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Industry Max 90 increased?

Posted: 10 Nov 2017 00:50
by NetMax
Have been running TTDP 2.5 beta 9 v.3.02.011 for many years (love it).

Lately my games end when I reach the max. industries (seems to be 90).

Searching revealed no switches available in 2.5 beta, but the overnight chatter made mention of a moreindustries xj or YB mod..

Is there a version which allows more industries, what # is it, is it stable/available?

Is there an index which broadly describes the features of milestone releases?

Thanks in advance for reading and any help you can offer me.

Re: Industry Max 90 increased?

Posted: 16 Nov 2017 13:15
by NetMax
Hmmm, perhaps I should simplify the question...

Has anyone ever played a version of TTDP which had a higher limit of Industries than 90?

Re: Industry Max 90 increased?

Posted: 01 Mar 2018 16:44
by Lakie
I'm not currently aware of a mod available forTTDpatch, perhaps they meant for OpenTTD?
From a high level it doesn't look too hard to do but I cannot currently compile TTDpatch to test any changes.

~ Lakie

Re: Industry Max 90 increased?

Posted: 01 Mar 2018 21:44
by NetMax
Thanks Lakie. I've moved on to OpenTTD as this constraint does not exist there.

Re: Industry Max 90 increased?

Posted: 05 Mar 2018 22:29
by Lakie
Okay, I feel a little stupid after checking the switch list (sw_lish.h) in the alpha branch last night on a whim, that branch already has a moreindustries switch which I presume does what you want. I cannot check the beta branch currently however. Given it looked simple enough to implement I did wonder if it'd already ben implemented.

Re: Industry Max 90 increased?

Posted: 06 Mar 2018 09:07
by michael blunck
IIRC, "moreindustries" was implemented in r2061(?) by Dalestan, and allowed up to 250 industries.

regards
Michael