new ships
- spaceman-spiff
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new ships
For some reason, my link to the new ships does not work anymore
http://www.patagonia.de.vu/ttd/newships.html
here i could admire the new ships
could it be that implementation of them is very close ?
Josef talked about it
too bad , the site does not work anymore
http://www.patagonia.de.vu/ttd/newships.html
here i could admire the new ships
could it be that implementation of them is very close ?
Josef talked about it
too bad , the site does not work anymore
Well, back to work, lot's of it in the near future
- spaceman-spiff
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- spaceman-spiff
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yes i saw it too, but this means work is near to completion i thinkMadmick wrote:Checking on the newsgroup it appears they are stuck at the names for the ships (in differenty languages).
names can't be an issue to put them in the game, after alll you can rename your ships if you don't like it
we want those ships
Well, back to work, lot's of it in the near future
Methinks they are close. From Josephs site info abour 1.8.2 Alpha 14
"In 1.8.2 alpha 14 (September 27, 2002):
entered translations for the new ship names
ship loading/unloading now 10 units at a time for better display of loading state
TTDPatch waits for a key after displaying any error messages to keep window open
fixed screenshots under Windows, *again* (probably still won't work under nt/2k/xp)
"invalid segment length" error now suggests deleting ttdload.ovl
Cht: ReloadEngines to load updated engine data (year of introduction and climates set by "newships" or TTDAlter)
fix ships temporarily displaying loading graphics when arriving at a buoy
Marcin: dates before 1950 should no longer crash the game
Marcin: wooden bridges are available even in very early years "
If anyone figures what to do with a liner full of people let me know? Maybe a Carribean Scenario?
"In 1.8.2 alpha 14 (September 27, 2002):
entered translations for the new ship names
ship loading/unloading now 10 units at a time for better display of loading state
TTDPatch waits for a key after displaying any error messages to keep window open
fixed screenshots under Windows, *again* (probably still won't work under nt/2k/xp)
"invalid segment length" error now suggests deleting ttdload.ovl
Cht: ReloadEngines to load updated engine data (year of introduction and climates set by "newships" or TTDAlter)
fix ships temporarily displaying loading graphics when arriving at a buoy
Marcin: dates before 1950 should no longer crash the game
Marcin: wooden bridges are available even in very early years "
If anyone figures what to do with a liner full of people let me know? Maybe a Carribean Scenario?
How come Elvis did not appear in "Return of the King"
- spaceman-spiff
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- spaceman-spiff
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- spaceman-spiff
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Did you download the ship graphics file from http://www.ttdpatch.com/beta/?
- spaceman-spiff
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i even put it in my favorites
http://www.ttdpatch.com/beta/
i downloaded ttdpt19b1W and then newshipsw
i extracted in that order
i use the new ships already !
but i can't see them in TTDAlter
http://www.ttdpatch.com/beta/
i downloaded ttdpt19b1W and then newshipsw
i extracted in that order
i use the new ships already !
but i can't see them in TTDAlter
Well, back to work, lot's of it in the near future
- spaceman-spiff
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