Wow gigajum, im honoured :) Can't wait to try it - i only made that site yesterday!
gigajum wrote: I thought over adding a distance from town center value, to get land prices like in real life.
I thought of having that before ending on the simpler formula on my site-infact my original formua was (something like):
current house demolish value * city population/40 * (16/(distance from centre city tile+8))
take the attached picture as an example
HOUSE A:
is 0 squares from the towns centre (since it is at the towns centre)
original cost is $2980
current house demolish value * city population/40 * (16/(distance from centre city tile+8))
2980 * 783/40 * (16/(0+8))
$116,667
HOUSE B:
is 2 squares from town centre, originally $1916
1916 * 783/40 * (16/(2+8))
$60,009.12
HOUSE C:
is 3 squares from centre, originally $1006
1006 * 783/40 * (16/(3+8))
$28,643.56
HOUSE D:
is 4 squares, originally 1134
1134 * 783/40 * (16/(4+8))
$29,597.4
HOUSE E:
6 squares, originally 1010
1010 * 783/40 *(16/(6+8))
$28243.93
this would also mean, in a huge city (say 18377 pop)
if you had a house that costs 998 to clear, and is 32 squares from the centre.
Lets call this house H:
998 * 18377/40 * (30/(32+15))
$292663.5
so if you compare:
currently in game, with simple formula , with distance formula:
house a:2980, 116667, 116667
house b:1916, 75011, 60009
house c:1006, 39384, 28643
house d:1134, 44396, 29597
house e:1010, 39541, 28243
house H: 998, 917012, 292663
I think that would work even better :)