Online OpenTTD ?

Got an idea for OpenTTD? Post it here!

Moderator: OpenTTD Developers

User avatar
Doctor ZXXI
Engineer
Engineer
Posts: 60
Joined: 29 May 2007 09:27
Location: Almada, Portugal

Online OpenTTD ?

Post by Doctor ZXXI »

Hi everybody !

Why do not exist an online OpenTTD ?
Orgulhosamente português e trasmontano.
I'm sorry, but my english is not very well ;-)
User avatar
PikkaBird
Graphics Moderator
Graphics Moderator
Posts: 5602
Joined: 13 Sep 2004 13:21
Location: The Moon

Post by PikkaBird »

What is an online OTTD?

If you mean multiplayer OTTD played over the internet, that does certainly exist. :)
User avatar
Doctor ZXXI
Engineer
Engineer
Posts: 60
Joined: 29 May 2007 09:27
Location: Almada, Portugal

Post by Doctor ZXXI »

PikkaBird wrote:What is an online OTTD?

If you mean multiplayer OTTD played over the internet, that does certainly exist. :)
For me, when I say online, I want to say an OpenTTD version who is not
installed in the PC player, but it is available in a server like the Java game
what we find in Internet ...

But I think for this, it is mandatory transform OpenTTD C code into Java code ...
Orgulhosamente português e trasmontano.
I'm sorry, but my english is not very well ;-)
DeletedUser21
Tycoon
Tycoon
Posts: 11501
Joined: 20 Sep 2004 22:45

Post by DeletedUser21 »

You mean like OpenTTD in a applet?! :shock:



*shrugs*

EDIT: Applets are probably to slow, and the rewrite from C to Java isn't worth the hassle IMHO.
Last edited by DeletedUser21 on 01 Jun 2007 13:37, edited 1 time in total.
User avatar
EirikhO
Tycoon
Tycoon
Posts: 1017
Joined: 18 Oct 2006 13:53
Location: Hønefoss, Norge/Norway

Post by EirikhO »

I like it. I want to play OTTD on school 8)
This is my signature.
User avatar
Doctor ZXXI
Engineer
Engineer
Posts: 60
Joined: 29 May 2007 09:27
Location: Almada, Portugal

Post by Doctor ZXXI »

Yes !

With an online OpenTTD, you can play OpenTTD anywhere ... And, with an
user, you save your game and play it at home, in school, in work (hum ...),
in a home of our friend ...
Orgulhosamente português e trasmontano.
I'm sorry, but my english is not very well ;-)
User avatar
XeryusTC
Tycoon
Tycoon
Posts: 15415
Joined: 02 May 2005 11:05
Skype: XeryusTC
Location: localhost

Post by XeryusTC »

You can play it anywhere, just pack the OTTD dir and upload it somewhere, next time you want to play it download it and run OTTD.
Don't panic - My YouTube channel - Follow me on twitter (@XeryusTC) - Play Tribes: Ascend - Tired of Dropbox? Try SpiderOak (use this link and we both get 1GB extra space)
Image
OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone
Image Image Image Image Image Image Image
User avatar
Doctor ZXXI
Engineer
Engineer
Posts: 60
Joined: 29 May 2007 09:27
Location: Almada, Portugal

Post by Doctor ZXXI »

XeryusTC wrote:You can play it anywhere, just pack the OTTD dir and upload it somewhere, next time you want to play it download it and run OTTD.
Of course, but I must have an USB key with my OpenTTD files ...
Orgulhosamente português e trasmontano.
I'm sorry, but my english is not very well ;-)
User avatar
XeryusTC
Tycoon
Tycoon
Posts: 15415
Joined: 02 May 2005 11:05
Skype: XeryusTC
Location: localhost

Post by XeryusTC »

Doctor ZXXI wrote:
XeryusTC wrote:You can play it anywhere, just pack the OTTD dir and upload it somewhere, next time you want to play it download it and run OTTD.
Of course, but I must have an USB key with my OpenTTD files ...
Or a web server you can download them from.
Or you need to log in every time when you want to play.
Or you have some other inconvenience.

If you want to play everywhere with trains etc. then you should get a cellphone and start a real life transport company...
Don't panic - My YouTube channel - Follow me on twitter (@XeryusTC) - Play Tribes: Ascend - Tired of Dropbox? Try SpiderOak (use this link and we both get 1GB extra space)
Image
OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone
Image Image Image Image Image Image Image
User avatar
Doctor ZXXI
Engineer
Engineer
Posts: 60
Joined: 29 May 2007 09:27
Location: Almada, Portugal

Post by Doctor ZXXI »

XeryusTC wrote:
Doctor ZXXI wrote:
XeryusTC wrote:You can play it anywhere, just pack the OTTD dir and upload it somewhere, next time you want to play it download it and run OTTD.
Of course, but I must have an USB key with my OpenTTD files ...
Or a web server you can download them from.
Or you need to log in every time when you want to play.
Or you have some other inconvenience.

If you want to play everywhere with trains etc. then you should get a cellphone and start a real life transport company...
Online OpenTTD, it's only a proposal ... :?
Orgulhosamente português e trasmontano.
I'm sorry, but my english is not very well ;-)
kaan
Route Supervisor
Route Supervisor
Posts: 399
Joined: 02 Apr 2007 20:13
Location: Nørup, Denmark

Post by kaan »

making it an web server application leaves the question of having a web server to run it on ...
I sure would hate looking at pr0n adds and pop-up windows while playing OpenTTD.

Code: Select all

if (YouAreHappyAndYouKnowIt) {
    ClapYourHands();
}
User avatar
FooBar
Tycoon
Tycoon
Posts: 6553
Joined: 21 May 2007 11:47
Location: The Netherlands
Contact:

Post by FooBar »

I always play OTTD from a portable device (that is, USB Flash Drive) and take it along everywhere I go.
This lets me finish a game at let's say school, which i started at home.

I think it requires way too much hardware to make it possible to play this game webbased. You probably want to store your savegames and newgrf's somewhere, don't you? And it still has to be free...
User avatar
Doctor ZXXI
Engineer
Engineer
Posts: 60
Joined: 29 May 2007 09:27
Location: Almada, Portugal

Post by Doctor ZXXI »

It's only a suggestion, that's all !
Orgulhosamente português e trasmontano.
I'm sorry, but my english is not very well ;-)
kaan
Route Supervisor
Route Supervisor
Posts: 399
Joined: 02 Apr 2007 20:13
Location: Nørup, Denmark

Post by kaan »

Doctor ZXXI wrote:It's only a suggestion, that's all !
Don't take it personally, its only a suggestion and there is many valid concerns to any suggestion. If the good things in a suggestion outweighs the bad, then someone might just include that suggestion in OpenTTD and that is why it is important for everyone to give their opinion.

Code: Select all

if (YouAreHappyAndYouKnowIt) {
    ClapYourHands();
}
User avatar
belugas
OpenTTD Developer
OpenTTD Developer
Posts: 1507
Joined: 05 Apr 2005 01:48
Location: Deep down the deepest blue
Contact:

Post by belugas »

Although the suggestion have some good points, it is not something faisable (and not worth the conversion effort).
The code (and of course the binary) is way too big and complex to be downscaled to an applet (or whatever the style of Online Coding Platform required).

As others suggest, transporting your OpenTTD environment on a USB key would be the best way to go. And you do not need a big key for that ;)
512 meg will be quite enough, provided you do not save thousand of 2048*2048 games ;)
If you are not ready to work a bit for your ideas, it means they don't count much for you.
OpenTTD and Realism? Well... Here are a few thoughs on the matter.
He he he he
------------------------------------------------------------
Music from the Bloody Time Zones
maartena
Route Supervisor
Route Supervisor
Posts: 470
Joined: 11 Jul 2003 04:53
Location: California, U.S.A.

Post by maartena »

Doctor ZXXI wrote:
XeryusTC wrote:You can play it anywhere, just pack the OTTD dir and upload it somewhere, next time you want to play it download it and run OTTD.
Of course, but I must have an USB key with my OpenTTD files ...
No, you can just zip/rar your openttd.cfg folder, and upload it somewhere (e.g. your provider's homepage space) so you can pull it down from any computer and play it right from the zipped folder. You can even make it self-extracting if the computer you are playing on has no zip capability.

If you want, you can even setup a small ftp server on your own PC at home so you can always grab the latest .SAV you are playing with.
Guess what! I got a fever! And the only prescription...... is MORE COWBELL!
User avatar
Doctor ZXXI
Engineer
Engineer
Posts: 60
Joined: 29 May 2007 09:27
Location: Almada, Portugal

Post by Doctor ZXXI »

maartena wrote:
Doctor ZXXI wrote:
XeryusTC wrote:You can play it anywhere, just pack the OTTD dir and upload it somewhere, next time you want to play it download it and run OTTD.
Of course, but I must have an USB key with my OpenTTD files ...
No, you can just zip/rar your openttd.cfg folder, and upload it somewhere (e.g. your provider's homepage space) so you can pull it down from any computer and play it right from the zipped folder. You can even make it self-extracting if the computer you are playing on has no zip capability.

If you want, you can even setup a small ftp server on your own PC at home so you can always grab the latest .SAV you are playing with.
Hi,

I know this, but I think that an online OpenTTD could be cool ...
Orgulhosamente português e trasmontano.
I'm sorry, but my english is not very well ;-)
User avatar
belugas
OpenTTD Developer
OpenTTD Developer
Posts: 1507
Joined: 05 Apr 2005 01:48
Location: Deep down the deepest blue
Contact:

Post by belugas »

Doctor ZXXI wrote: I know this, but I think that an online OpenTTD could be cool ...
Could be, yes.
Should be? REALLY doubtfull...
Will be? Not in my book...
DOn't take it bad, it's just that energies can be put elsewhere for greater achievement ;)
If you are not ready to work a bit for your ideas, it means they don't count much for you.
OpenTTD and Realism? Well... Here are a few thoughs on the matter.
He he he he
------------------------------------------------------------
Music from the Bloody Time Zones
Rubidium
OpenTTD Developer
OpenTTD Developer
Posts: 3815
Joined: 09 Feb 2006 19:15

Post by Rubidium »

Biggest reasons not to do it:
- TTDs GRFs cannot be distributed to the client to perform all the drawing (legal issue)
- most newGRFs aren't allowed to be distributed to the client (legal issue)
- there would be much different versions, one for windows, one for OSX, one for linux as it isn't going to be rewritten in (for example) Java
maartena
Route Supervisor
Route Supervisor
Posts: 470
Joined: 11 Jul 2003 04:53
Location: California, U.S.A.

Post by maartena »

I think a java version is just going to take way too much CPU time ;)
Guess what! I got a fever! And the only prescription...... is MORE COWBELL!
Post Reply

Return to “OpenTTD Suggestions”

Who is online

Users browsing this forum: No registered users and 4 guests