What has releasing a release candidate to do with 'some' music replacement project? It's like holding off releasing a version of OpenTTD because some NewGRF isn't finished yet.slap head2 wrote:I am dissapointed that RC1 could not wait for the music replacement project.
OpenTTD is perfectly playable and the various music replacement 'projects' have had more than enough times (several years) to come up with something. Now that each and every time someone suggests it again it becomes a discussion about what format to take makes it all-in-all boring for the musicians because they need to wait for the final decision. If they would have started making MIDIs two years ago it would already be done.
Just look at the 32bpp graphics replacement project. It's running for over FIVE years now, yet each and every time they change some aspect or declare a bunch of graphics unfinished/unuseable, or people just posted some renderings without the models and now they changed the lighting for the Nth time they have to be dropped. Someone should take leadership and just fix the whole issue, like I 'took' leadership of OpenSFX and within a few months it was done. Or how Zephyris and a few others took leadership over OpenGFX and finished it after muddling about for a long time.
So, it's all about taking leadership instead of whining that "the musicians" aren't working hard enough. Make a plan about the styles you want to incorporate and find people who are willing to make a single track. Then keep track of their progress, and most importantly, keep them inspired/willing to improve the track. Set up a repository somewhere, #openttdcoop might want to help you, and fill the 'issue tracker' with the tracks you would like. Set some achievable goals and *release* something, even when it isn't 100% finished. It really helps with debugging and getting good feedback!