Graphic Manager 2.1 [2004-07-16]

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Andrex
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Post by Andrex »

I don't like the floppy in the save button, try not to mix TTD and windows style GUIs.

When I have time, I'll design a nice GUI for you. I'm currently working in details in TTDXC and busy with real life work, which I luckily got this month.
SHADOW-XIII
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Post by SHADOW-XIII »

I just started creating better Log Creator ....
first shot
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(this is just 1st test version, next will be better, I hope)
(this is just 1st test version, next will be better, I hope)
test.PNG (42.05 KiB) Viewed 690 times
what are you looking at? it's a signature!
SHADOW-XIII
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Post by SHADOW-XIII »

this is Graphic Manager 3.0.0 pre-alpha release

some things are disabled yet because they are not finished (altough near to end)

Graphic Manager 3.0 will be able to store multiple CFG files (altough if you run TTD with 'RUN GAME' it will use default one in pre-alpha version)

TTD directory and its subdirectories will be scanned for all GRF files it may found (currently there are no depth limit so if you have TTD for example in plain C: then it may take a while :wink: )

Please post any feedback if you run it
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Graphic Manager.zip
3.0.0 pre-alpha release
(429.44 KiB) Downloaded 352 times
what are you looking at? it's a signature!
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Szappy
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Post by Szappy »

SHADOW:
I'm using your latest version, and it does not read the newgrfw.cfg well. I was using the previous GM until now, so it should be compatible, but no.
This is what happens:
When I start the (new) GM it reads the previous .cfg file, and places the .grfs inside it on the top. After that, it reads the .grf files in the newgrf subdirectory, and it places them after the initial list. Regardless if those files were there previously, or not. So I get a duplicated list, that contains almost all .grf files twice.
Of course I could just delete the old .cfg file, and create a new from scratch, but that is a PITA, because I'll have to organize the .grfs again.
BTW have you corrected the '!' sign placed wrongly, before the filename in some occasions?
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SHADOW-XIII
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Post by SHADOW-XIII »

thanks, but I would be greatfull if you could provide a screenshot, I am not sure if I understood correctly
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Szappy
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Post by Szappy »

SHADOW-XIII wrote:thanks, but I would be greatfull if you could provide a screenshot, I am not sure if I understood correctly
OK
Attachments
newgrfw.cfg
the actual .cfg file used
(1.19 KiB) Downloaded 218 times
the same .cfg, only scrolled down. The last entry in the .cfg is that p3.grf. Notice the appearance of the same .grf's (longvehicles for example) after that
the same .cfg, only scrolled down. The last entry in the .cfg is that p3.grf. Notice the appearance of the same .grf's (longvehicles for example) after that
Gm2.png (8.53 KiB) Viewed 4514 times
just opened the .cfg
just opened the .cfg
Gm1.png (8.84 KiB) Viewed 4511 times
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SHADOW-XIII
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Post by SHADOW-XIII »

thanks, that's easy to fix, as for you just open cfg and change all / to \ :wink:
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Szappy
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Post by Szappy »

SHADOW-XIII wrote:thanks, that's easy to fix, as for you just open cfg and change all / to \ :wink:
Thank you too!
I didn't notice there was difference.
Anyway, I think you should include an automatic method for that in the next release.
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SHADOW-XIII
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Post by SHADOW-XIII »

surely I will make convert them :wink:
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lbs129
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Re: Graphic Manager 2.1 [2004-07-16]

Post by lbs129 »

Hello!

Will there be any more updates of Graphics Manager? I like the program and would be very happy if you continued with the development!

/Johan
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