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Ancient dig: https://devs.openttd.org/~smatz/3d/tunnel.ogg
Long ago, when I had just discovered the game, I brought it to school on a USB drive so I could play on the school computers. One day I unplugged the drive while the game was still running on it, and it didn't crash immediately - instead it started replacing every sprite with whichever one it had last loaded.
Imagine forests of signals. Or a locomotive landing on a runway, sideways. That kidn of stuff
However I can't reproduce it with modern OTTD as it results in an immediate error. So I'll have to use period appropriate hardware and software. Fortunately I still have a Windows XP computer and my old USB drive from 2007 loaded with OpenTTD 0.5.0 so I'll give it a go sometime
That actually looks quite a nice error, could have used it to make parked buses road side.
Hey, what's the name of that patch? I really wish we could go underground...
There's not really much more... a few images and a patch against SVN r11060, thus a revision which is about 12 years old. (just browse the directory from the link) And... it was never taken further as far as I know.
- Mr. X
- Posts: 11501
- Joined: 20 Sep 2004 22:45
- Location: Black Mesa Research Facility - New Mexico
I love it when (semi-)unrealistic things happen if the game glitches out or due to good photoshopping.
Looking forward to see more!
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