You don't even have to click on the BR103!
Click-drag any of the lines in the depot, and the cusor will change int the ICE3 carriage at the appropriate horizontal position.
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On a completely different subject:
implement plane and train refitting cargo list (props 1D resp. 13)
Does this mean that refitting for mail and oil will be possible (Now/soon) ?
Prof. Frink wrote:You don't even have to click on the BR103!
Click-drag any of the lines in the depot, and the cusor will change int the ICE3 carriage at the appropriate horizontal position.
so atl east aI am not only one who got it ... another bug I found: (second or third one today )
Zooz wrote:by Csaba: make sortvehlist only update every few seconds, settable by parameter
look again ...
it is a DEPOT ... not vehicle list ...
and that train has never been 29 or more year old .. it is 0 (half of year to be clear)
but WHY it shows as OLD train !?!?!?! (and second one, it was in that depot for way long long more that 2 minutes)
Yea i figured that out. # = seconds? like, sortvehlist 6 = every 6 seconds?
Edit:
SHADOW-XIII wrote:
Zooz wrote:by Csaba: make sortvehlist only update every few seconds, settable by parameter
look again ...
it is a DEPOT ... not vehicle list ...
and that train has never been 29 or more year old .. it is 0 (half of year to be clear)
but WHY it shows as OLD train !?!?!?! (and second one, it was in that depot for way long long more that 2 minutes)
Sorry, i wasnt talking to u. I had my own problem
Last edited by Zooz on 16 Nov 2003 16:05, edited 1 time in total.
goalie wrote:yes i did but i send you a new e-mail
Got it, working on it...
SHADOW-XIII wrote:Josef, make drop down list (that new one in vehicle lists) 1-2 pixels higher (so that there will be no space between list and window with list)
That's Csaba's code, I'm not sure how it works, or how to change it.
Your other bug report I'll be looking at too.
Prof. Frink wrote:Does this mean that refitting for mail and oil will be possible (Now/soon) ?
Mail is possible already. Oil (and rubber) I haven't added, but the .grf files can.
OK, confirmed, and either fixed or soon-to-be-fixed bugs so far:
- trains incorrectly displayed as old in depot [FIXED]
- clicking on train while other train leaves depot may give vehicles of wrong train [FIXED]
- extremely low acceleration except in realistic acceleration mode [FIXED?]
- buying refittable train engines with multihead off causes crash in Windows version [EDIT: refittable doesn't matter, it's multihead engines that crash] [FIXED]
- incorrect refit cargo for some RVs
Looks like alpha 7 wasn't a pot of gold...
Last edited by Patchman on 16 Nov 2003 22:22, edited 2 times in total.