Simutrans game speed is too fast (Windows 2000, AGAIN!)

Discuss the free TT-like game Simutrans.
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gasp
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Simutrans game speed is too fast (Windows 2000, AGAIN!)

Post by gasp »

Hello!

I'm using the very latest Simutrans and I have some problems in Windows 2000:

-Game speed is too fast (can I change it?)
-640x480 resolution option makes game run in an window
-the cars act strange: once I click start (with a schedule already), hear the sound, but... WHERE'S THE DAMN CAR?

Hope help ;)
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Hajo
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Re: Simutrans game speed is too fast (Windows 2000, AGAIN!)

Post by Hajo »

gasp wrote:Hello!

I'm using the very latest Simutrans and I have some problems in Windows 2000:

-Game speed is too fast (can I change it?)
-640x480 resolution option makes game run in an window
-the cars act strange: once I click start (with a schedule already), hear the sound, but... WHERE'S THE DAMN CAR?

Hope help ;)
Game speed:
http://www.simugraph.com/forum/viewtopi ... d=6&t_id=1
The article is mostly about speeding up, but slowdown is also explained.


Resolution change:
try the -screensize XxY option if X=640, 800, 1024 or 1280 it shoudl open fullscreen. Other values open windows.
simutrans -screensize 640x480
If that doesn't work on your system I can't help.


About the cars: I'm not sure if I understand what you want to tell me. If you talk about depots, vehicles (all of them, not just cars) will need upo to 20 seconds to start moving out of the depot. This was improved in Simutrans 0.81.29exp and 0.81.30exp. If you have an older version, maybe upgrading helps.

c.u.
Hajo
Last edited by Hajo on 18 Apr 2003 14:22, edited 2 times in total.
SHADOW-XIII
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Post by SHADOW-XIII »

I noticed also -res 5 (for displaying in window) you didn't tell about this option
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Hajo
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Post by Hajo »

SHADOW-XIII wrote:I noticed also -res 5 (for displaying in window) you didn't tell about this option
The -res options are obsolote. I suggest not to use them anymore.
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Post by SHADOW-XIII »

so maybe you can create -w 800x600 (because I can't run Simutrans in that resolution in window)
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Post by Hajo »

SHADOW-XIII wrote:so maybe you can create -w 800x600 (because I can't run Simutrans in that resolution in window)
-screensize 816x600

The 16 pixel difference shouldn't do any harm. If you're brave, try

-screensize 802x600

But only multiples of 16 are officially suported. Odd numbers won't work for sure.
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Post by SHADOW-XIII »

I tested it this way earlier so it's ok ... untile I put 801x601 :roll: ... I know ... but 804x603 works fine ... and is it possible to get a tick in game to toogle window/fullscreen ?
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Post by Hajo »

SHADOW-XIII wrote:Iis it possible to get a tick in game to toogle window/fullscreen ?
No, sorry, the graphics system is too inflexible to change anything during runtime.
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