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Posted: 05 Feb 2007 08:18
by PikkaBird
Following complaints that trams seem to be out of scale with trains, here is a tramtrack grf with "standard gauge" tracks, the same as the railway.

Image

It also has no poles supporting the wires, to reduce visual clutter.

windows grf
dos grf

Posted: 05 Feb 2007 18:59
by RK
Very nice, this should solve the problem with trams, which are positioned for right-traffic are not displayed properly on left-traffic.
But railroad tracks with ties would look better I think.

I made some tests some time ago:
Image

maybe I should finish that in far future. :roll:

Posted: 06 Feb 2007 08:33
by Pookey
They look better than the original graphics.

Posted: 06 Feb 2007 08:58
by BobDendry
I tend to disagree.

Posted: 06 Feb 2007 09:01
by Raichase
While RK's graphics are nice, I quite like the original tram graphics.

Posted: 06 Feb 2007 10:54
by WWTBAM
Raichase wrote:While RK's graphics are nice, I quite like the original tram graphics.
same purely for the size as you cant see the road lines down the middle and they dont seem enbeded in the road.

Posted: 06 Feb 2007 11:29
by Redirect Left
WhiteHand wrote:I tend to disagree.
Agreed.
(more text so i don't break a rule)

Posted: 06 Feb 2007 16:43
by Dave
I think Pikka's graphics are more appropriate. Especially in this country where most trams are actually built to a similar size as the railway tracks.

(Midland Metro is 1435mm I believe)

Problemos

Posted: 24 Feb 2007 18:59
by Aideng
I can't get Trams to work.

trams=on

Running Beta 2.5 V9.

I basically just cannot build them from the depot, and I have all the needed graphics.

Which climates do they work on?

Posted: 24 Feb 2007 20:28
by Ameecher
Are you sure you have any tram graphics, the serbian tram set or the german tram set are some good ones. Also wait for the British Tram set (see sig) :P

Posted: 24 Feb 2007 21:16
by Aideng
Ameecher wrote:Are you sure you have any tram graphics, the serbian tram set or the german tram set are some good ones. Also wait for the British Tram set (see sig) :P
Meh, I had TTDbasew.grf, but no tram graphics.

Ta for the help.

Posted: 24 Feb 2007 22:13
by RK

Posted: 25 Feb 2007 12:43
by The Irish
Well, in Switzerland, we have Trams on meter gauge and on normal gauge. but to be honest, Pikka's track look a bit too big. I think RK's try is promising.

Posted: 17 Apr 2007 17:23
by Gondrong
Where do I get the file to make tram available in my game?

Posted: 17 Apr 2007 17:27
by Ameecher
Read the second half of the previous page, that should help.

Posted: 24 Apr 2007 08:02
by dfai
Hi, just downloaded the latest patch from the Nr-TTD website, and I downloaded the German Tram Set as well. I can build all the infrastructure for trams fine, including depots, but when I try to buy a tram, there are no tram vehicles available. How do I get them? (I've had a look at the config, but without any luck).

Posted: 24 Apr 2007 09:56
by stevenh
What year are you in? You might have started the game too early.
You can either edit your config and set the default start year higher or place a sign and type in "cht: year 1950"
And please make sure you have your newgrfw.cfg configured correctly.

Posted: 24 Apr 2007 13:09
by dfai
Year, wasn't the problem, newgrf config was. Thanks for your help, it's running fine now.

Re:

Posted: 14 Oct 2019 15:51
by SimYouLater
PikkaBird wrote: 05 Feb 2007 08:18 Following complaints that trams seem to be out of scale with trains, here is a tramtrack grf with "standard gauge" tracks, the same as the railway.

Image

It also has no poles supporting the wires, to reduce visual clutter.

windows grf
dos grf
Would it be possible to get the NML source for this? Thanks.

EDIT: 2007? Wow. I understand if it's been so long that you no longer have the source.

Re: Trams! (Work In Progress)

Posted: 14 Oct 2019 22:04
by krtaylor
It still would be nice if we were able to have a fully-completed tram set though. The game isn't dead yet!