newcontainers:
Containers loading platforms: (not limited; Random, but consistent: if 1A appears, the nexxt state should be 1B) (use empty platform from newbase)
1ABC, 1DEF, 3ABC, 3DEF: loaded states for back SW-NE platform.
2ABC, 2DEF, 4ABC, 4DEF: loaded states for front SW-NE platform.
5ABC, 5DEF, 7ABC, 7DEF: loaded states for back SE-NW platform.
6ABC, 6DEF, 8ABC, 8DEF: loaded states for front SE-NW platform.
Containers loading: (not limited; Random, but consistent: if 9A appears, the nexxt state should be 9B; non-track tile) (use empty platform from newbase)
9 - 12 ABC: loaded states for SW-NE
13 - 16 ABC: loaded states for SE-NW
Truck parking: (not limited, non-track tile)
17A: empty state for SW-NE
17BCD: loading state for SW-NE
18A: empty state for SE-NW
18BCD: loading state for SE-NW
newfacilities:
Station offices (classic): (limited to 1*1)
1A: back SW-NE platform.
1D: front SW-NE platform.
1E: back SE-NW platform.
1H: front SE-NW platform.
Stations offices (modern): (limited to 1*1; available from 1980)
1B: back SW-NE platform.
1D: front SW-NE platform.
1F: back SE-NW platform.
1H: front SE-NW platform.
Stations offices: (limited to 1*1; available from 1950)
1B: back SW-NE platform.
1D: front SW-NE platform.
1F: back SE-NW platform.
1H: front SE-NW platform.
Main office building: (limited to 1*2; non-track tile)
2A: back part SW-NE
2B: front part SW-NE
2C: back part SE-NW
2D: front part SE-NW
Storage facility: (limited to 1 length; non-track tile)
3A: SW-NE
3B: SE-NW
Brick warehouses: (no limit; random)
4ABC: SW-NE
4DEF: SE-NW
Train sheds: (no limit; random; doors open when track is reserved)
6,8A: open doors SW-NE back sprite
5,7A: open doors SW-NE front sprite
5,7B: closed doors SW-NE
6,8D: open doors SE-NW back sprite
5,7D: open doors SE-NW front sprite
5,7C: closed doors SE-NW
Crane on rails: (no limit; only 1 randomly placed crane sprite per track)
7A: rails back platform SW-NE
7B: rails front platform SW-NE
7C: crane back platform SW-NE
7D: crane front platform SW-NE
7E: rails back platform SE-NW
7F: rails front platform SE-NW
7G: crane back platform SE-NW
7H: crane front platform SE-NW
Overhead crane: (no limit; only 1 randomly placed crane sprite per track)
8A: back SW-NE platform
8C: SW-NE crane
8B: front SW-NE platform
8A: back SE-NW platform
8C: SE-NW crane
8B: front SE-NW platform
Tower crane: (limited to 1*1)
9C: back SW-NE platform
9D: front SW-NE platform
9A: back SE-NW platform
9B: front SE-NW platform
Sheds: (no limit)
10A: back platform SW-NE
10B: front platform SW-NE
10C: back platform SE-NW
10D: front platform SE-NW
newgrainfarm:
Farm facilities: (not limited, random)
1ABHIJ: SW-NE
2ABHIJ: SE-NW
Farm: (limited to 1*2; random)
1C,F: back part SW-NE
1D,G: front part SW-NE
1E,H: overhead SW-NE
2C,F: back part SE-NW
2D,G: front part SE-NW
2E,H: overhead SE-NW
Grain tanks: (not limited)
3A: SW-NE most northwards tile
3B: SW-NE second most northwards tile
3C: SW-NE tile to repeat after 3B for >2 length stations
3A: SE-NW most northwards tile
3B: SE-NW second most northwards tile
3C: SE-NW tile to repeat after 3B for >2 length stations
Grain silo: (not limited; random; tile A: at least and at most 1 per track; tile B: repeat to reach desired length; tile C: at least 1 in a >2 length station, at most 1 per track)
4A: SW-NE back platform in back tiles A/B
4B: SW-NE front platformin back tile A
4C: SW-NE most backwards sprite in tile A in 1*1 configuration
4D: SW-NE back platform in front tile A
4E: SW-NE front platform in front tiles A/B
4F: SW-NE front platform in back tiles B/C
4G: SW-NE most backwards sprite in tiles B/C in 1*1 configuration
4H: SW-NE back platform in front tiles B/C
4I: SW-NE front platform in front tile C
5A: SE-NW back platform in back tiles A/B
5B: SE-NW front platformin back tile A
5C: SE-NW most backwards sprite in tile A in 1*1 configuration
5D: SE-NW back platform in front tile A
5E: SE-NW front platform in front tiles A/B
5F: SE-NW front platform in back tiles B/C
5G: SE-NW most backwards sprite in tiles B/C in 1*1 configuration
5H: SE-NW back platform in front tiles B/C
5I: SE-NW front platform in front tile C
newharbor:
1,2: docks replacement sprites
3,4: ship depot replacement sprites
Harbor crane (non-track): (limited to 1 lenght; random; non-track tile)
9,10,11A: heading NW
9,10,11B: heading NE
9,10,11C: heading SE
9,10,11D: heading SW
Harbor crane: (limited to 1 length; random)
12,14,16A: SW-NE track back platform, heading NW
13,15,17A: SW-NE track front platform, heading NW
12,14,16B: SE-NW track back platform, heading NE
13,15,17B: SE-NW track front platform, heading NE
12,14,16C: SW-NE track back platform, heading SE
13,15,17C: SW-NE track front platform, heading SE
12,14,16D: SE-NW track back platform, heading SW
13,15,17D: SE-NW track front platform, heading SW
Warehouses: (limited to 1 width;random; non-track tile)
18A: most northwards / 1*1 tile SW-NE
18B: SW-NE
18C: most southwards / 1*1 tile SE-NW
18D: SE-NW
19,20A: most southwards / 1*1 tile SW-NE
19,20B: SW-NE
19,20A: most southwards / 1*1 tile SE-NW
19,20B: SE-NW
21A: SW-NE
21B: SE-NW
newlivestock:
Pig yard: (no limit)
1ABCD: SW-NE back platform / 1*1 tile
1EFGH: SW-NE front platform / 1*1 tile
1IJKL: SE-NW back platform / 1*1 tile
1MNOP: SE-NW front platfom / 1*1 tile
2ABCD: SW-NE back platform / in between pig tiles
2EFGH: SW-NE front platform / in between pig tiles
2IJKL: SE-NW back platform / in between pig tiles
2MNOP: SE-NW front platfom / in between pig tiles
3ABCD: SW-NE back platform / most northwards pig tile
3EFGH: SW-NE front platform / most northwards pig tile
3IJKL: SE-NW back platform / most northwards pig tile
3MNOP: SE-NW front platfom / most northwards pig tile
4ABCD: SW-NE back platform / most southwards pig tile
4EFGH: SW-NE front platform / most southwards pig tile
4IJKL: SE-NW back platform / most southwards pig tile
4MNOP: SE-NW front platfom / most southwards pig tile
Cattle docks: (no limit)
5ABCD: SW-NE back platform / 1*1 tile
5EFGH: SW-NE front platform / 1*1 tile
5IJKL: SE-NW back platform / 1*1 tile
5MNOP: SE-NW front platfom / 1*1 tile
6ABCD: SW-NE back platform / when there's cattle tile to the left
6EFGH: SW-NE front platform / when there's cattle tile to the left
6IJKL: SE-NW back platform / when there's cattle tile to the right
6MNOP: SE-NW front platfom / when there's cattle tile to the right
7ABCD: SW-NE back platform / when there's cattle tile above
7EFGH: SW-NE front platform / when there's cattle tile above
7IJKL: SE-NW back platform / when there's cattle tile to above
7MNOP: SE-NW front platfom / when there's cattle tile above
8ABCD: SW-NE back platform / when there's cattle tiles to the left & above
8EFGH: SW-NE front platform / when there's cattle tiles to the left & above
8IJKL: SE-NW back platform / when there's cattle tiles to the right & above
8MNOP: SE-NW front platfom / when there's cattle tiles to the right & above
Cattle sheds: (no limit; non-track tile)
9ABCD: SW-NE
9EFGH: SE-NW
Milk tankers: (no limit; random)
10ABCDEF: SW-NE back platform
11ABCDEF: SW-NE front platform
12ABCDEF: SE-NW back platform
13ABCDEF: SE-NW front platform
newmines:
Mineral silo: (limited to 1 lenght)
1A: back platform SW-NE
1B: front platform SW-NE
1C: extra tiles for over 1 lenght SW-NE
1D: back platform SE-NW
1E: front platform SE-NW
1F: extra tiles for over 1 lenght SE-NW
Tipple: (no limit)
2A: SW-NE
2B: SE-NW
Conveyor belt: (limited to 1*1; non-track tile)
2C: SW-NE
2D: SE-NW
Unloading platform: (minimum length 2)
3A: most northwards tile SW-NE
3B: middle tile SW-NE
3C: most southwards tile SW-NE
3D: most northwards tile SE-NW
3E: middle tile SE-NW
3F: most southwards tile SE-NW
Mineral pile: (no limit; random; non-track tile; appearance depending on cargo; use sprite from newplatforms for empty tile)
456A: SW-NE back tile
456B: SW-NE front tile
456E: SE-NW back tile
456F: SE-NW front tile
456CDG: random
newoil:
Oil facilities: (no limit; random)
1ABC: SW-NE back platform
1D: SW-NE front platform (all)
1EFG: SE-NW back platform
1H: SE-NW front platform (all)
Oil storage tank: (no limit; non-track tile)
2ABCD
newplatforms:
Empty tile (low): (no limit; non-track tile)
1A
Empty tile (high): (no limit; non-track tile)
1B
Empty platform (low): (no limit)
1C: SW-NE
1D: SE-NW
South ramp: (limited to 1 lenght)
2A: SW-NE back & front platfom 1*1 tile
2B: SW-NE when there's south ramp platform to the right
2C: SW-NE when there's south ramp platform to the left
2D: SE-NW back & front platfom 1*1 tile
2E: SE-NW when there's south ramp platform to the right
2F: SE-NW when there's south ramp platform to the left
Empty platform (high): (no limit)
3A: SW-NE back platform
3B: SW-NE front platform
3C: SE-NW back platform
3D: SE-NW front platform
North ramp: (limited to 1 lenght)
4A: SW-NE back & front platfom 1*1 tile
4B: SW-NE when there's north ramp platform to the right
4C: SW-NE when there's north ramp platform to the left
4D: SE-NW back & front platfom 1*1 tile
4E: SE-NW when there's north ramp platform to the right
4F: SE-NW when there's north ramp platform to the left
Buffer (north) : (limited to 1 length; non-track tile)
5A: NE
5B: NW
Buffer (south) : (limited to 1 length; non-track tile)
5C: SE
5D: SW
newswitchyard2:
--basic configuration--
Basic track: (no limit)
1A: SW-NE 1*1 tile
1B: SW-NE when there's basic track to the right
1C: SW-NE middle position
1D: SW-NE when there's basic track to the left
1E: SE-NW 1*1 tile
1F: SE-NW when there's basic track to the left
1G: SE-NW middle position
1H: SE-NW when there's basic track to the right
Catwalk: (no limit)
2A: SW-NE 1*1 tile
2B: SW-NE when there's basic track to the right
2C: SW-NE middle position
2D: SW-NE when there's basic track to the left
2E: SE-NW 1*1 tile
2F: SE-NW when there's basic track to the left
2G: SE-NW middle position
2H: SE-NW when there's basic track to the right
Crossing: (no limit)
3A: SW-NE 1*1 tile
3B: SW-NE when there's basic track to the right
3C: SW-NE middle position
3D: SW-NE when there's basic track to the left
3E: SE-NW 1*1 tile
3F: SE-NW when there's basic track to the left
3G: SE-NW middle position
3H: SE-NW when there's basic track to the right
Tower: (no limit)
4A: SW-NE 1*1 tile
4B: SW-NE when there's basic track to the right
4C: SW-NE middle position
4D: SW-NE when there's basic track to the left
4E: SE-NW 1*1 tile
4F: SE-NW when there's basic track to the left
4G: SE-NW middle position
4H: SE-NW when there's basic track to the right
Shelter: (limited to 2 width)
5A: SW-NE back tile
5D: SW-NE front tile
5C: SW-NE over back tile
5F: SW-NE over front tile
6A: SE-NW back tile
6D: SE-NW front tile
6C: SE-NW over back tile
6F: SE-NW over front tile
Track switcher (south): (limited to 1 length, 2 width)
7A: SW-NE back tile
7E: SW-NE front tile
8A: SE-NW back tile
8E: SE-NW front tile
Track switcher (north): (limited to 1 length, 2 width)
7C: SW-NE back tile
7G: SW-NE front tile
8C: SE-NW back tile
8G: SE-NW front tile
Middle track buffers (north): (limited to 1 length, minimum 2 width)
9A: SW-NE most northward tile
9B: SW-NE middle tile
9C: SW-NE most southward tile
9A: SE-NW most northward tile
9B: SE-NW middle tile
9C: SE-NW most southward tile
Middle track buffers (north): (limited to 1 length, minimum 2 width)
10A: SW-NE most northward tile
10B: SW-NE middle tile
10C: SW-NE most southward tile
10A: SE-NW most northward tile
10B: SE-NW middle tile
10C: SE-NW most southward tile
Buffer(north): (limited to 1 length; non-track tile)
11A: NE 1*1 tile
11B: NE most northward tile
11C: NE middle tile
11D: NE most southward tile
11A: NW 1*1 tile
11B: NW most northward tile
11C: NW middle tile
11D: NW most southward tile
Buffer (south): (limited to 1 length; non-track tile)
11A: SW 1*1 tile
11B: SW most northward tile
11C: SW middle tile
11D: SW most southward tile
11A: SE 1*1 tile
11B: SE most northward tile
11C: SE middle tile
11D: SE most southward tile
newwood:
Wood pile: (no limit, non-track tile)
1A: empty tile
1BCD: SW-NE
1EFG: SE-NW
Wood platforms:
2ABCD: SW-NE back tile
2EFGH: SE-NW back tile
3ABCD: SW-NE front tile
3EFGH: SE-NW front tile