
New Graphics - Blender ".blend" thread (Works In Progress)
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Re: New Graphics - Blender ".blend" thread
very nice radar 

Re: New Graphics - Blender ".blend" thread
Thanksr3fl3x3s wrote:very nice radar

Rom 1:16 For I am not ashamed of the gospel of Christ, for it is the power of God unto salvation to every one that believes...
Mat 10:32 "So I will acknowledge in front of my Father in heaven that person who acknowledges me in front of others.
Mat 10:33 But I will tell my Father in heaven that I don't know the person who tells others that he doesn't know me.
Mat 10:32 "So I will acknowledge in front of my Father in heaven that person who acknowledges me in front of others.
Mat 10:33 But I will tell my Father in heaven that I don't know the person who tells others that he doesn't know me.
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Re: New Graphics - Blender ".blend" thread
I have coded it (It's finished). The previous sprites will be released as a TAR + NewGRF. It will have 3 construction stages.j0rdax wrote:So here is my take on the hanging glass building, construction and final product.
http://jupix.info/openttd/gfxdev-repo/i ... ile&id=253
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
Re: New Graphics - Blender ".blend" thread
Cool, can you perhaps post a screen capture or a mock-up? I would love to see how it fits with the other buildings. The small airport is coming along slowly, but I will get it done.
Rom 1:16 For I am not ashamed of the gospel of Christ, for it is the power of God unto salvation to every one that believes...
Mat 10:32 "So I will acknowledge in front of my Father in heaven that person who acknowledges me in front of others.
Mat 10:33 But I will tell my Father in heaven that I don't know the person who tells others that he doesn't know me.
Mat 10:32 "So I will acknowledge in front of my Father in heaven that person who acknowledges me in front of others.
Mat 10:33 But I will tell my Father in heaven that I don't know the person who tells others that he doesn't know me.
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- Tycoon
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Re: New Graphics - Blender ".blend" thread
I have created a new GRF with previous model. Also, this is the screenshot:
- Attachments
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- Screenshot.
- building_tube.jpg (119.11 KiB) Viewed 5847 times
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- additional_houses.tar
- TAR+NewGRF with previous model.
- (182.5 KiB) Downloaded 292 times
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
Re: New Graphics - Blender ".blend" thread
What's up with the cables running to that right-most anchor? It seems like something is being drawn over them.maquinista wrote:I have created a new GRF with previous model. Also, this is the screenshot:
Re: New Graphics - Blender ".blend" thread
I have no idea. Maybe just something to do with the actual screen shot. I wonder why my ground tiles are so dark? I used the same stuff available in standard items from the wiki.
Rom 1:16 For I am not ashamed of the gospel of Christ, for it is the power of God unto salvation to every one that believes...
Mat 10:32 "So I will acknowledge in front of my Father in heaven that person who acknowledges me in front of others.
Mat 10:33 But I will tell my Father in heaven that I don't know the person who tells others that he doesn't know me.
Mat 10:32 "So I will acknowledge in front of my Father in heaven that person who acknowledges me in front of others.
Mat 10:33 But I will tell my Father in heaven that I don't know the person who tells others that he doesn't know me.
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Re: New Graphics - Blender ".blend" thread
It's a problem when I code it. I will try to fix it.ArmEagle wrote:What's up with the cables running to that right-most anchor? It seems like something is being drawn over them.maquinista wrote:I have created a new GRF with previous model. Also, this is the screenshot:
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
- habell
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Re: New Graphics - Blender ".blend" thread
The screenshot and the tar-file do not match. In the tar-file are the old graphics for this building, not the ones in the screenhotmaquinista wrote:I have created a new GRF with previous model. Also, this is the screenshot:
- Attachments
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- sprite in tar-file
- 27_z0.png (72.82 KiB) Viewed 5723 times
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Re: New Graphics - Blender ".blend" thread
The TAR file is the previous building in a TAR+NewGRF file. The new building was uploaded to the repository.habell wrote:The screenshot and the tar-file do not match. In the tar-file are the old graphics for this building, not the ones in the screenhotmaquinista wrote:I have created a new GRF with previous model. Also, this is the screenshot:
I'm fixing the new building and creating a newGRF for tropical houses by Wacki, because the tropical houses doesn't have different sprites for ground and building.
- Attachments
-
- Screenshot.
- tropical_houses_fixed.jpeg (66.28 KiB) Viewed 5717 times
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
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Re: New Graphics - Blender ".blend" thread
Two screenshots with the NewGRF and without it:
- Attachments
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- Without NewGRF.
- comparation0.JPEG (78.71 KiB) Viewed 5655 times
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- With GRF.
- comparation1.JPEG (78.14 KiB) Viewed 5655 times
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
Re: New Graphics - Blender ".blend" thread
It now looks much better. By 'NewGRF', do you mean Special GRF, or just a replacement of the original GRF?maquinista wrote:Two screenshots with the NewGRF and without it:
Rom 1:16 For I am not ashamed of the gospel of Christ, for it is the power of God unto salvation to every one that believes...
Mat 10:32 "So I will acknowledge in front of my Father in heaven that person who acknowledges me in front of others.
Mat 10:33 But I will tell my Father in heaven that I don't know the person who tells others that he doesn't know me.
Mat 10:32 "So I will acknowledge in front of my Father in heaven that person who acknowledges me in front of others.
Mat 10:33 But I will tell my Father in heaven that I don't know the person who tells others that he doesn't know me.
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- Tycoon
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- Location: Spain
Re: New Graphics - Blender ".blend" thread
It is a special GRF that replaces the buildings.j0rdax wrote:It now looks much better. By 'NewGRF', do you mean Special GRF, or just a replacement of the original GRF?maquinista wrote:Two screenshots with the NewGRF and without it:
But... the buildings modelled by Wacki should be released in a different package, because We don't know if He allows to distribute their graphics under GPL.
Maybe We should release their graphics as a separate optional TAR file and model new buildings for tropical climate.
If You want add some variations or construction stages for your files, I can try to add them. They will be released in a different TAR+GRF file.
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
Re: New Graphics - Blender ".blend" thread
It would be a pity not to be able to include Wacki's stuff. Have you tried pm-ing him?
I thought of moddeling a few extra city buildings based on ones in my town, for NewGRF's and a bit of variety. Will see how far I get.
I thought of moddeling a few extra city buildings based on ones in my town, for NewGRF's and a bit of variety. Will see how far I get.
Rom 1:16 For I am not ashamed of the gospel of Christ, for it is the power of God unto salvation to every one that believes...
Mat 10:32 "So I will acknowledge in front of my Father in heaven that person who acknowledges me in front of others.
Mat 10:33 But I will tell my Father in heaven that I don't know the person who tells others that he doesn't know me.
Mat 10:32 "So I will acknowledge in front of my Father in heaven that person who acknowledges me in front of others.
Mat 10:33 But I will tell my Father in heaven that I don't know the person who tells others that he doesn't know me.
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Re: New Graphics - Blender ".blend" thread
Two times, the last, yesterday. He didn't answered them.j0rdax wrote:It would be a pity not to be able to include Wacki's stuff. Have you tried pm-ing him?
The Wacki's stuff will be a new GRF. If the parameter of the GRF is 1, It will replace the buildings, if It is 0, it will add the buildings. This is useful until their buildings are replaced.
It could be a interesting idea.j0rdax wrote:I thought of moddeling a few extra city buildings based on ones in my town, for NewGRF's and a bit of variety. Will see how far I get.
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
Re: New Graphics - Blender ".blend" thread
Hi, I am sorry, but I am very busy...
Yes, I allows my graphics under GPL. Enyone can use it!!!But... the buildings modelled by Wacki should be released in a different package, because We don't know if He allows to distribute their graphics under GPL.
Sorry for my very bad English!!! 
I am 3dsmax artist.

I am 3dsmax artist.
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Re: New Graphics - Blender ".blend" thread
Thanks!Wacki wrote:Hi, I am sorry, but I am very busy...
Yes, I allows my graphics under GPL. Enyone can use it!!!But... the buildings modelled by Wacki should be released in a different package, because We don't know if He allows to distribute their graphics under GPL.

This is a screenshot of the current state of tropical houses with the NewGRF loaded:
- Attachments
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- screenshot with houses. Other interesting advantage is that the selector square is not hidden.
- tropical_houses_fixed2.jpeg (215.5 KiB) Viewed 1393 times
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- Houses in 8 bpp.
- SCR10b.png (68.85 KiB) Viewed 5411 times
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
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Re: New Graphics - Blender ".blend" thread
Maquinista asked me to release my "Water Tower" model. So here it is. The ZIP contains the Blender file,
and the PNGs. I hope you can use it as is.
and the PNGs. I hope you can use it as is.
- Attachments
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- WaterTower.zip
- (813.56 KiB) Downloaded 228 times
Juan Ignacio Carniglia
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Re: New Graphics - Blender ".blend" thread
Thanks, I can create a GRF file to replace the industry tile of the water tower. It will select a random sprite, and I will give more variety for the game.
Other option is to select the style of the water tower depending on the construction year.

Other option is to select the style of the water tower depending on the construction year.
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
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Re: New Graphics - Blender ".blend" thread
I hope you all like it. I will try to make other contributions in the future.
Juan Ignacio Carniglia
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