Simutrans : pak 96 comic

Discuss the free TT-like game Simutrans.
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Re: Simutrans : pak 96 comic

Post by Zhall » 04 Apr 2009 06:45

Wow, that almost makes me want to play simutrans again, the subway system in simcity was so short lived, But that, THAT seems promising.

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Re: Simutrans : pak 96 comic

Post by A. Brose » 16 Apr 2009 08:10

pak96.comic for OTTD - state of affairs? :?:

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Re: Simutrans : pak 96 comic

Post by XeryusTC » 16 Apr 2009 10:06

pak64 that would be I guess as that is the size of OTTD tiles. Maybe you could make a new thread in the OpenTTD section posting your current sprites etc. I think you may be able to find a coder real soon then, and if you don't I can start learning to use pngcodec when I finish up another project :)
Just post in the OTTD graphics section with this and you will get A LOT of responce. I think there are far more people who like the comic style better than those rendered graphics for OTTD, at least I do :)
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Re: Simutrans : pak 96 comic

Post by Purno » 16 Apr 2009 11:02

Indeed, I think a lot of potential coders don't pay attention to the Simutrans forums. Bringing the comic pack under their attention by advertising it a bit in the OpenTTD graphics forum would probably be a good idea.
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Re: Simutrans : pak 96 comic

Post by A. Brose » 21 May 2009 11:33

Two new screenshots. 8)

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Re: Simutrans : pak 96 comic

Post by This is my name » 04 Jun 2009 09:30

And more screenshots :D .

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Re: Simutrans : pak 96 comic

Post by A. Brose » 10 Jun 2009 07:11

Torre Picasso meets pak96.comic - the spanish skyscraper for Simutrans. My latest work. :)

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Re: Simutrans : pak 96 comic

Post by Zhall » 13 Jun 2009 23:44

A. Brose wrote:pak96.comic for OTTD - state of affairs? :?:
That would be quite phenominal

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Re: Simutrans : pak 96 comic

Post by Felix Atagong » 22 Jul 2009 20:12

(slightly OT) This comic pak convinced me for downloading simutrans - only - Sourceforge seems to be down, it can't find the files or the mirrors. Are there alternative downloading places?

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Re: Simutrans : pak 96 comic

Post by Dwachs » 23 Jul 2009 05:57

at least sourceforge works now again.

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Re: Simutrans : pak 96 comic

Post by Felix Atagong » 23 Jul 2009 13:46

Yes, indeed, I could DL today. Having a go at ST (with comic pak) now...
Many thanks for the introduction and tutorial here :!:

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Re: Simutrans : pak 96 comic

Post by This is my name » 03 Nov 2011 23:37

It has been a year (yes) since the last release. Well, with the release of Simutrans 111.0, the pak96.comic team would like to announce that pak96.comic has been updated to 0.4.10.

Here's the changelist :
  • changes for version 0.4.10

    - change catg=6 from wood to open cargo (change good.dat)
    - change good wood to metric=t (change good.dat)
    - change good metal to catg=6 open cargo (change good.dat)
    - change good bretter to catg=6 open cargo (change good.dat)
    - change lkw_96c_005 intro 1990 retire 2015 (change trucks.dat)
    - add lkw_96c_005 new freightpicture getreide (change trucks.dat)
    - add 96c_schiff9 (Montevideo) (cahnge schiffe.dat)
    - add lkw_96c_020 new freightpicture getreide (Manchester) (change trucks.dat)
    - change lkw_96c_015 change color freightpicture getreide (Leeds) (change trucks.dat)
    - add lkw_96c_013 (TT-L1) new freightpicture getreide (change trucks.dat)
    - add lkw_96c_016 (TT-L3) new freightpicture getreide (change trucks.dat)
    - add lkw_96c_017 (TT-L4) new freightpicture getreide (change trucks.dat)
    - add lkw_96c_021 (TT-L5) new freightpicture getreide (change trucks.dat)
    - add moebelgeschaeft3 (new funiturestore) (change factory.dat / add moebelmarkt-3.png)
    - add 96c_lkw_022 (Totonto) new freightimages for Holz and Metall (change truck.dat / change toronto.png)
    - change CATEGROY_03 to liquid chemicals (Chemikalie flüssig)
    - change icon Game options (disk)
    - change icon Buy house (new icon)
    - change icon enlarge map from 2. menu to map-editor
    - change map-editor using only for computer-player - Press Shortcut P (for change player) and than on top-menu
    - change all buttons for underground now in landscaping tools
    - change button tooltip
    - remove toolbar underground
    - remove button trees all over the world
    - change replace stop now in special construction tools
    - change make stop public now in special construction tools
    - change jump to now in specail construction tools
    - add button headquarter in special construction tools
    - add button for network in mainmenu
    - change all buttons for undergrund with new images
    - change load and save replaced
    - add High-Speed-Train Hermes (add Hermes.png/change schiene.dat)
    - add High-Speed-Train Euros (add euros.png/change schiene.dat)
    - add High-Speed-Train SM3 (add sm3.png/change schiene.dat)
    - change cobbelstone bridge to 55km/h (for no "racing" on bridges in cities) (change bridge.dat)
    - change icon harbourextension 1px (change halde.png)
    - change icon sign 1px (change auswahlende.png)
    - add passanger carriage mbxd3 (add mbxd3.png / change schiene.dat)
    - add passanger carriage Eit (add eit.png / change schiene.dat)
    - add passanger carriage Eip (change schiene.dat)
    - add passanger carriage Odysseus (add odysseus.png/change schiene.dat)
    - add post carriage Penelope
    - add post carriage Nose x2 / change noses
    - add commuter-train dfl2001 (tw_96c_055)
    - add commuter-train dhi (tw_96c_056)
    - add commuter-train sm1 (tw_96c_057)
    - add commuter-train sm4 (tw_96c_058/tw_96c_059)
    - add commuter-train hki201m (tw_96c_060)
    - add commuter-train pentheus (tw_96c_061)
    - add commuter-train traurigesardine (tw_96c_062/tw_96c_063)
    - add commuter-train rohr (tw_96c_064/65/66)
    - add commuter-train themis (tw_96c_067/68/69)
    - add commuter-train boreas (tw_96c_070/71/72)
    - add commuter-train notos (tw_96c_073/74/75)
    - add commuter-train zephyros (tw_96c_076/77/78)
    - add commuter-train froher-drosch (tw_96c_079/80)
    - change guw_96c_001 retire_year
    - change guw_96c_008 retire_year
    - change guw_96c_009 retire_year
    - change 96c_011 retire_year
    - change pow_96c_001 intro_year
    - change pow_96c_002 intro and retire
    - change pow_96c_005 retire
    - change 96c_lkw_001 intro and retire
    - add good sand
    - add good bottles
    - change good vegetable to vegetable & fruits
    - add good soft drinks
    - add good juices
    - add Sandgrube (factory)
    - add Glasfabrik (factory)
    - add Melonenfeld (factory)
    - add Limonadenfabrik (facotry)
    - change factory_spacing to 1
    - add oil-carriage
    - change Pause now Key STRG+p or Key Pause
    - add station hall level 5 (add bahnhof1.png/change station.dat)
    - add res (condo3) (add condo3.png / change res.dat)
    - add cur (condo2) (add condo2-2.png / change cur.dat)
    - add cur (condo1) (add condo1.png / change cur.dat)
    - add pak96.comic logo at main toolbar ( Comicfont 16px for "96th Comic" and Comicfont 12px for the version )
Download : https://sourceforge.net/projects/simutr ... 20110-0-1/

as usual, have fun!

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Re: Simutrans : pak 96 comic

Post by cato58 » 06 Mar 2012 17:38

Seeing the screenshots, I thought I would give this pak a play.

Absolutely loved the graphics!

Within the first year of my gametime, I had a new industrial chain start, creating 11 new industries, all in the same corner of the map. I could connect many of the industries by simply making a freight station! I immediately lost all my desire to play this...

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Re: Simutrans : pak 96 comic

Post by prissi » 06 Mar 2012 21:17

The pak96.comic is made for very easy gaming. There is also a setting in the file "simuconf.tab" called factory_spacing. Default is usually 6. You can increase this value to avoid having too close factories.
I like to look at great maps and see how things flow. A little like a finished model railway, but it is evolving and actually never finished. http://www.simutrans.com

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Re: Simutrans : pak 96 comic

Post by sss » 22 Mar 2012 04:00

A. Brose wrote:Hi there!

Two screenshots from pak96.comic. :)

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Alright.
im gonna get his pack and game.
EDIT: How do i install packs?
EDIT2: NVM but how do i get the airplane and boat bar to show?

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Re: Simutrans : pak 96 comic

Post by prissi » 23 Mar 2012 23:12

For windows just use the installer; it will install the latest release.
I like to look at great maps and see how things flow. A little like a finished model railway, but it is evolving and actually never finished. http://www.simutrans.com

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Re: Simutrans : pak 96 comic

Post by sss » 24 Mar 2012 00:26

prissi wrote:For windows just use the installer; it will install the latest release.
Awww...
Thats too bad, That means i wont be using this cuz i love airplanes.
but i didnt like simutrans in the first place so :P

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Re: Simutrans : pak 96 comic

Post by Hyronymus » 24 Mar 2012 07:47

sss wrote:
prissi wrote:For windows just use the installer; it will install the latest release.
Awww...
Thats too bad, That means i wont be using this cuz i love airplanes.
but i didnt like simutrans in the first place so :P
So to summarise: you dug up an dead topic while you weren't really interested in the subject discussed in that topic.

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