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 Post subject: PAK128 problem
PostPosted: Fri Jun 29, 2012 10:53 am 
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Traffic Manager
Traffic Manager

Joined: Wed Feb 04, 2009 1:33 pm
Posts: 157
I download simutrans 111.3 and download PAK128 2.1.0 (549M). When I use PAK 128, make a map at 1024*512, when initiate new maps, it always stop and the PC doesn't work, what is wrong with the game? When I choose PAK64 is OK.


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 Post subject: Re: PAK128 problem
PostPosted: Fri Jun 29, 2012 11:27 am 
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OpenTTD Developer
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Joined: Sun Sep 09, 2007 5:03 am
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What if you make a much smaller map?


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 Post subject: Re: PAK128 problem
PostPosted: Fri Jun 29, 2012 11:42 am 
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Traffic Manager
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Joined: Wed Feb 04, 2009 1:33 pm
Posts: 157
I try 128*128 is OK, but 256*128 also can't initialize a map.
I prefer to paly at a huge map, what can I do? thanks.


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 Post subject: Re: PAK128 problem
PostPosted: Fri Jun 29, 2012 12:50 pm 
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OpenTTD Developer
OpenTTD Developer

Joined: Sun Sep 09, 2007 5:03 am
Posts: 4672
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By the looks of it, I guess you are stuck with PAK64 atm.
However, hopefully your experiments give some insights for the simutrans devs where the problem may be.


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 Post subject: Re: PAK128 problem
PostPosted: Sat Jun 30, 2012 8:34 am 
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Chief Executive
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Joined: Mon Nov 15, 2004 7:46 pm
Posts: 644
Location: Berlin, Germany
Most likely you choose a too high number of industry chains. Use single digit numbers should generate maps quite fast. Remember that an industry chain consists of many industries itself ...

_________________
I like to look at great maps and see how things flow. A little like a finished model railway, but it is evolving and actually never finished. http://www.simutrans.com


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