_________________ "On the other hand, I have different fingers" -- The rascal formerly known as astath, loathing you and more specifically your religion. Anti-theist, be like it. -- Last.fm -- Official TT-Dave Worley Fan Club -- Good times.
<orudge> make love to me while I surf, dear lobster
Joined: Thu Mar 15, 2012 2:48 am Posts: 3652
Location: IL, USA
So I was born in the perfect generation to be immersed in Pokemon but I always hated it. I tried it last summer and it's apparently very fun? It's not just some overblown cash cow with a mediocre anime (even though it is) if you play the old games, probably up to Gen 4. Got into it after watching Werster speedrun it. I'm not linking to his videos because they're definitely NOT family friendly.
It's a multiplayer game where every round is an episode of Dexter's Laboratory (or rather, a Dexter's Lab creepypasta). The range of scientific (and every other type of) mayhem possible is absolutely astonishing. One round botany unleashes fast growing carnivorous vines upon the entire station, another round everybody contracts a virus that turns them into clowns, the next round the geneticist gives himself the superpowers of all The Avengers at once and accidentally obliterates everything. One time the chaplain teamed up with security and R&D to become the Techno Templar, a mech-riding holy water-spewing cultist vanquisher.
Before the round decays into any of the above though, it's a pretty chill roleplaying game with a vast array of mechanics with astonishing depth. The station is divided into various departments such as engineering, research, cargo or medical, each plays quite differently, but they all benefit from each other's work. You are assigned a role in one of them, and you do your best until someone does so well it destroys the station. If that's not enough, some people are assigned as antagonists whose goal is to intentionally destroy the station, however they rarely succeed.
Broadly speaking, the game can be thought of as an engine for memorable stories, similar to games like Dwarf Fortress, but SS13 has the added benefit of having at least some graphics, and, more importantly, copious human interaction. In other words, it is very much the perfect vehicle for internet magic.
Picture a jukebox, stolen from the bar, now installed in a hallway. It is hooked up to a radio transmitter, which is wirelessly transmitting music from the jukebox into every speaker on the station for everyone to enjoy. It is also emitting vast quantities of harmful gamma rays, and is surrounded by dead, irradiated bodies, human and alien alike, including one of an engineer who thought it was a good idea to turn on the radio transmitter without building a proper radiation shield around it first. There's vomit all over the floor, the fire alarm is blaring, and the hallway is filled with the oscillating red glow of emergency lights. This is the music from the jukebox that's currently playing out of every speaker station-wide at top volume:
Only dumb people quote themselves, and only the truest retards put such quotes in their forum signatures -Drury
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