One of the reasons the game is so easy is that the player has too much control over the game world. For those that aren't hardcore TT nuts (I imagine there are thousands out there), it kills the game's longevity when the choices in difficulty are "Easy", "Easy", "Easy" and "Custom (Easy)". If they want, the core developers that are ignoring these features (the idiots know who they are) can keep on ignoring it, and they will only ever get the 5-10k downloads they've had so far. Alternatively, they can start listening to their players, make the game playable to outsiders, give it some longevity, and get some 5-10k downloads every day. The choice is theirs.Akalamanaia wrote:I think the thing should extend only to Passengers, Mail, Valuables. Other services should be balanced by the player(that way player will still have some overall control in how to make his network so trains won't get stuck etc, and has control over flow of the materials and goods)
Devteam are idiots?
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- Magic_Pixel
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Personally I don't think this is the right place for this kind of replies and I don't agree with terms such as "idiots". On the other hand, I'm sure most of the devs would answer to these requests/suggestions (even if said in a nice manner) with a "if you want it, do it yourself" which is not nice either.
To be honest, I never liked C programming and I chose other areas to learn about. And, although this OTTD might make me take those dusty books, this won't make me a programmer over the night. That's why, for now, I'm happy with what's done by others, and I only say small opinions about it.
Keep up the good work
To be honest, I never liked C programming and I chose other areas to learn about. And, although this OTTD might make me take those dusty books, this won't make me a programmer over the night. That's why, for now, I'm happy with what's done by others, and I only say small opinions about it.
Keep up the good work
Exactly, which is why this project isn't going anywhere if they keep up the attitude. As we've seen, download counts are already on the way down, and it's a shame that other people have to come in, and work without the support of the dev team. Is it somehow acceptable to treat your users with contempt and ignore them? Is it a good thing to ignore patch writers, and say "Oh, and if we don't like it, then your work is wasted"? Without people like Celestar and TolgaAbaci to see some sense, and actually fix the game's shortcomings, instead of working on extra eye-candy features (transparent signs, slow down before reversing, etc.). On the roadmap (which seems to have disappeared), fixing the stupid string handling has been chalked in to be delayed until 0.6!Magic_Pixel wrote:Personally I don't think this is the right place for this kind of replies and I don't agree with terms such as "idiots". On the other hand, I'm sure most of the devs would answer to these requests/suggestions (even if said in a nice manner) with a "if you want it, do it yourself" which is not nice either.
Thanks go out to the people that are seeing sense. Even if the developers don't appreciate your work, "we" the users most certainly do.
Last edited by ChrisCF on 03 Aug 2004 14:44, edited 1 time in total.
There are few others thing theirs ignoring so far(like not fixing the slopes....). Seriusly Chris, if you really need to call Devteam idiots cause they dont implement something exactly to your specifications, Grow Up.ChrisCF wrote:Exactly, which is why this project isn't going anywhere if they keep up the attitude. As we've seen, download counts are already on the way down, and it's a shame that other people have to come in, and work without the support of the dev team. Is it somehow acceptable to treat your users with contempt and ignore them? Is it a good thing to ignore patch writers, and say "Oh, and if we don't like it, then your work is wasted"? Without people like Celestar and TolgaAbaci to see some sense, and actually fix the game's shortcomings, instead of working on extra eye-candy features (transparent signs, slow down before reversing, etc.). On the roadmap (which seems to have disappeared), fixing the stupid string handling has been chalked in to be delayed until 0.6!Magic_Pixel wrote:Personally I don't think this is the right place for this kind of replies and I don't agree with terms such as "idiots". On the other hand, I'm sure most of the devs would answer to these requests/suggestions (even if said in a nice manner) with a "if you want it, do it yourself" which is not nice either.
Thanks go out to the people that are seeing sense. Even if the developers don't appreciate your, "we" the users most certainly do.
AFAIK, that's a problem wit hthe graphics, not with the code.Akalamanaia wrote:There are few others thing theirs ignoring so far(like not fixing the slopes....).
Get your facts right, or STFU.Seriusly Chris, if you really need to call Devteam idiots cause they dont implement something exactly to your specifications, Grow Up.

- Magic_Pixel
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I am sorry Chris, but you are not being fair.
For one, SVN is down, so we cannot do anything
Not for one patch have we said goodbye, STFU do whatever you want, we are not adding this. Never (except for really stupid things). We really love people come here and add completely fresh and brilliant ideas, that we might not see, or are too busy to do otherwise.
Indeed, true, bigger maps has been delayed, poor Truelight still hasn't seen his code in the repository yet, but that doesn't mean it will not get added. We do this for fun, they do it for fun, and if one feels that he/she would rather do some eyecandy stuff then to fix boring and hard to trace bugs, he/she cannot be blamed.
For one, SVN is down, so we cannot do anything

Not for one patch have we said goodbye, STFU do whatever you want, we are not adding this. Never (except for really stupid things). We really love people come here and add completely fresh and brilliant ideas, that we might not see, or are too busy to do otherwise.
Indeed, true, bigger maps has been delayed, poor Truelight still hasn't seen his code in the repository yet, but that doesn't mean it will not get added. We do this for fun, they do it for fun, and if one feels that he/she would rather do some eyecandy stuff then to fix boring and hard to trace bugs, he/she cannot be blamed.
TrueLight: "Did you bother to read any of the replies, or you just pressed 'Reply' and started typing?"
<@[R-Dk]FoRbiDDeN> "HELP, this litte arrow thing keeps following my mouse, and I can't make it go away."
<@[R-Dk]FoRbiDDeN> "HELP, this litte arrow thing keeps following my mouse, and I can't make it go away."
True, but the attitude was exactly the same when it was up.Darkvater wrote:For one, SVN is down, so we cannot do anything
That might be true, but common sense would suggest to get the gameplay right first, and then tweak the little things to look good.We do this for fun, they do it for fun, and if one feels that he/she would rather do some eyecandy stuff then to fix boring and hard to trace bugs, he/she cannot be blamed.

I'll concede that you at least have been sensible about this, but the attitude the others seem to hold, which mostly comes down to responding to feature requests with "No, I don't like it. It's not going in" or "Yes, as long as it's not assigned to me". What makes this game what it is? The developers or the users? Perhaps both? If you don't keep the users sweet, you lose them. No players, no game. It would be truly miserable if the attitude of some developers causes the game's audience to be reduced to just the people that are watching it on these forums.
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First of all, we still do not know whether this new feature will actually work well in game. For all I know, it may even not make any difference at all. Or, as I initially thought (and still think) it may make the game more interesting.
I would just like to add that different people have different priorities/viewpoints, this is quite normal. But, as long as there is respect and acceptance for all kinds of work done (eye-candy/small/big) this should not be a problem.
-Tolga
I would just like to add that different people have different priorities/viewpoints, this is quite normal. But, as long as there is respect and acceptance for all kinds of work done (eye-candy/small/big) this should not be a problem.
-Tolga
I submitted several patches and never had any problems. It's the summer holidays time in many countries, maybe the devs should get a break?ChrisCF wrote: Exactly, which is why this project isn't going anywhere if they keep up the attitude. As we've seen, download counts are already on the way down, and it's a shame that other people have to come in, and work without the support of the dev team. Is it somehow acceptable to treat your users with contempt and ignore them? Is it a good thing to ignore patch writers, and say "Oh, and if we don't like it, then your work is wasted"?
I think you're going too far by calling them 'idiots'.
Yeah, yo momma dresses you funny and you need a mouse to delete files.
That's totally OT, but...msalters wrote:It's bloody Open Source. If you don't like what THEY do, do it YOURSELF and better. Check slashdot for what happened to XFree86 - there's no such thing as someone blocking a project, at worst someone can block a branch.
Well actually, there is; vide: GNOME, and 'goneme', Although goneme is a project which is a "we're gonna do it better" alternative, I'm afraid it won't last long. Besides, the project leader is somewhat controversial :-)
That's a common problem with open source: too many forks. Some prefer to call it 'a choice', but I don't think it's a real benefit the way it works today.
Yeah, yo momma dresses you funny and you need a mouse to delete files.
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