Red*Stars modern train station set [beta released]

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XeryusTC
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Re: Red*Stars modern train station set [coding process]

Post by XeryusTC »

I've used Photoshop too for copy/pasting sprites into a spritesheet too. I would recommend using GIMP though as that seems easier to use the pallete in IMO. I haven't exactly found out how to do such things properly in Photoshop.
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Re: Red*Stars modern train station set [coding process]

Post by FHS »

In order to force a certain pallete to a picture in photoshop go Image -> Mode -> Indexed Color and select Custom Pallette from the dropdown list. Then press load and load, if you have a pallete file of the TTD-Pallette (Ive got one, drop a PM if you havent), the Pallette file.

And that is how to force a certain pallette to an image in photoshop (CS4 Extended 64bit if that matters).
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Re: Red*Stars modern train station set [coding process]

Post by Red*Star »

Yup, in PS 7 it's the same procedure.


bwong wrote:Dear Red*Star

My intention was, because I want to start to draw some myself, as it does seem very interesting, and also partly on how you worked on it. And when I said 'normal' I meant the sprites for a train. Sorry about the mix-up, because when I first read on how to draw sprites, the example was about drawing sprites for trains.
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Great! I hope we can see some stuff from you some time :)

Regards, Red
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Re: Red*Stars modern train station set [coding process]

Post by bwong »

Dear Red*Star
Hehe, thanks! My first project is simply a tile of snow, for the Christmas GRF! yeah
still learning
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Re: Red*Stars modern train station set [coding process]

Post by Sensation Lover »

Purno wrote:
ColdIce wrote:it`s almoust 2 years since this project begun!
That's nothing. Dutch Trainset's was started over 4 years ago...
this one is almost there :) ...However, Compliments to Red*Star for the graphics!!!, and to ...XeryusTC when we will have a release :lol: !!!

one little BIG question: May we have a % value of the work?

Thanks Both!
---=SL=---
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Re: Red*Stars modern train station set [coding process]

Post by maquinista »

I good to know that this project is not dead. These stations are great.
Do You have a screenshot with the work already done?
Sorry if my english is too poor, I want learn it, but it isn't too easy.[/list][/size]
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Re: Red*Stars modern train station set [coding process]

Post by Red*Star »

Sensation Lover wrote:
Purno wrote:
ColdIce wrote:it`s almoust 2 years since this project begun!
That's nothing. Dutch Trainset's was started over 4 years ago...
this one is almost there :) ...However, Compliments to Red*Star for the graphics!!!, and to ...XeryusTC when we will have a release :lol: !!!

one little BIG question: May we have a % value of the work?

Thanks Both!
---=SL=---
Readme: 20%
Graphics: 99%
Coding: Dunno, you will have to ask Xeryus

maquinista wrote:I good to know that this project is not dead. These stations are great.
Do You have a screenshot with the work already done?
Currently not, but it's on my agenda.
Like sun is to the dark soil,
so is true enlightenment to the soil's friends.

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Re: Red*Stars modern train station set [coding process]

Post by Red*Star »

Correction:

Readme: 20%
Graphics: 100% (excepting bugfixing)
Coding: Dunno, you will have to ask Xeryus



Because it's so a sad and dark weather out there ( :roll: okay, maybe not because of that, but I recently had an inspiration concerning a special garden), I now present something that I have created and completed right away: A 2x2 flower garden matching the other plazas & station forecourts.
=> Let's beautify our cities :D
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Re: Red*Stars modern train station set [coding process]

Post by XeryusTC »

Coding is at some 60% ish of the total sprites, or 30% of the total amount of stations I guess :P I'll have to look into the eventual amount of stations as I'm cutting down on station IDs as I go along :P
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Re: Red*Stars modern train station set [coding process]

Post by Sensation Lover »

RED, that garden is marvelous! Xeryus thats greate news!

Good job guys!

Thanks for your commitment!!!
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Re: Red*Stars modern train station set [coding process]

Post by ZxBiohazardZx »

ill take whatever buggy version you have, any taster set or whatsoever parts you have, this looks to awesome:)
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Re: Red*Stars modern train station set [coding process]

Post by bwong »

ZxBiohazardZx wrote:ill take whatever buggy version you have, any taster set or whatsoever parts you have, this looks to awesome:)
yeah, me too!
Check out some of my work
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Re: Red*Stars modern train station set [coding process]

Post by XeryusTC »

Coding is quite far now actually, although I still have A LOT of simple sprites to do. This weekend hasn't seen much coding though as I was at a party all night last night and I'm on my first forum check of the day ;) I have also been watching loads of anime so I couldn't do any coding in that time :P
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Re: Red*Stars modern train station set [coding process]

Post by ZxBiohazardZx »

release the darn 0.0.1 or whatever part you got lawls..


:twisted: i WANNTTSSSS its :twisted:
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Re: Red*Stars modern train station set [coding process]

Post by rosa »

Red*Stars stations :?: :bow: GRF´s ? Please I want download those stations with adons in .grf archives :]
Last edited by rosa on 05 Jan 2010 16:52, edited 1 time in total.
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Re: Red*Stars modern train station set [coding process]

Post by luk3Z »

Nice stations. I am suprised that no grf for this yet ;)
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Re: Red*Stars modern train station set [coding process]

Post by XeryusTC »

luk3Z wrote:Nice stations. I am suprised that no grf for this yet ;)
It is going to take even longer, I've been working for 10+ hours every day since Boxing Day and it will continue until the end of next week probably.
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Re: Red*Stars modern train station set [coding process]

Post by Sensation Lover »

It's good to hear that you are working on it! Thanx!
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Re: Red*Stars modern train station set [coding process]

Post by Ameecher »

Sensation Lover wrote:It's good to hear that you are working on it! Thanx!
I think you'll find that he has been working not working on it. At least that is the interpretation I put on it.
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Re: Red*Stars modern train station set [coding process]

Post by XeryusTC »

Ameecher wrote:
Sensation Lover wrote:It's good to hear that you are working on it! Thanx!
I think you'll find that he has been working not working on it. At least that is the interpretation I put on it.
You are correct indeed. I just came home from work and I'll have to do loads of sleeping tomorrow as I have to catch up on some and I have to work tomorrow night too. Good thing is that I get to laugh at a colleague tomorrow.
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