Mashinky

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JanZeleny85
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Re: Mashinky

Post by JanZeleny85 »

Drury wrote:
JanZeleny85 wrote:
Chrill wrote:As far as I can recall, Mashinky is designed to be modded. I am certain we will have island stations, single sided platforms and double platforms before long. Someone will create it even if Jan doesn't.
That's true and it is quite easy, you just need some time to create / modify model. There is already a mechanism to use model oriented to the left and model oriented to the right next to it and etc... so if switches sides every map tile so single perones would be together and than two tracks, and than two single perones next to each other... Hope you understand to my bad English :D I can draw a picture..
Kinda like so?

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yes, exactly :) Thank you... I was at work, so cannot draw pictures, but this is what it looks like (and the switching of sides is visible even in a teaser from 2015 https://youtu.be/Z04cKc_IDxY?t=32s - check those benches:)
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Re: Mashinky

Post by Dave »

JanZeleny85 wrote:
Pilot wrote:I've just had a look on that website, and there doesn't appear to be an English Version to check. Please see the attached Screenshot :) Maybe Dave is just so quick that he's managed to get this done already :lol:
Mashinky Languages.png
This is kind of weird, but the English is 100% filled, so maybe it does not offer it any more.. I added you manually and Dave if you can send me you email, I will add you too ;)
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Re: Mashinky

Post by NekoMaster »

so I imagine station building is like (Open)TTD where you build it piece by piece, or is it more like Train/Transport fever where you build the whole station with predefined lengths and platforms/number of tracks.
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Re: Mashinky

Post by Pyoro »

It's actually in the Greenlight video. Should be same as OTTD.
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Re: Mashinky

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NekoMaster wrote:so I imagine station building is like (Open)TTD where you build it piece by piece, or is it more like Train/Transport fever where you build the whole station with predefined lengths and platforms/number of tracks.
Admittedly OpenTTD will offer you both modes too :P
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Re: Mashinky

Post by Pilot »

Jan, is there anyway to turn off/reduce the email notifications from POEditor? I don't quite fancy forgetting to turn my phone to silent and having it buzz at 1am :lol:

Will have a proper look myself when I get chance, maybe tonight, though I see Dave has been going through a lot of it as well.
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Re: Mashinky

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NekoMaster wrote:so I imagine station building is like (Open)TTD where you build it piece by piece, or is it more like Train/Transport fever where you build the whole station with predefined lengths and platforms/number of tracks.
Yes, you build one by one piece, you may connect another platform parallel, perpendicular or even separated by station buildings, stations could be really different.
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Re: Mashinky

Post by JanZeleny85 »

Chrill wrote:
NekoMaster wrote:so I imagine station building is like (Open)TTD where you build it piece by piece, or is it more like Train/Transport fever where you build the whole station with predefined lengths and platforms/number of tracks.
Admittedly OpenTTD will offer you both modes too :P
I am thinking about something like saved and shareable "templates" not only for stations, but also for flyover crossroads etc..
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Re: Mashinky

Post by JanZeleny85 »

Pilot wrote:Jan, is there anyway to turn off/reduce the email notifications from POEditor? I don't quite fancy forgetting to turn my phone to silent and having it buzz at 1am :lol:

Will have a proper look myself when I get chance, maybe tonight, though I see Dave has been going through a lot of it as well.
Yeah sorry about this, I sometimes work almost over whole night.. But you can easily disable email notification by selecting Account Settings (upper right corner under your name, and than select frequency of Notifications on Comments).
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Re: Mashinky

Post by Drury »

JanZeleny85 wrote:
Chrill wrote:
NekoMaster wrote:so I imagine station building is like (Open)TTD where you build it piece by piece, or is it more like Train/Transport fever where you build the whole station with predefined lengths and platforms/number of tracks.
Admittedly OpenTTD will offer you both modes too :P
I am thinking about something like saved and shareable "templates" not only for stations, but also for flyover crossroads etc..
Something like blueprints in Factorio/copypaste patch for OpenTTD? That'd be amazing.
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Re: Mashinky

Post by NekoMaster »

I think the ability to save your rail and road stuff will help a great deal, especially when you have a large and complex network and need to add in another complex high capacity junction in your rail or road. In openttd its rather time consuming to have to build multiple complex junctions and station set ups.
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Re: Mashinky

Post by JanZeleny85 »

I've moved this upward in my todo list :)
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Re: Mashinky

Post by Drury »

JanZeleny85 wrote:I've moved this upward in my todo list :)
No pressure :lol:
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Re: Mashinky

Post by Simozzz »

Meanwhile:
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Sorry for my bad English.
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JanZeleny85
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Re: Mashinky

Post by JanZeleny85 »

Thanks Simozzz! I was just about to post it here, but you are faster :) thx
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Re: Mashinky

Post by Chrill »

You crazy crazy man. I love this! When can I play?! :P
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Re: Mashinky

Post by JanZeleny85 »

@Chrill - it is coming :)
First opportunity will be next week on Casual Connect Berlin, one week later on White Nights Prague, than Reboot Split or Game Access Brno, but last two will be hopefully after Early Access release... Will see based on CC & WN feedback.
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Re: Mashinky

Post by APDAF »

I look forward to the early access... if I wasn't so skint... :(
Visit my screenshot thread--> http://www.tt-forums.net/viewtopic.php?f=47&t=54118
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Re: Mashinky

Post by JanZeleny85 »

Do not worry, this game is not a multibilion AAA project need to get 60 bugs from each player :D.. The final number depends also on Valve's propositions, but should be waaay lower.
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Re: Mashinky

Post by Pyoro »

JanZeleny85 wrote:Do not worry, this game is not a multibilion AAA project need to get 60 bugs from each player :D
Pun intended? ^^;
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