No diagonal rails :-(
- Born Acorn
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I havnt played IG or Railroad tycoon much.. but only 1x, and I didnt like it.. TTD is 100x better IMO =)
anyways... I already voted without knowing what the 90degree turn meant.. so I downloaded IG2 to find out... I willl NOT buy TG if the turn tracks are like what they are in IG2.
but what about Railroad tycoon I or II.. I remember the curve tracks being pretty good on that game... why not just use turns like that game.
anyways... I already voted without knowing what the 90degree turn meant.. so I downloaded IG2 to find out... I willl NOT buy TG if the turn tracks are like what they are in IG2.
but what about Railroad tycoon I or II.. I remember the curve tracks being pretty good on that game... why not just use turns like that game.
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90 degree curves is a limitation of the engine, since the very first IG. TG is based on IG2 one, which doesn't support them anyway.
now, converting the game to allow diagonal rails would meet with total rewriting the rail systems, even map structures probably (not mentioning about the path finding and object's movement)
there is a very strong difference in providing only 4 line directions and 8 one
will the fix it? I don't think so.
They shoud have to wrote the engine from scratch :/
now, converting the game to allow diagonal rails would meet with total rewriting the rail systems, even map structures probably (not mentioning about the path finding and object's movement)
there is a very strong difference in providing only 4 line directions and 8 one
will the fix it? I don't think so.
They shoud have to wrote the engine from scratch :/
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