well see I am a big fan of simutrans.
I thought of maybe downloading the 128x128, I instaled it succesfully but for my surprise the game froze when it started .
The only thing that show up is the credits but the screen is frozen .
this is what showed up in a notepad file after the game froze.BTW it happens on all version of the 128x128 game.
Reading low level config data ...
Initializing tombstones ...
Reading city configuration ...
Reading object data from pak128/...
nodelist_t::nodelist_t() : user='slist_tpl' comment='N13hashtable_tplIPKc9slist_tplIPP11obj_besch_tE12stringhash_tE6node_tE' size=20, initial=1
tunnel_reader_t::register_obj(): Tunnel RoadTunnel geladen
tunnel_reader_t::register_obj(): Tunnel RailTunnel geladen
Destroying world ... destroyed.
nodelist_t::nodelist_t() : user='slist_tpl' comment='N11gui_chart_t7curve_tE' size=32, initial=1
Creating landscape shape...
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Creating landscape ground ...
Creating cities ...
Distributing about 1 industries ...
Constructed 4 industries ...
Distributing about 0 industries ...
Constructed 0 industries ...
Distributing 1 tourist attractions ...
Preparing startup ...
Preparing display ...
font/4x7.hex sucessful loaded as old format hex font!
Loading font 'font/prop.fnt'
font/prop.fnt sucessful loaded as old format prop font!
Init done.
Init timer module ...
Reading sound data ...
Reading sample 'sound/bus.wav'
Reading sample 'sound/truck.wav'
Reading sample 'sound/diesel.wav'
Reading sample 'sound/steam.wav'
Reading sample 'sound/ship.wav'
Reading sample 'sound/cash.wav'
Reading sample 'sound/explosion.wav'
Reading sample 'sound/dock.wav'
Reading sample 'sound/gavel.wav'
Reading sample 'sound/jackhammer.wav'
Reading sample 'sound/boing.wav'
Reading sample 'sound/click.wav'
Reading midi data ...
nodelist_t::nodelist_t() : user='slist_tpl' comment='N8ticker_t4nodeE' size=276, initial=1
Unbekanntes Ereignis # 17!
nodelist_t::nodelist_t() : user='slist_tpl' comment='6ware_t' size=28, initial=1
Unbekanntes Ereignis # 17!
Unbekanntes Ereignis # 17!
Key '1' (305) was pressed
Loading font 'font/prop.fnt'
font/prop.fnt sucessful loaded as old format prop font!
font/4x7.hex sucessful loaded as old format hex font!
Unbekanntes Ereignis # 17!
Key '1' (305) was pressed
Unbekanntes Ereignis # 17!
Key '1' (305) was pressed
Destroying world ... destroyed.
Creating landscape shape...
Creating landscape ground ...
Creating cities ...
Distributing about 6 industries ...
Constructed 19 industries ...
Distributing about 0 industries ...
Constructed 0 industries ...
Distributing 12 tourist attractions ...
Preparing startup ...
nodelist_t::nodelist_t() : user='slist_tpl' comment='N9message_t4nodeE' size=276, initial=1
Unbekanntes Ereignis # 17!
Key '1' (305) was pressed
Unbekanntes Ereignis # 17!
Unbekanntes Ereignis # 17!
Key '1' (305) was pressed
Key '1' (305) was pressed
Key '1' (305) was pressed
Unbekanntes Ereignis # 17!
Key '1' (305) was pressed
Unbekanntes Ereignis # 17!
Unbekanntes Ereignis # 17!
Destroying world ... destroyed.
what's wrong with the 128x128 simutrans game???!!
what's wrong with the 128x128 simutrans game???!!
***YOU MESS WITH THE BEST, YOU DIE LIKE THE REST.***
It works fine for me.
Are you definitely using the latest versions of both Simutrans base binary and Simutrans 128 graphics set?
Are you definitely using the latest versions of both Simutrans base binary and Simutrans 128 graphics set?
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