The Iberian Project

Discuss the free TT-like game Simutrans.
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Villem
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Post by Villem »

the trams pantograph is a little wrong if im right, pantographs i seen aren't just sticks sticking into air..
Last edited by Villem on 15 Nov 2004 16:55, edited 1 time in total.
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Hajo
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Post by Hajo »

I'm sure Raven will get it right :)
The images are very nice overall.

I can't help with Blender, I've been using PovRay so far. And I must admit I never tried to render vehicles before the monorail preview that I once made. Ravens models are way better, so I'll keep my mouth shut and admire his work :)
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Post by Raven »

weel, i did use photos to make my models, so just look at this and tell me if a 1900 tram did not use a "stick pointing into the air" to connect to the catenary :roll: .....

so do you want something rendered for simu hajo??
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pak96 Simutrans Depot
http://www.raven.simutrans.com
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Post by Raven »

i've started on the 020 and the steel carrier and they look good, only have to change steam and some stats, i know the screenshot is not the best, but ,,...
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Post by Singaporekid »

Looks too big for 64x64 and too small for 128x128
But it still looks good enough
96x96 anyone? :P
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Post by Raven »

it's a 020, would you be able to fit something bigger on 4 wheels????, sizes are realistic, and this is the smaller loco in the set
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Post by Raven »

the 020 pak files and a post wagon in standard size
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020 depot.png
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Post by Raven »

I'VE decided to distort somehow the wagons to make them fit in a standard simu tile, so they wont be so small.... here are some more (still not rendered not textured 3d wagons)
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003.png
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001.png
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Post by Raven »

i pretend to make everything 3d before starting to render or code, this way i can make consistent colours and materials
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Post by Raven »

some more....
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007.png
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Post by Raven »

even more!, keep em comin!
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Post by Raven »

now the dat files and png for the steamers
i didnt post them earlier because there were some wagons of the original template i did not want to distribute, now is clean...

note the background of the graphs i make was dark green, so some sprites are melded into in... no time for tweaking sorry, anyway, i chose that colour so it does not look bad at all ingame ;)
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Post by Raven »

a tram schuckert update, looks 100 times better now!!!
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Post by Raven »

the renders of the 5 first gen trams ranging from 1897 to 1944
schukert
westinghouse
charleroi
general electrics
unified
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Post by charlieg »

That's looking really good Raven.
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Post by Raven »

a tram test....
the two vehicles on the sides are citycars, i just used those tram graphics because i hadn't got anything else at hand
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Post by Weird Dragon »

Akalamanaia wrote:the trams pantograph is a little wrong if im right, pantographs i seen aren't just sticks sticking into air..
Raven wrote:weel, i did use photos to make my models, so just look at this and tell me if a 1900 tram did not use a "stick pointing into the air" to connect to the catenary :roll: .....

...
I found some interesting sites regarding "sticks" on trams:

Here are photos from Copenhagen with trams with "sticks sticking into air".
All trams in Copenhagen had "sticks" like that until the last tram run in 1972:
http://www.tramways.com/tramways/copenh ... index.html

90 trams (the newest model) were then (after closing the tram system in Copenhagen) sold to Egypt and still run in the town Alexandria, except 2 of them came back to Denmark in 2001 to run in the tram museum close to the Danish town Roskilde.

Here are pictures from Alexandria 1998, except the bottom picture which is from the Danish tram museum 2002, the tram on the right side on that picture is a tram returned to Denmark from Alexandria:
http://www.landsvig.dk/ramalex03.htm
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