How do i make my OTTD look lite THAT ??

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

Post Reply
User avatar
SoofMan
Engineer
Engineer
Posts: 61
Joined: 19 Mar 2006 22:13

How do i make my OTTD look lite THAT ??

Post by SoofMan »

While browsing the forum i found out that Maedhros is using a grf set for buildings i've never seen before. And (of course i LOVE HOW THIS LOOKS !!)

So my question is :

Where can i get a grf set that will make my OTTD look like that ??

Actually the question should be : where is the source to download GRF sets AS GOOD as this one is ??

(And forget about the diagonal crossings - the look of buildings is all that i'm interested in)

Image

Yes, i searched the forums and WIKI, but all i can find is a big mess. Somebody should really consider making an OTTD site with screenshots on the right, and ZIPPed GRF files on the left, because i cannot find anything on the forums...

Maybe i will do it in my free time, but first i need to find the grf sets, before i can place them somewhere...

Help me please.
User avatar
XeryusTC
Tycoon
Tycoon
Posts: 15415
Joined: 02 May 2005 11:05
Skype: XeryusTC
Location: localhost

Post by XeryusTC »

That's Total Town Replacement Set 2.0 AFAICT, maybe it's just the OTTD version of it. Try to look at http://grfcrawler.tt-forums.net/ if you can find it there.
Don't panic - My YouTube channel - Follow me on twitter (@XeryusTC) - Play Tribes: Ascend - Tired of Dropbox? Try SpiderOak (use this link and we both get 1GB extra space)
Image
OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone
Image Image Image Image Image Image Image
User avatar
Born Acorn
Tycoon
Tycoon
Posts: 7595
Joined: 10 Dec 2002 20:36
Skype: bornacorn
Location: Wrexham, Wales
Contact:

Post by Born Acorn »

GRFCrawler has every GRF concieved of, excepting the old old old stuff. You should have searched there. :wink:
Image
User avatar
thgergo
Route Supervisor
Route Supervisor
Posts: 391
Joined: 29 Mar 2005 12:44
Location: Hungary

Post by thgergo »

Belugas made a building replacement for OTTD :http://www.tt-forums.net/viewtopic.php?t=20781&start=0. I think you can see this set in that screenhot.
Image
Image
User avatar
lowman
Engineer
Engineer
Posts: 31
Joined: 19 Apr 2006 01:35
Location: Melbourne, Australia
Contact:

Post by lowman »

Where do the diagonal crossings come from, are they part of that GRF set?
User avatar
Born Acorn
Tycoon
Tycoon
Posts: 7595
Joined: 10 Dec 2002 20:36
Skype: bornacorn
Location: Wrexham, Wales
Contact:

Post by Born Acorn »

Read the development forum more.
Image
User avatar
lowman
Engineer
Engineer
Posts: 31
Joined: 19 Apr 2006 01:35
Location: Melbourne, Australia
Contact:

Post by lowman »

Born Acorn wrote:Read the development forum more.
Ah...the jovial and sunny welsh ;)

Thanks, I've found it.
iNVERTED
Route Supervisor
Route Supervisor
Posts: 387
Joined: 24 Apr 2005 21:21
Location: Torquay, England
Contact:

Post by iNVERTED »

XeryusTC wrote:That's Total Town Replacement Set 2.0
Err, no... I have the TTRS and it looks totally different. :|

(and much better, too)
User avatar
gkirilov
Chief Executive
Chief Executive
Posts: 696
Joined: 03 May 2005 09:32
Location: Othala

Post by gkirilov »

Look what thgergo said.
That is not TTRS2 (nor 1, nor 3). It's a build for the OTTD, which has only part of the graphics of TTRS2.
TTRS2 is not supported by OTTD (the last time I tried).
OTTDCoop NewGRF Pack|Different sets of GRFs for TTDPatch (some of them work in OTTD) - 1|- 2|GRF sets for OTTD|OTTD nightly
Image
I hooked up my accelerator to my brake lights. I hit the gas, people behind me stop, and I'm gone.
Understeer is when you hit the wall with the front of the car. Oversteer is when you hit the wall with the rear of the car. Horsepower is how fast you hit the wall. Torque is how far you take the wall with you. Spoilers and bodykits are how much of the wall you take with you. Rollcages and windownets are how much of a mess you leave on the wall.
Aylomen
Engineer
Engineer
Posts: 20
Joined: 24 Sep 2006 18:12

Post by Aylomen »

I have installed the Stationsets from Aegir's project (http://www.tt-forums.net/viewtopic.php?t=21344). i have got the latest nightly-patch. How do I install them or waht do I have to do, that the stationset works?
User avatar
Born Acorn
Tycoon
Tycoon
Posts: 7595
Joined: 10 Dec 2002 20:36
Skype: bornacorn
Location: Wrexham, Wales
Contact:

Post by Born Acorn »

Have you done everything as documented here?
Image
Aylomen
Engineer
Engineer
Posts: 20
Joined: 24 Sep 2006 18:12

Post by Aylomen »

Oh sorry, I've been stupid. I could build the station, but I didn't know how^^
fifuszfc
Engineer
Engineer
Posts: 2
Joined: 10 Oct 2006 12:27

really interested in diagonal crosses!!!

Post by fifuszfc »

hi all,

SoofMan,
you can download the file from: http://www.tt-forums.net//files/newtown_415.grf. it works well under OTTD, too.

anyway, i'm really interested in the diagonal crosses. how could i do that??

Pete
User avatar
mart3p
Tycoon
Tycoon
Posts: 1030
Joined: 31 Oct 2005 21:00
Location: UK

Post by mart3p »

Diagonal level crossings are available in the MiniIN. The latest MiniIN can be downloaded here.
Image
fifuszfc
Engineer
Engineer
Posts: 2
Joined: 10 Oct 2006 12:27

Post by fifuszfc »

thanks a lot
the only problem is that i can't open my old ottd games in this miniin :(
anyway, when i start a new one, it will be ok.
Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: Amazon [Bot] and 21 guests