Mini Metro

This is the place to talk about anything not related to Transport Tycoon itself.

Moderator: General Forums Moderators

User avatar
Redirect Left
Tycoon
Tycoon
Posts: 7238
Joined: 22 Jan 2005 19:31
Location: Wakefield, West Yorkshire

Re: Mini Metro

Post by Redirect Left »

How does one chose the map they want to play on, or is it randomly chosen for you, or are we stuck with the NYC map for now?
Image
Need some good tested AI? - Unofficial AI Tester, list of good stuff & thread is here.
User avatar
EXTspotter
Tycoon
Tycoon
Posts: 3122
Joined: 08 Jan 2008 18:51
Location: Salisbury, UK

Re: Mini Metro

Post by EXTspotter »

My new record = 3005
Image
Image
User avatar
Redirect Left
Tycoon
Tycoon
Posts: 7238
Joined: 22 Jan 2005 19:31
Location: Wakefield, West Yorkshire

Re: Mini Metro

Post by Redirect Left »

EXTspotter wrote:My new record = 3005
blummin' 'eck, and i was proud of my 1,145 :P
Image
Need some good tested AI? - Unofficial AI Tester, list of good stuff & thread is here.
User avatar
EXTspotter
Tycoon
Tycoon
Posts: 3122
Joined: 08 Jan 2008 18:51
Location: Salisbury, UK

Re: Mini Metro

Post by EXTspotter »

I took a photo at 3000 when I thought I was about to lose:
Attachments
image.jpg
(909 KiB) Downloaded 1 time
Image
Image
User avatar
teccuk
Chief Executive
Chief Executive
Posts: 674
Joined: 04 Jan 2006 21:01

Re: Mini Metro

Post by teccuk »

Y'know there's a PrintScreen key EXTSpotter? :P

I don't know why im not better at this game... i think the highst i got was about 900.
User avatar
EXTspotter
Tycoon
Tycoon
Posts: 3122
Joined: 08 Jan 2008 18:51
Location: Salisbury, UK

Re: Mini Metro

Post by EXTspotter »

So used to using my phone for everything, I forgot in the moment...
Image
Image
User avatar
supermop
Tycoon
Tycoon
Posts: 1104
Joined: 21 Feb 2010 00:15
Location: Fitzroy North - 96

Re: Mini Metro

Post by supermop »

Here's my best showing so far, 1,156...
MiniMetro1156DE.JPG
MiniMetro1156DE.JPG (74 KiB) Viewed 287 times
Always went for extra lines until I had all of them, then started adding extra train. Was finally done in by two consecutive circle stations on the brown line, with no way to avoid stringing them together, and a day short of getting another train or station upgrade.
User avatar
Redirect Left
Tycoon
Tycoon
Posts: 7238
Joined: 22 Jan 2005 19:31
Location: Wakefield, West Yorkshire

Re: Mini Metro

Post by Redirect Left »

Mini-Metro is now redeemable on Steam if you got it! Just redeemed mine, back into it again, damnit!
Image
Need some good tested AI? - Unofficial AI Tester, list of good stuff & thread is here.
User avatar
te_lanus
Transport Coordinator
Transport Coordinator
Posts: 326
Joined: 19 Jul 2012 18:04
Location: The Elizabeth Arkham Asylum for the Criminally Insane

Mini Metro

Post by te_lanus »

About This Game

In Mini Metro, you take on the task of designing the subway layout for a rapidly expanding city. Your city starts with three stations. Draw routes between these stations to connect them with subway lines. Commuters travel along your lines to get around the city as fast as they can. Each station can only hold a handful of waiting commuters so your subway network will need to be well-designed to avoid delays.

The city is growing. More stations are opening, and commuters are appearing faster. The demands on your network are ever-increasing. You'll be constantly redesigning your lines to maximise efficiency. The new assets you earn every week will help immensely — as long as they're used wisely.

Eventually your network will fail. Stations will open too quickly. Commuters will crowd the platforms. How long the city keeps moving is up to you.

Key Features
  • • Compelling, constructive, hectic, relaxed gameplay. If that makes sense. It doesn't though, aye? You just gotta play it.
    • Three game modes: Normal for quick scored games, Endless for stress-free sandbox play, and Extreme for the ultimate challenge.
    • Eleven real-world cities to design subways for (London, New York City, Paris, Berlin, Hong Kong, Osaka, Saint Petersburg, Montreal, São Paulo, Cairo, and Auckland). Each has a unique colour theme, set of obstacles, and pace.
    • Random city growth, so each game plays out differently. A strategy that proved successful last game may not help you in the next.
    • Each game's map is a work of art, built by you in the classic abstract subway style of Harry Beck. If you think it's a keeper, save it, tweet it, show it off or make it your desktop background!
    • Soundtrack by Disasterpeace
    • Colorblind and night modes.
    • Trains! Did we mention them yet?
Demo
You can check out Mini Metro for yourself and play a game on the London map in the demo. The demo uses the Unity webplayer, so you'll need the Unity plugin (Windows and OS X only unfortunately).
.

Played it once today and it's interesting.

It's Available on GOG and Steam
Attachments
Mini Metro (794).png
My first game. Game Over after creating a terminal with way too many waiting
(109.95 KiB) Not downloaded yet
User avatar
Chrill
Moderator
Moderator
Posts: 15974
Joined: 18 Dec 2004 17:35
Location: Stockholm, Sweden
Contact:

Re: Mini Metro

Post by Chrill »

Merged this with the existing topic :)
Image
My Scenarios:
Archipiélago Hermoso (Latest Release: Version 3.2)
Turnpike Falls (Latest Release: Version 0.91)
User avatar
te_lanus
Transport Coordinator
Transport Coordinator
Posts: 326
Joined: 19 Jul 2012 18:04
Location: The Elizabeth Arkham Asylum for the Criminally Insane

Re: Mini Metro

Post by te_lanus »

Chrill wrote:Merged this with the existing topic :)
Me did search, but search came up empty :shock:
Post Reply

Return to “Off-Topic”

Who is online

Users browsing this forum: No registered users and 9 guests