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PostPosted: Thu Aug 08, 2013 11:00 am 
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I announce that http://roboboy.users.tt-forums.net/TTDPatch/nightlies/ is now open for browsing. You can download all nightlies compiled by developers who choose to use the site for uploading their builds. There are links to the old official nightly site plus links to useful sites or files. If you are a developer and want FTP access, PM me and I can arrange a personal FTP account for you. If you have any issues or suggestions for the site, post them in this thread.


---Old post
Until I have commit access to the TTDPatch SVN repository, this topic will be the download location for new developer compiled "nightly" binaries. Once I have commit access, I will be launching a website similar to the one at http://nightly.ttdpatch.net/latest for downloading developer compiled "nightlies". All the usual warnings will still apply to these versions as the nightlies from http://nightly.ttdpatch.net/.

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Formerly known as r0b0t_b0y2003, robotboy, roboboy and beclawat. The best place to get the most recent nightly builds of TTDPatch is: http://roboboy.users.tt-forums.net/TTDPatch/nightlies/


Last edited by WWTBAM on Mon Aug 12, 2013 10:16 am, edited 3 times in total.

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PostPosted: Thu Aug 08, 2013 2:42 pm 
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I just gave it a try ...

My observations :

a) It is r2368 and not r2367 what you have uploaded.

b) as you only modified a text ID, r2366 and r2368 should be of the same length. They are not, so something may be missing :
r2366 = 630,894 bytes
r2368 = 611,990 bytes

c) when starting I get the following messages. The warning used to be the case in the past, but it was fixed and I haven't sen that warning for a long time. BTW, I always delete TTDLOADW.OVL before starting the game.

Code:
TTDPatch V2.6 alpha 0 r2368 (Windows) starting.
TTDLOADW.OVL not found, looking for original files:
Copying GAMEGFX.EXE to TTDLOADW.OVL
This is the Windows executable.
The program name is:
  Transport Tycoon (Deluxe) V3.02.011 Copyright (C) 1995 Chris Sawyer
The exact version is 3.02.011  11th October 1996 17:23:14
Parsed version is V3.02.011, size 1695744
Setting program size to 8.5 MB.
Installing code loader.
- dplay.dll FIX DEBUG FileLocation: 1B478
- dplay.dll FIX DEBUG OriginalFirstThunk: 232D8
TTDLOADW.OVL is OK.

WARNING! Your program version is not known to this program. We can now try
         to start it anyway and determine the necessary information, but if
         that fails, TTD may receive a Protection Fault and terminate.

         Depending on how well your operating system handles a GPF, it may
         cause your computer to lock up, and you may lose data. Please read
         the "Version Trouble" section in the TTDPatch manual for more
         information.

Answer 'y' only if you really know what you are doing. YOU HAVE BEEN WARNED!
Do you want to start TTD anyway?
I did continue and the game starts normally.

d) Normally, it takes 2 to 3 seconds to start TTDPatch, r2368 takes at least 10 to 15 seconds.


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PostPosted: Thu Aug 08, 2013 2:56 pm 
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Woopsie. Will change the post in a sec to say that it is r2368. I will upload a correctly named zip in the morning as I am on a tablet now. Lake made code changes to fix the tooltip for the new objects button so that explains the length difference. Not sure about the warnings or difference in startup times. I compiled it with
Code:
make win debug=0

I couldn't find anything else about how to build a non debug version.

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Formerly known as r0b0t_b0y2003, robotboy, roboboy and beclawat. The best place to get the most recent nightly builds of TTDPatch is: http://roboboy.users.tt-forums.net/TTDPatch/nightlies/


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PostPosted: Thu Aug 08, 2013 5:08 pm 
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The difference likely comes from a lack of version data in the executable. The warning is effectively TTDPatch informing the user of that fact. It's really a non-issue in the scheme of things though.

Building the version data shouldn't be too difficult.

[Edit] Also, there is usually a smallish difference in size when compiling executables with different compiler set-ups.

~ Lakie

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TTDpatch Developer 2005 - 2010 ~ It all started because of shortened vehicle not loading correctly, now look where I've gone with it!
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."


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PostPosted: Fri Aug 09, 2013 10:03 am 
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The next Windows binary I post will have version information for the version OzTrans and I have.

Edit: Why aren't the version files in the SVN repo?

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Formerly known as r0b0t_b0y2003, robotboy, roboboy and beclawat. The best place to get the most recent nightly builds of TTDPatch is: http://roboboy.users.tt-forums.net/TTDPatch/nightlies/


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PostPosted: Fri Aug 09, 2013 3:58 pm 
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I'm not sure, I believe they are considered too volatile. It's not really an issue not having them in the SVN (and it saves on the effort developers have to do for commits).

~ Lakie

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TTDpatch Developer 2005 - 2010 ~ It all started because of shortened vehicle not loading correctly, now look where I've gone with it!
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."


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PostPosted: Mon Aug 12, 2013 10:18 am 
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Just uploaded r2369 to the first post. Hopefully I will be able to announce the web address soon.

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Formerly known as r0b0t_b0y2003, robotboy, roboboy and beclawat. The best place to get the most recent nightly builds of TTDPatch is: http://roboboy.users.tt-forums.net/TTDPatch/nightlies/


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PostPosted: Mon Aug 12, 2013 11:25 am 
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If you talk to Rubidium/orudge, they might be able to get the compile farm working for TTDPatch again, rather than you having to set up a new site for it

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PostPosted: Mon Aug 12, 2013 11:35 am 
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Lord Aro wrote:
If you talk to Rubidium/orudge, they might be able to get the compile farm working for TTDPatch again, rather than you having to set up a new site for it

Owen has provided me with space. I have most of the site working. Just a few last details.

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Formerly known as r0b0t_b0y2003, robotboy, roboboy and beclawat. The best place to get the most recent nightly builds of TTDPatch is: http://roboboy.users.tt-forums.net/TTDPatch/nightlies/


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PostPosted: Thu Aug 15, 2013 7:18 am 
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Announced the launch of the website in the first post.

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Formerly known as r0b0t_b0y2003, robotboy, roboboy and beclawat. The best place to get the most recent nightly builds of TTDPatch is: http://roboboy.users.tt-forums.net/TTDPatch/nightlies/


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