Meeting 18th November 1830 GMT @ #transportempire (quakenet)

Discuss a Transport Tycoon-like game being programmed by forum users.

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Purno
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Meeting 18th November 1830 GMT @ #transportempire (quakenet)

Post by Purno »

Minutes of previous meeting; http://www.tt-forums.net//files/minutes061111_132.txt

I guess this would be a good agenda to start with.



1. Start meeting
a. Pick a chairman and minutes man
b. Discuss minutes of previous meeting

2. News about the engine and technical demo

3. News about the GUI

4. News about the SVN

5. Any other business

6. Next meeting



Again, Hyro got mod powahs, so feel free to hijack the topic.

Now, could someone sticky/announce this topic?
(Spiff, you don't have to sticky it once someone announced it already ;) )
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XeryusTC
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Post by XeryusTC »

Maybe Owen could visit us while we're talking about SVN for once, there is not very much to talk about when the man in charge of the server isn't around.

And maybe it's an idea to round up some RFDs that we're discussing now at the meeting.
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Dave
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Post by Dave »

XeryusTC wrote:Maybe Owen could visit us while we're talking about SVN for once, there is not very much to talk about when the man in charge of the server isn't around.

And maybe it's an idea to round up some RFDs that we're discussing now at the meeting.
I'd like a short discussion on road construction to get other people's views, if that's okay?
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Hyronymus
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Post by Hyronymus »

In a way it is. I hope to have finished that discussion by the 18th :D.
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Hyronymus
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Post by Hyronymus »

I'll attend the meeting tomorrow but it might be that I come in around 19:00 GMT. Just to let everyone know.
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DominionSpy
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Post by DominionSpy »

I'm afraid that I'm now not able to come to the meeting.
However I am usually available on a Saturday.
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aarona
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Post by aarona »

The meeting minutes are attached.
Attachments
minutes.txt
(3.62 KiB) Downloaded 324 times
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Zuu
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Post by Zuu »

Log
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te.log.txt
(33.03 KiB) Downloaded 340 times
My OpenTTD contributions (AIs, Game Scripts, patches, OpenTTD Auto Updater, and some sprites)
Junctioneer (a traffic intersection simulator)
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