New Simutrans forum
- orudge
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New Simutrans forum
This forum is for the discussion of Simutrans, by Hansjörg Malthaner. The usual Transport Tycoon Forums rules apply, which can be read in the News forum.
Enjoy!
Enjoy!
Last edited by orudge on 11 Apr 2003 20:05, edited 1 time in total.
- CombatGold1
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- spaceman-spiff
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But I must say I support a forum here. If the regulars at groups.yahoo.com come over here, there will be a bit more than one post a week. Believe me.
But do a forum HAVE to have a lot of traffic? As long as it's informative threads and serious discussions, I'll be here.
But do a forum HAVE to have a lot of traffic? As long as it's informative threads and serious discussions, I'll be here.
I'm lost in space. Visiting mother earth once in a while.
- spaceman-spiff
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No, let those stick to general. I don't want them in the TT general forums either.
Some games are just hard to beat. TTdx is one of them. The released beta of 3dtt was close, a newer version could be better. Simutrans has learned from the mistakes that was done in ttdx, and added all the features the players miss in ttdx. That's why every game has it's own purpose, it's own community. Some have more players than others. We must accept that.
Some games are just hard to beat. TTdx is one of them. The released beta of 3dtt was close, a newer version could be better. Simutrans has learned from the mistakes that was done in ttdx, and added all the features the players miss in ttdx. That's why every game has it's own purpose, it's own community. Some have more players than others. We must accept that.
I'm lost in space. Visiting mother earth once in a while.
- CombatGold1
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- spaceman-spiff
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There have been success stories that people got Simutrans running on a Pentium 100 and even a Pentium 75.sultana wrote:Well wha exactly are the minimum system requirements for simutran? I tried once and couldn't get it working so I went back to tt I'd probably try i again but I can't be bothered (no offense hajo).
Simutrans won't run on a 486. It uses some instructions that are only available on Pentium class processors.
There is no real limit I think. The display just mutates to a slideshow and the program gets increasingly unresponsive the slower the system is.
I know there are some systems where Simutrans just won't run. In some cases we could trace that back to sound card problems. In that case the -nosound and -nomidi switches will get it running, without sound and music, 'though. In some other cases there seem to be keyboard or mouse incompatibilites, so that you cannot leave the intro screen because no keypress or mouseclick is recognized. In that case you're out of luck.
Such problems are relatively rare, I guess about 1 in 50 or even less but they do exist.
For current Simutrans versions (0.81.29exp) I'd recommend a 400Mhz processor and at least 48MB ram to play the standarad map size with a few hundred vehicles. Simutrans indeed needs significantly more CPU power and memory than TTD does (I'm not sure about the patch, some of the switches require more CPU time than unpatched TTD, too, but I think overall TTD will still be less demanding).
In Simutrans you can choose a map size. Smaller maps need less memory. Also there are some config settings and command line options to turn off unneded things (i.e. turn off animated ground, pedestrians display etc). So you can try to configure it for your system - i.e. those who have fast computers turn all the gimmicks on, the others probably want to turn most of them off.
If you start a new map, make sure not to take the largest one you PC can handle. Each vehicle that you add will need a little bit of memory and CPU time. Travelling passengers need CPU time, too, due do the pathfinding they do .. i.e. to determine where to switch from one vehicle to another to get to their destination. In really large games, the pathfinding of passengrs is the most CPU intenive task. Start small, let there be space to grow
For more details please take a look at the readme.txt that is included with the archive, and the simuconf.tab file (it's a text file, containing some config settings).
Kind regards,
Hajo
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