MeusH wrote:
Can you persuade developers to add one more sprite so there will be no dark tile-corners on the airport surface?
Darkvater? Any chance here? Or is there a sprite already that I can reuse in station_land.h ??
Quote:
How about changing order of buttons? Something like...
Small | Commuter
City
Metropolitian
International
Intercontinential
Heliport | Helidepot
Yeah, I looked at the order. Decided I didnt want to tidy it up, but it should be pretty straightforward. I'll do it tonite! (Generally I'm a strong believer in "if it aint broke... dont fix it!". Also, I didnt want to disturb the gui if the patch wasnt going to make it to trunk.... maybe after a bit of testing this could make it!

)
Quote:
And one last thing, about the other heliport structures you were working on. I hope you will continue the work on these?
Err.... I was only doing the helidepot. I can make more airports easily now - the basic movements on the intercon airport worked first time. Only problems were some locks didnt come on at the right time. Also had NIGHTMARES over getting the two landing approaches working.
I could make a "helistrip"... 4 helipads in a line, with an access route. Like the helidepot, but add 3 extra pad+taxi.
What I really need is more helicopter types. I hope with peter1138's newgrf changes, that the planesetw.grf works. Any ideas?
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