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I'm playing with r2366 which is the last nightly at the old download location. Adjacentstations is of course set to on in my cfg file.
If I start a new game or load a saved game then I can ctrl-build rail stations (distant joining and adjacent building works as intended) as long as I don't touch anything in the railway station building options. This means that I can ctrl-build only 1x1 default stations. As soon as I switch to a newgrf station tile or even change the length or number of tracks on the default station in the build menu the adjacentstations feature gets broken and I can't ctrl-build rail stations any more (not even 1x1 default ones). After this ctrl-build behaves exactly like simple building. On the other hand ctrl-building works correctly for road stations, docks and airports even after this bug occurs. The bug is present even with zero newgrfs loaded. Changing the length or number of tracks on the default station breaks the feature in that case, too.
Wondering which revision introduced this bug. Must have been a relatively recent one as this is a quite old feature (added around ~r1300) and must have worked correctly for quite some time.
Give this a go to see if the issue persists.
Edit: Maybe it's caused by another switch/feature that is set to a different value in your ttdpatch.cgf file than mine? Could you please send over your ttdpatch.cfg? If it remains broken over here even with that then I'm out of ideas.
Nagyzee wrote:Could you please send over your ttdpatch.cfg?
I think that's it. I changed my cfg to irregularstations off and now I get an error while trying to build adjacent rail stations ... so not a bug.beclawat wrote:Can you also tell m us if IrregularStations is on or off?
irregularstations does not apply to airports, road stations and docks so adjacent stations still works for them.
My suspicion came from the fact that adjacentstations broke as soon as I changed anything in the station building sub-menu and it broke only for rail stations. I had the following gui settings:
I changed locomotiongui.defaultstation to 'off' and the bug is gone, I can build adjacent stations with the old station building menu without any problems. Can you guys reproduce the bug in your versions with the settings above? So can you build adjacent stations apart from the default 1x1 in the locomotion-style station menu?
My settings are:Nagyzee wrote:locomotiongui.usenewgui on
Interesting to note that ctrl toggles between the old and new gui.
ctrl is also used to call up the adjacent stations gui.
What I am finding, using your settings, is with the new gui I selected and built one of the ISR stations,
Then, using ctrl to select the old gui, the defaut station was named and displayed, but it still built the ISR station.
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