Rise of Industry - "If Anno and OpenTTD had a baby"

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YNM
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Re: Rise of Industry - "If Anno and OpenTTD had a baby"

Post by YNM »

So like Banished but in industrial times ? Or like SimCity / Cities: Skylines but is completely closed-loop ?
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Redirect Left
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Re: Rise of Industry - "If Anno and OpenTTD had a baby"

Post by Redirect Left »

Don't see the Anno part personally.
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Pyoro
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Re: Rise of Industry - "If Anno and OpenTTD had a baby"

Post by Pyoro »

Me neither. Not sure about the OpenTTD portions either, heh'.

But looks like very early alpha, so who knows? ;)
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smallfly
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Re: Rise of Industry - "If Anno and OpenTTD had a baby"7

Post by smallfly »

What is the advantage compared to Open TTD?
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robo
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Re: Rise of Industry - "If Anno and OpenTTD had a baby"

Post by robo »

I wouldn't compare it to openttd, because there are already a lot of visible differences in mechanics, for example industries are not just randomly placed on a map without a road connection (which is stupid :wink: ), there are resources on the map , this reminds me more of Industry giant 2, but I would miss the storage feature and truck depots of IG2.
The clean graphic style looks nice but seem to be entirely 3D, which may be good for tracklaying and vehicle animations, but bad if you have a poor computer.
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