Transport Giant?

Talk about a game by JoWooD Productions, Transport Giant.
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Darkvater
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Transport Giant?

Post by Darkvater »

Should we just quit playing TTDLX and the patch, and step over to TG when it's finished? :twisted:

http://www.transportgiant.com/

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Post by eis_os »

Hey, you can't build tunnels and I don't think you can change the height of the terrain.

conclusion: I have to restart WinRT, but I don't have time for such a project :( or play TTD :)
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Post by Darkvater »

eis_os wrote:Hey, you can't build tunnels and I don't think you can change the height of the terrain.

conclusion: I have to restart WinRT, but I don't have time for such a project :( or play TTD :)
You can't make tunnels, how lame is that? Oh well, I'll just stick to TTDLX then :D
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Post by SHADOW-XIII »

How's AI ?
How's Planes, ships, trains, buses, road vehicles, ?? Are there so many vehicels like in TTD (+ TTDPatch) ?
oh and
how many cargo types are there ?

are there PASSENGERS !?!?!?
are maps are big enough (probably not so big as in TTD, comparing to towns size and vehicle-passing-map time)
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Post by eis_os »

I relooked in the forums, in the german forum they say, tunnels are very unlikely to be in the game:

In the english forums there could be a kind of "underpassing" *confused*

http://forum.jowood.com/showthread.php? ... adid=15148

The terrain can't be altered.
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Post by spaceman-spiff »

I already put up that screen, there was a topic for this already
Well, back to work, lot's of it in the near future
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Post by peaz »

This is where, in the course of time, we'll introduce new and interesting game features in greater detail.

A short summary of the most important features – we'll give you a short glimpse of some of them:

Simulation of a complex but easy-to-grasp transportation cycle,
State-of-the-art iso graphics,
Set-up of transport routes complete with infrastructure,
Carriage of goods and passengers,
Two different scenarios (Europe and USA),
Ingenious signalling and guidance system for trains,
Bridges and tunnels,
Freely selectable company colour scheme for all vehicles,
Company colours modelled on real-life railway companies,
Over 130 vehicles (trains, monorails, superconductor trains, lorries, ships, aeroplanes and helicopters),
Extremely long trains of up to 64 wagons,
First appearance of a multiple traction option (i.e., more than one locomotive per train),
Stations can be expanded at will,
Over 60 different products and industries,
Over 500 different buildings,
Several campaigns for Europe and the USA,
Ramified missions, embedded in a developing storyline,
Numerous endless maps for Europe/USA,
Realistic country scenarios,
Changing seasons,
Changing economic situations,
Special missions and special events,
Adjustable difficulty levels,
Intuitive and well-tried interface

And several further features, which we'll reveal over time.
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