Query land tool crash, ship buoy bug, custom brdghd tram bug

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JGR
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Posts: 2560
Joined: 08 Aug 2005 13:46
Location: Ipswich

Query land tool crash, ship buoy bug, custom brdghd tram bug

Post by JGR »

Version: Windows Alpha 68

I uncovered this bug when using the query land tool on a buoy in a canal, however futher testing shows that it affects all tiles and occurs when you click the tile with the query tool selected.
Also the buoy in question was not working correctly in some way or another as the ships ordered to go to it stopped and went back and forth about one tile away.

Three crash logs are attached.

Also if the trams switch is turned on (which it isn't in the ttdpatch.cfg file because of this very problem), all road bridges with custom bridge heads have tram tracks on them, this seems to be a visual bug as this causes no road vehicle or crash issues.

The ttdpatch.cfg is attatched.

EDIT: the ttdpatch is not attatched as the max number of attatchments is three.

Look in the next post.
Attachments
CRASH012.TXT
Crashlog 3
(1.54 KiB) Downloaded 54 times
CRASH011.TXT
Crashlog 2
(1.54 KiB) Downloaded 49 times
CRASH010.TXT
Crashlog 1
(1.54 KiB) Downloaded 51 times
User avatar
JGR
Tycoon
Tycoon
Posts: 2560
Joined: 08 Aug 2005 13:46
Location: Ipswich

ttdpatch.cfg

Post by JGR »

ttdpatch.cfg attatched here
Attachments
ttdpatch.cfg
ttdpatch.cfg
(32.55 KiB) Downloaded 52 times
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