More disasters.
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More disasters.
how about some more disasters for those who love them... some even accuring on certain dates..?
Riots
"Accidents"
Town to town warfare?
Gangs
Earthquakes
Fires
Fun stuff...
Riots
"Accidents"
Town to town warfare?
Gangs
Earthquakes
Fires
Fun stuff...
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- Director
- Posts: 560
- Joined: 21 Jun 2004 16:17
- Location: Train station 1
Most disasters only destroy some of your infrastructure. I was thinking of different kinds of disasters.
Maybe a disaster that halts industry production. Strikes maybe. Fires on refineries/factories.
When people are pissed on you in some cities, they may blockade some tracks/roads.
I think disasters should be disabled one on one in the patches configuration. For example, I like the truck hijacker aliens, but not the track landers.
just my 2c
Maybe a disaster that halts industry production. Strikes maybe. Fires on refineries/factories.
When people are pissed on you in some cities, they may blockade some tracks/roads.
I think disasters should be disabled one on one in the patches configuration. For example, I like the truck hijacker aliens, but not the track landers.
just my 2c
Well, it is supposed to be a disaster, isn't it?bociusz wrote:Signal failures would be too hard! Think, it can destroy two of your trains... And in hard mode with 3 train it wouldn't be a funny disastermdhowe wrote:What about derailments and signal failures??
"Set fashion, not follow. Spit vitriol, not swallow" - Marilyn Manson
- Born Acorn
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You'd have a slider somewhere
Code: Select all
Cost | - - - - - X - - - - - | Safety
Alcohol is not the answer, it just makes you forget the question.
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Yep, although I would flip it (cheap = to the left, costly = to the right) But that's only a tiny detail
Speaking of safety - Would it be possible to implement "anti-crash" technology? Like you have this slider and when you move it to "most safe" (= most expensive), an algorithm would apply preventing crashes. Something like this:
Train will look some squares ahead the route it plans to go and if it finds no signal + square occupied by other train, computer will automatically give stop order to that train and send you a "crash warning".
Of course, that should increase the maintenance costs significantly
Ooof, i disagree WITH!!!!! thatJoker wrote: Speaking of safety - Would it be possible to implement "anti-crash" technology? Like you have this slider and when you move it to "most safe" (= most expensive), an algorithm would apply preventing crashes. Something like this:
Train will look some squares ahead the route it plans to go and if it finds no signal + square occupied by other train, computer will automatically give stop order to that train and send you a "crash warning".
Alcohol is not the answer, it just makes you forget the question.
- spaceman-spiff
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Now this is a perfect example off why I don't like you, you disagree and ???????????ThorRune wrote:Ooof, i disagree WITH!!!!! thatJoker wrote: Speaking of safety - Would it be possible to implement "anti-crash" technology? Like you have this slider and when you move it to "most safe" (= most expensive), an algorithm would apply preventing crashes. Something like this:
Train will look some squares ahead the route it plans to go and if it finds no signal + square occupied by other train, computer will automatically give stop order to that train and send you a "crash warning".
You don't say why you disagree
But this realy is how how exist, you like to ping pong, don't you
Well, back to work, lot's of it in the near future
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