Moderator: Transport Empire Moderators
However, there's allways something new happening. This time, I'm programming the "Right click on a rail to modify it" functionality of LOMO.
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- Transport Empire Moderator
- Posts: 2134
- Joined: 10 Jan 2003 12:21
- Location: Wroclaw, Poland / Katowice, Poland
Just say NO to the TT fan-art sprite licensing madness. Public domain your art as well.
Okay, well. It has potential, I'm sure. It's got good looking, readableish code, and I like the overall architecture of it, but...
The build environment sucks, I'm sorry to say. Sometimes ogre files are included from an external directory, other times they're included locally, which makes me worry about what sort of environment you're developing this in, frankly. The CodeBlocks project file in general needs starting again. I'm tempted to move it onto the MSVC compiler & then go through to clean up the code, so I guess that's what I'll do.
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