[TTDP] INFRA - World of Innovatia...

Screenshots of your games! All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
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SAC
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Re: [TTDP] INFRA - World of Innovatia...

Post by SAC »

George wrote:
SAC wrote:And here's the SavedGame;
It would be nice to have a list of used GRFs from your newgrfw.cfg
Absolutely! Here it is;
newgrf/TTDPBASEW.GRF
newgrf/ECSTOWNW.GRF 0 1 1 15 2
newgrf/ECSBAS2W.GRF 15
newgrf/ECSMACHW.GRF 15
newgrf/ECSCHEM2W.GRF 15
newgrf/ECSWOODW.GRF 15
newgrf/ECSAGRIW.GRF 15
newgrf/MAINHQ(W).GRF
newgrf/MSCP.GRF
newgrf/STEELCO.GRF
newgrf/JCINDSTAW.GRF
newgrf/OPENTTD_199.GRF
newgrf/CITYSTATIONSW.GRF
newgrf/PB_AV8W.GRF 0 50
newgrf/HARBOURW_456.GRF
newgrf/4LVW.GRF
newgrf/DUTCHTRAMSETLV4W.GRF
newgrf/TUNEL_164.GRF
newgrf/DBSETXLW.GRF 6
newgrf/DBXL_ECS.GRF
newgrf/Y2DMUW.GRF
newgrf/AI_SWEDISHW.GRF
newgrf/SWESETW.GRF 96 97 98 99
newgrf/NEWSHIPSW.GRF
newgrf/NO-SPIRE.GRF
newgrf/SNOWLINE_155.GRF 10
newgrf/KADELBUW.GRF 0 0
newgrf/SWEHOUSES.GRF 1 1
newgrf/TTRS3W.GRF 1 5 0 0
newgrf/TRANSPENGSHOWRUNW.GRF
newgrf/SILENTNEWS_150.GRF
newgrf/NEWSTATIONS_ALL(W).GRF
newgrf/DUTCHSTATW.GRF
newgrf/REDSTARDOCKS.GRF
newgrf/WATER_EDGES.GRF
newgrf/NHDEPW.GRF
newgrf/TOTAL_BRIDGES.GRF 1
newgrf/OBRIDGE1W.GRF 4713
newgrf/B11_TBRSCLONE.GRF
newgrf/TROPICAL_STATIONS_2.GRF
newgrf/INFRATREE.GRF
newgrf/FAKEAPV2_714.GRF
newgrf/INFRASTAT_132.GRF
newgrf/BLANKTILES1W.GRF
newgrf/BLANKTILES2W.GRF
newgrf/RIVERSW.GRF
newgrf/GRASSYKNOLL.GRF
newgrf/EC1X1AW.GRF
newgrf/EC1X1BW.GRF
newgrf/EC1X1CW.GRF
newgrf/EC1X2W.GRF
newgrf/EC1X3W.GRF
newgrf/EC2X2AW.GRF
newgrf/EC2X2BW.GRF
newgrf/EC2X2CW.GRF
newgrf/EC2X2DW.GRF
newgrf/EC2X3W.GRF
newgrf/EC2X4W.GRF
newgrf/EC3X3W.GRF
newgrf/EC4X4W.GRF
newgrf/EC5X5W.GRF
newgrf/EC6X6W.GRF
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Re: [TTDP] INFRA - World of Innovatia...

Post by Leanden »

How many of those are ones you have modified or made yourself?
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Re: [TTDP] INFRA - World of Innovatia...

Post by SAC »

While being coded by Wally all my graphics for the NewObjects feature are placed in the "EC-grf's". Along with those I have INFRA station tiles placed in the "Infrastat.grf", "BlankTiles.grf's", and a modified "Fakeapv.grf", and additional INFRA graphics are placed in "INFRATree.grf". But almost every .grf I'm using has been changed one way or the other - usually by having all original graphics replaced by new custom ones.

Actually, I think it's easier to list the grf's that hasn't been modified or alterred, (from top to bottom);

¤ Openttd_199.grf
¤ PB_AV8w.grf
¤ DutchtramsetLV4w.grf
¤ Tunel_164.grf
¤ DBXL_ECS.grf
¤ Y2DMUw.grf
¤ AI_Swedishw.grf
¤ Snowline.grf
¤ Transpengshowrunw.grf
¤ NHDepw.grf


All the others are completely or in part changed one way or the other!
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Re: [TTDP] INFRA - World of Innovatia...

Post by George »

SAC wrote:All the others are completely or in part changed one way or the other!
And where can we download them to load the savegame? TTDP crashes without them :(
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Re: [TTDP] INFRA - World of Innovatia...

Post by SAC »

Ah... that of course! :tongue:

Well, I removed all .grf's from the game apart from the following ones, (and also allowing for others to load this particular game to at least check out the landscaping part...);

TTDBase
DBXL
DBXL Extension
Snowline
ECS, (all but ECS houses)
Long Vehicles

I've attached the reduced INFRA version along with these .grf's and the ttdpatch.cfg file. I hope this helps!
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Re: [TTDP] INFRA - World of Innovatia...

Post by ZxBiohazardZx »

extremely nice gesture SAC, i honestly love your work, but i hate the fact that i suck in sculpting bigger cities to my liking. the stations and colors never blend in as nice as in your ubercities
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Re: [TTDP] INFRA - World of Innovatia...

Post by George »

SAC wrote:Ah... that of course! :tongue:
Well, I removed all .grf's from the game apart from the following ones, (and also allowing for others to load this particular game to at least check out the landscaping part...);
I've attached the reduced INFRA version along with these .grf's and the ttdpatch.cfg file. I hope this helps!
Still crashes :? I thing removing GRFs is not the right solution, because some information is stored in the save. As it was written, it is not safe to enable/disable GRFs in game.
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Re: [TTDP] INFRA - World of Innovatia...

Post by kamnet »

In OpenTTD I'm still getting errors of the follow NewGRF's not found:

Code: Select all

NewGRF 53480103 (TTDP game, no information) not found; checksum 00000000000000000000000000000000.
NewGRF 524B0104 (TTDP game, no information) not found; checksum 00000000000000000000000000000000.
NewGRF 53480101 (TTDP game, no information) not found; checksum 00000000000000000000000000000000.
NewGRF 6D620800 (TTDP game, no information) not found; checksum 00000000000000000000000000000000.
NewGRF 62700102 (TTDP game, no information) not found; checksum 00000000000000000000000000000000.
NewGRF 47330306 (TTDP game, no information) not found; checksum 00000000000000000000000000000000.
NewGRF 47310605 (TTDP game, no information) not found; checksum 00000000000000000000000000000000.
NewGRF 47330308 (TTDP game, no information) not found; checksum 00000000000000000000000000000000.
NewGRF 47540610 (TTDP game, no information) not found; checksum 00000000000000000000000000000000.
NewGRF 41490001 (TTDP game, no information) not found; checksum 00000000000000000000000000000000.
NewGRF 41490003 (TTDP game, no information) not found; checksum 00000000000000000000000000000000.
NewGRF 41490004 (TTDP game, no information) not found; checksum 00000000000000000000000000000000.
NewGRF 52457001 (TTDP game, no information) not found; checksum 00000000000000000000000000000000.
NewGRF 52457002 (TTDP game, no information) not found; checksum 00000000000000000000000000000000.
I have no idea what NewGRFs these are. The ID numbers are not in GRFCrawler, and they don't match up to any I have downloaded, or any that you included in the latest RAR.

I'm just guessing, but I'm assuming that they may be the following files that SAC listed earlier:

Code: Select all

newgrf/EC1X1AW.GRF
newgrf/EC1X1BW.GRF
newgrf/EC1X1CW.GRF
newgrf/EC1X2W.GRF
newgrf/EC1X3W.GRF
newgrf/EC2X2AW.GRF
newgrf/EC2X2BW.GRF
newgrf/EC2X2CW.GRF
newgrf/EC2X2DW.GRF
newgrf/EC2X3W.GRF
newgrf/EC2X4W.GRF
newgrf/EC3X3W.GRF
newgrf/EC4X4W.GRF
newgrf/EC5X5W.GRF
newgrf/EC6X6W.GRF
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Re: [TTDP] INFRA - World of Innovatia...

Post by Leanden »

I have the same problem. :(
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Re: [TTDP] INFRA - World of Innovatia...

Post by SAC »

George wrote:
SAC wrote:Ah... that of course! :tongue:
Well, I removed all .grf's from the game apart from the following ones, (and also allowing for others to load this particular game to at least check out the landscaping part...);
I've attached the reduced INFRA version along with these .grf's and the ttdpatch.cfg file. I hope this helps!
Still crashes :? I thing removing GRFs is not the right solution, because some information is stored in the save. As it was written, it is not safe to enable/disable GRFs in game.
Actually, it doesn't matter. I started a completely new game using only the .grf's listed previously, namely all ECS, (apart from ECS houses), LV4, DBXL and DBXL ECS, but with the same result. I built up a chain with oil wells, an oil ref, chemical plant and a fruit plantation, but the only industry not producing anything was the fruit plantation. I couldn't even get the loading bay to show any rating for fruit - almost as if it didn't recognize the industry or its products at all. Or perhaps it did recognize the industry but not its products! It did after all accept fertilizer and it was delivered to the fruit plantation, but to no avail I'm afraid. I've attached the saved game here;
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Re: [TTDP] INFRA - World of Innovatia...

Post by michael blunck »

kamnet wrote: In OpenTTD I'm still getting errors of the follow NewGRF's not found:

Code: Select all

NewGRF 6D620800 (TTDP game, no information) not found; checksum 00000000000000000000000000000000.
I have no idea what NewGRFs these are.
This one is my old NewCargo Set

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Re: [TTDP] INFRA - World of Innovatia...

Post by PinkMoon »

Absolutely fantastic screenshots ! I can't wait for the GRF files :D
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Re: [TTDP] INFRA - World of Innovatia...

Post by SAC »

Posting a giant screenshot of Olympia for a later comparison with changes I'm planning to do with the city ahead...
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Re: [TTDP] INFRA - World of Innovatia...

Post by ZxBiohazardZx »

massive owned land parts will be filled soon i recon, but again a superb shot, i really hope we can one day have CBH on ottd and with your graphics its gonna be epic
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Re: [TTDP] INFRA - World of Innovatia...

Post by SHADOW-XIII »

great shot :bow:
what are you looking at? it's a signature!
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Re: [TTDP] INFRA - World of Innovatia...

Post by George »

It looks like I start to hate screenshots :evil: SAC, do you want us to sink in slobber? :( Time for GRFs, isn't it? :?
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Re: [TTDP] INFRA - World of Innovatia...

Post by SamMacca »

George wrote:It looks like I start to hate screenshots :evil: SAC, do you want us to sink in slobber? :( Time for GRFs, isn't it? :?
I was thinking exactly the same thing :roll:
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Re: [TTDP] INFRA - World of Innovatia...

Post by Supercheese »

George wrote:Time for GRFs, isn't it? :?
One can hope... and pray. And hope some more... ;(
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Re: [TTDP] INFRA - World of Innovatia...

Post by SAC »

Well, this is a screenshot thread after all... :rolleyes:
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Re: [TTDP] INFRA - World of Innovatia...

Post by Saibot »

SAC wrote:Posting a giant screenshot of Olympia for a later comparison with changes I'm planning to do with the city ahead...
Truely amazing, imagine with a random number of cars set loose to roam around and it'd look so lifelike!
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