Station building on slope corners ?

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Dante123
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Station building on slope corners ?

Post by Dante123 »

screenshot for more clarification in this post: http://www.tt-forums.net/viewtopic.php?p=924262#p924262 (or direct link to image: http://www.tt-forums.net/download/file.php?id=139512 )

as the discussion started in the above topic, i like to suggest a small code change for openttd. i think it will be good to allow the construction of station tiles on the corners of slopes.
train depots are able to be build at the same tile, but strange enough station platform tiles are not. (i even believe buildings are supported here too)
all current foundations also are usable for this part, so maybe one of the devs can consider this code change ?
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lawton27
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Re: Station building on slope corners ?

Post by lawton27 »

Allowing building of a station tile on that would cause one end of the station to be 1 level above the ground with no slope, my guess is this would cause more problems than it would solve. The only reason you can build a depot is because it has only one side from which trains can enter.

However if sloped or diagonal stations are ever implemented I presume it would be much easier to make stations buildable on this tile.
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Re: Station building on slope corners ?

Post by oberhümer »

It could be allowed for non-track tiles only, that would solve that problem.
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Re: Station building on slope corners ?

Post by Eddi »

the problem with that is non-track-tiles don't actually exist in the map, so they may turn into track-tiles.

the actual problem here is the vehicle movement code, which doesn't check for z-difference upon entering a tile.
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Re: Station building on slope corners ?

Post by peter1138 »

Eddi wrote:the problem with that is non-track-tiles don't actually exist in the map, so they may turn into track-tiles.
Now that we don't allow NewGRF changes, they can't change back...
He's like, some kind of OpenTTD developer.
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Re: Station building on slope corners ?

Post by Wolf01 »

then give a look at: http://www.tt-forums.net/viewtopic.php? ... d+stations
with newgrfs you would be able to define a station as always plain or sloped if wanted
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Re: Station building on slope corners ?

Post by Eddi »

petern wrote:
Eddi wrote:the problem with that is non-track-tiles don't actually exist in the map, so they may turn into track-tiles.
Now that we don't allow NewGRF changes, they can't change back...
... not all things that are "not allowed" are also "impossible to happen"... or have you missed the part in driving school where they say someone who comes the wrong way out of a oneway road still has priority on the crossing.
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DJ Nekkid
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Re: Station building on slope corners ?

Post by DJ Nekkid »

Dante123 wrote:screenshot for more clarification in this post: http://www.tt-forums.net/viewtopic.php?p=924262#p924262 (or direct link to image: http://www.tt-forums.net/download/file.php?id=139512 )

as the discussion started in the above topic, i like to suggest a small code change for openttd. i think it will be good to allow the construction of station tiles on the corners of slopes.
train depots are able to be build at the same tile, but strange enough station platform tiles are not. (i even believe buildings are supported here too)
all current foundations also are usable for this part, so maybe one of the devs can consider this code change ?
I suspect that you could use a NewObject to resolve this?
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michael blunck
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Re: Station building on slope corners ?

Post by michael blunck »

That´s a classical TMWFTLB. And BTW, it looks quite "realistic" without:
corner.png
corner.png (16.87 KiB) Viewed 1809 times
Scenes like this can be seen everywhere at wharfs and in harbours.

regards
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Re: Station building on slope corners ?

Post by Eddi »

somewhere around here exists a "railtype" that can fill such corners.
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