CursorVars::UpdateCursorPosition(991, 602, 1), this->queued_warp == 0 OLD: delta == (0, 0), last_position = (995, 601) NEW: delta == (-4, 1), last_position = (991, 602) this->queued_warp = 1; need_warp = true; CursorVars::UpdateCursorPosition(995, 601, 1), this->queued_warp == 1 this->queued_warp = false; /* Warp finished. */ OLD: delta == (0, 0), last_position = (991, 602) NEW: delta == (0, 0), last_position = (995, 601) CursorVars::UpdateCursorPosition(983, 601, 1), this->queued_warp == 0 OLD: delta == (0, 0), last_position = (995, 601) NEW: delta == (-12, 0), last_position = (983, 601) this->queued_warp = 1; need_warp = true; CursorVars::UpdateCursorPosition(995, 601, 1), this->queued_warp == 1 this->queued_warp = false; /* Warp finished. */ OLD: delta == (0, 0), last_position = (983, 601) NEW: delta == (0, 0), last_position = (995, 601) CursorVars::UpdateCursorPosition(964, 597, 1), this->queued_warp == 0 OLD: delta == (0, 0), last_position = (995, 601) NEW: delta == (-31, -4), last_position = (964, 597) this->queued_warp = 1; need_warp = true; CursorVars::UpdateCursorPosition(995, 601, 1), this->queued_warp == 1 this->queued_warp = false; /* Warp finished. */ OLD: delta == (0, 0), last_position = (964, 597) NEW: delta == (0, 0), last_position = (995, 601) CursorVars::UpdateCursorPosition(952, 593, 1), this->queued_warp == 0 OLD: delta == (0, 0), last_position = (995, 601) NEW: delta == (-43, -8), last_position = (952, 593) this->queued_warp = 1; need_warp = true; CursorVars::UpdateCursorPosition(866, 581, 1), this->queued_warp == 1 OLD: delta == (0, 0), last_position = (952, 593) NEW: delta == (-86, -12), last_position = (866, 581) this->queued_warp = 1; need_warp = true; CursorVars::UpdateCursorPosition(795, 593, 1), this->queued_warp == 0 OLD: delta == (0, 0), last_position = (822, 592) NEW: delta == (-27, 1), last_position = (795, 593) this->queued_warp = 1; need_warp = true; CursorVars::UpdateCursorPosition(822, 592, 1), this->queued_warp == 1 this->queued_warp = false; /* Warp finished. */ OLD: delta == (0, 0), last_position = (795, 593) NEW: delta == (0, 0), last_position = (822, 592) CursorVars::UpdateCursorPosition(819, 592, 1), this->queued_warp == 0 OLD: delta == (0, 0), last_position = (822, 592) NEW: delta == (-3, 0), last_position = (819, 592) this->queued_warp = 1; need_warp = true; CursorVars::UpdateCursorPosition(822, 592, 1), this->queued_warp == 1 this->queued_warp = false; /* Warp finished. */ OLD: delta == (0, 0), last_position = (819, 592) NEW: delta == (0, 0), last_position = (822, 592) CursorVars::UpdateCursorPosition(817, 592, 1), this->queued_warp == 0 OLD: delta == (0, 0), last_position = (822, 592) NEW: delta == (-5, 0), last_position = (817, 592) this->queued_warp = 1; need_warp = true; CursorVars::UpdateCursorPosition(822, 592, 1), this->queued_warp == 1 this->queued_warp = false; /* Warp finished. */ OLD: delta == (0, 0), last_position = (817, 592) NEW: delta == (0, 0), last_position = (822, 592) CursorVars::UpdateCursorPosition(819, 592, 1), this->queued_warp == 0 OLD: delta == (0, 0), last_position = (822, 592) NEW: delta == (-3, 0), last_position = (819, 592) this->queued_warp = 1; need_warp = true; CursorVars::UpdateCursorPosition(822, 592, 1), this->queued_warp == 1 this->queued_warp = false; /* Warp finished. */ OLD: delta == (0, 0), last_position = (819, 592) NEW: delta == (0, 0), last_position = (822, 592) CursorVars::UpdateCursorPosition(814, 592, 1), this->queued_warp == 0 OLD: delta == (0, 0), last_position = (822, 592) NEW: delta == (-8, 0), last_position = (814, 592) this->queued_warp = 1; need_warp = true; CursorVars::UpdateCursorPosition(822, 592, 1), this->queued_warp == 1 this->queued_warp = false; /* Warp finished. */ OLD: delta == (0, 0), last_position = (814, 592) NEW: delta == (0, 0), last_position = (822, 592) CursorVars::UpdateCursorPosition(820, 592, 1), this->queued_warp == 0 OLD: delta == (0, 0), last_position = (822, 592) NEW: delta == (-2, 0), last_position = (820, 592) this->queued_warp = 1; need_warp = true; CursorVars::UpdateCursorPosition(822, 592, 1), this->queued_warp == 1 this->queued_warp = false; /* Warp finished. */ OLD: delta == (0, 0), last_position = (820, 592) NEW: delta == (0, 0), last_position = (822, 592) CursorVars::UpdateCursorPosition(821, 592, 1), this->queued_warp == 0 OLD: delta == (0, 0), last_position = (822, 592) NEW: delta == (-1, 0), last_position = (821, 592) this->queued_warp = 1; need_warp = true; CursorVars::UpdateCursorPosition(822, 592, 1), this->queued_warp == 1 this->queued_warp = false; /* Warp finished. */ OLD: delta == (0, 0), last_position = (821, 592) NEW: delta == (0, 0), last_position = (822, 592) CursorVars::UpdateCursorPosition(822, 592, 1), this->queued_warp == 0 this->queued_warp = false; /* Warp finished. */ OLD: delta == (0, 0), last_position = (822, 592) NEW: delta == (0, 0), last_position = (822, 592)