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Re: [HOWTO]Add things to Road, Normal Gauge & Narrow Gauge?

Posted: 29 Apr 2011 22:00
by Illegal_Alien
Erm yes...

Re: [HOWTO]Add things to Road, Normal Gauge & Narrow Gauge?

Posted: 20 Jul 2011 13:47
by pschlik
The provo utah sub has a track file with the stuff already in it but it won't work still :(

Re: [HOWTO]Add things to Road, Normal Gauge & Narrow Gauge?

Posted: 20 Jul 2011 13:51
by pschlik
Ok, now it's working :D

Re: [HOWTO]Add things to Road, Normal Gauge & Narrow Gauge?

Posted: 20 Jan 2012 23:04
by alphanumeric
I dunno why this thread makes my blood boil.

someone needs to be fired.

Re: [HOWTO]Add things to Road, Normal Gauge & Narrow Gauge?

Posted: 21 Jan 2012 16:17
by Badger
alphanumeric wrote:I dunno why this thread makes my blood boil.

someone needs to be fired.
Very helpful, care to elaborate?

Re: [HOWTO]Add things to Road, Normal Gauge & Narrow Gauge?

Posted: 27 May 2012 23:49
by Zakos
To all who read this, as it is probably the most useful topic for 1st-time loco editors:

At the risk of broken-recordness: Read the whole topic and start at the beginning. Please.

A few months ago I felt the same way, ridiculously confused. Keep the thread open as you work, and consult it. A good idea that seems to solve a lot of these issues: Heed the warnings of the maximum variable values, or just explain why it won't work instead of stating that it won't. Good luck.


Badger, Hyro, etc., let me know if this is backseat moderation. It was just driving me nuts.

Re: [HOWTO]Add things to Road, Normal Gauge & Narrow Gauge?

Posted: 28 May 2012 10:51
by Hyronymus
LocoRoller wrote:Badger, Hyro, etc., let me know if this is backseat moderation. It was just driving me nuts.
Not really in my opinion but I wonder if it helps.

Re: [HOWTO]Add things to Road, Normal Gauge & Narrow Gauge?

Posted: 23 Aug 2012 16:08
by nobodyelse
hi i have a problem and i followed every move on the forum and read it 3 times and when i try to compile the .xml file to .dat i keep recieving a message that says "couldn't find object to use for compatible[2]".
This is a part of what i edited in NLROAD.dat:

<?xml version="1.0" encoding="ISO-8859-1"?>
<object class="0x94" subclass="0x118EAF" name="NLROAD "><chunk compression="1">
<bitmask name="roadpieces" size="2">
<bit name="smallcurve">1</bit>
<bit name="tightcurve">1</bit>
<bit name="normalslope">1</bit>
<bit name="steepslope">1</bit>
<bit name="bit_4">1</bit>
<bit name="reverse">0</bit>
<bit name="bit_6">1</bit>
</bitmask>
<variable name="buildcostfact" size="2">22</variable>
<variable name="sellcostfact" size="2">-20</variable>
<variable name="tunnelcostfact" size="2">55</variable>
<variable name="costind" size="1">1</variable>
<unknown name="field_B[1]" size="1">50</unknown>
<unknown name="field_B[7]" size="1">220</unknown>
<unknown name="field_B[8]" size="1">1</unknown>
<variable name="numbridges" size="1">5</variable>
<unknown name="field_15[7]" size="1">7</unknown>
<variable name="numstations" size="1">0</variable>
<variable name="numcompat" size="1">2</variable> <==== i've changed the nr from 1 to 2
<unknown name="field_29[5]" size="1">2</unknown>
<description num="0" language="0">Road</description>
<description num="0" language="1">Road</description>
<description num="0" language="2">Road</description>
<description num="0" language="3">Road</description>
<description num="0" language="4">Road</description>
<description num="0" language="5">Road</description>
<description num="0" language="9">Road</description>
<description num="0" language="11">Road</description>
<useobject desc="compatible" class="20">ROADTRAM</useobject>
<useobject desc="compatible" class="20">EOWROAD1</useobject> <==== i've added wich road to use
<useobject desc="tunnel" class="13">TUNNEL2 </useobject>
<useobject desc="bridge[0]" class="14">BRDGBRCK</useobject>
<useobject desc="bridge[1]" class="14">BRDGSTAR</useobject>
<useobject desc="bridge[2]" class="14">BRDGGIRD</useobject>
<useobject desc="bridge[3]" class="14">BRDGSUSP</useobject>
<useobject desc="bridge[4]" class="14">BRDGWOOD</useobject>
<useobject desc="station[0]" class="18">RDSTAT1 </useobject>
<useobject desc="station[1]" class="18">RDSTAT2 </useobject>
<useobject desc="station[2]" class="18">RDSTAT3 </useobject>
<useobject desc="station[3]" class="18">BUSSTOP </useobject>
<useobject desc="station[4]" class="18">RDSTATL1</useobject>
<useobject desc="station[5]" class="18">RDSTATL2</useobject>
<useobject desc="station[6]" class="18">RDSTATL3</useobject>

do i have to specify somewhere the location of the file or something?Cause i don't realize what i did wrong

Re: [HOWTO]Add things to Road, Normal Gauge & Narrow Gauge?

Posted: 23 Aug 2012 16:23
by Illegal_Alien
So what type of thing are you adding? Throwing a bunch of code wont work :P (Also try another space after "NLROAD " should be 8 long including spaces. :p)

Code: Select all

<object class="0x94" subclass="0x118EAF" name="NLROAD  "><chunk compression="1">
Also are the .dat filenames correct etc etc etc.

Re: [HOWTO]Add things to Road, Normal Gauge & Narrow Gauge?

Posted: 23 Aug 2012 16:50
by nobodyelse
the filenames are corect i checked it,and i'm trying to add a trolleybus way(the filename, is eowroad.dat) and i keep recieving a message that says that could not find object for compatible[2]. I only get this message when i change this:
<variable name="numcompat" size="1">1</variable>
to this:
<variable name="numcompat" size="1">2</variable>

EDIT: i dont need to add a space cause there are 8 chars already i dont know what i did wrong cause i followed the instruction step by step


EDIT(again): I solved the problem in another way :mrgreen: ,I replaced the original road graphics with the new one and replace the x y coordonates(cause i tested the road and it didn't look very good)and this way the trolleyway can be constructed on the road.I would like to thank Illegal_Allien and the rest persons who made this tutorial :bow:

Re: [HOWTO]Add things to Road, Normal Gauge & Narrow Gauge?

Posted: 24 Aug 2012 02:42
by Zakos
There was another way. When you change one of those num_____ variables to anything above 1, you need to add the numbers after each variable it affects (e.g. compatible for numcompat).

Re: [HOWTO]Add things to Road, Normal Gauge & Narrow Gauge?

Posted: 25 Aug 2012 19:05
by nobodyelse
I've tried that way but it didn't work.
By the way how do i add a new catenary to a tram track?
I would like to have 2 different catenaries: one for trolleybuses and one for trams and i edit the xml file,adding what is needed but ingame it won't show up.... :?:

Re: [HOWTO]Add things to Road, Normal Gauge & Narrow Gauge?

Posted: 25 Aug 2012 21:40
by Illegal_Alien
Selected it in the scenario?

Re: [HOWTO]Add things to Road, Normal Gauge & Narrow Gauge?

Posted: 26 Aug 2012 00:28
by dcpDarkMatter
Another user stymied by the trackst.dat file here. I've two new bridges that I'd like in the scenario. One, the Earth Slopes mod (bridgeES) loads fine, while the other, the Steel Bridge [http://www.tt-forums.net/viewtopic.php?f=40&t=45735] (brdgstel) does not. Both .dat files are in the OBJData folder and I've changed the variable of bridges in trackst.dat to 7. I've checked and rechecked the scenario in the editor and all the bridges are unable to be deselected from the scenario except for the Steel Bridge. This is what I'm guessing the error is - I don't think it's linked to the rest of the rail tracks, but I'm not sure why or how to fix it.

Can someone take a look over the file and see where I screwed up?

Re: [HOWTO]Add things to Road, Normal Gauge & Narrow Gauge?

Posted: 26 Aug 2012 00:51
by Zainy521
You just need to remove all instances of the steel bridge from the scenario. Look around towns for the steel bridge and delete them.

Re: [HOWTO]Add things to Road, Normal Gauge & Narrow Gauge?

Posted: 26 Aug 2012 00:58
by dcpDarkMatter
Zainy521 wrote:You just need to remove all instances of the steel bridge from the scenario. Look around towns for the steel bridge and delete them.
I don't believe any steel bridges are already in the scenario, as I have it set for random terrain. Should I just make a new scenario and try again?

Re: [HOWTO]Add things to Road, Normal Gauge & Narrow Gauge?

Posted: 26 Aug 2012 01:21
by Zainy521
It doesn't matter if it was random or not, if Steel Bridge was selected when you generated the scenario, towns can still build it.

Re: [HOWTO]Add things to Road, Normal Gauge & Narrow Gauge?

Posted: 26 Aug 2012 01:26
by dcpDarkMatter
Okay, I'll take a look then. The only question is why that would prevent me from using one bridge and not the other.

Re: [HOWTO]Add things to Road, Normal Gauge & Narrow Gauge?

Posted: 26 Aug 2012 01:36
by Zainy521
Sorry slightly misread your original post. You can't deselect them because they are in use by towns, while you can deselect the steel bridge because it isn't in use. Just leave it selected and you will be able to build railways with it.

Re: [HOWTO]Add things to Road, Normal Gauge & Narrow Gauge?

Posted: 26 Aug 2012 02:01
by dcpDarkMatter
That's the thing - I can't build it. I'm wondering if something's messed up with my trackst.DAT file that's causing it not to load.