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 Post subject: [OTTD] ...BANDIT...
PostPosted: Mon Dec 14, 2009 7:43 pm 
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Can you guess what it is yet?

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FIRS Industry Replacement Set (Released)
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 Post subject: Re: [OTTD] ...BANDIT...
PostPosted: Mon Dec 14, 2009 8:02 pm 
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Pass.

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 Post subject: Re: [OTTD] ...BANDIT...
PostPosted: Mon Dec 14, 2009 8:36 pm 
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Basically a non descriptive interesting title.


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 Post subject: Re: [OTTD] ...BANDIT...
PostPosted: Mon Dec 14, 2009 8:45 pm 
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A truckload of beer?

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 Post subject: Re: [OTTD] ...BANDIT...
PostPosted: Mon Dec 14, 2009 8:56 pm 
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AndersI wrote:
A truckload of beer?

You're by far the closest so far, although Rubidium is technically also 100% accurate :P
http://www.snowmanstrailer.com/

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Want to help OTTD development? Here's the official list of bitesize patches needed: http://wiki.openttd.org/Todo_list

FIRS Industry Replacement Set (Released)
HEQS Heavy Equipment Set (trucks, industrial trams and more) (Finished)
FISH is Ships (Released)
CHIPS Has Improved Players' Stations (Finished)


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 Post subject: Re: [OTTD] ...BANDIT...
PostPosted: Mon Dec 14, 2009 9:16 pm 
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A GRF set for one truck?


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 Post subject: Re: [OTTD] ...BANDIT...
PostPosted: Mon Dec 14, 2009 9:16 pm 
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I dun get it.. :|

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 Post subject: Re: [OTTD] ...BANDIT...
PostPosted: Tue Dec 15, 2009 12:09 am 
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A new scenario of moving 400 cases of Coors beer from Texarkana, TX to a rodeo in rural Georgia in under 28 hours?

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 Post subject: Re: [OTTD] ...BANDIT...
PostPosted: Tue Dec 15, 2009 1:10 am 
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If we get CB radio banter I'm all for it.

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 Post subject: Re: [OTTD] ...BANDIT...
PostPosted: Tue Dec 15, 2009 7:45 am 
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kamnet wrote:
A new scenario of moving 400 cases of Coors beer from Texarkana, TX to a rodeo in rural Georgia in under 28 hours?

You bring the scenario, I'll bring the truck. Who brings the beer?

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Want to help OTTD development? Here's the official list of bitesize patches needed: http://wiki.openttd.org/Todo_list

FIRS Industry Replacement Set (Released)
HEQS Heavy Equipment Set (trucks, industrial trams and more) (Finished)
FISH is Ships (Released)
CHIPS Has Improved Players' Stations (Finished)


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 Post subject: Re: [OTTD] ...BANDIT...
PostPosted: Tue Dec 15, 2009 10:39 am 
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ill bring the beer, but unfortunantly it will come with some cop cars in persuit of my nice black Tras-Am :lol: 8)

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 Post subject: Re: [OTTD] ...BANDIT...
PostPosted: Tue Dec 15, 2009 11:34 am 
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andythenorth wrote:
kamnet wrote:
A new scenario of moving 400 cases of Coors beer from Texarkana, TX to a rodeo in rural Georgia in under 28 hours?

You bring the scenario, I'll bring the truck. Who brings the beer?

George or PikkaBird! :mrgreen:

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 Post subject: Re: [OTTD] ...BANDIT...
PostPosted: Tue Dec 15, 2009 4:46 pm 
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andythenorth wrote:
You've created a Rolf Harris industry for FIRS?

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 Post subject: Re: [OTTD] ...BANDIT...
PostPosted: Tue Dec 15, 2009 5:51 pm 
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Bad Ass N' Damn Invincible Trucks :D

or...
...please let there be road trains and b-doubles and stuff....
Booyah! ANother well maDe set but wIth a sTrange acronym :tongue:

Anyway, I'm excited that there will soon be yet another high-quality GRF for us to enjoy!
(whatever it's going to be)

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 Post subject: Re: [OTTD] ...BANDIT...
PostPosted: Tue Dec 15, 2009 6:02 pm 
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The Newgrf Set With No Pronounceable Acronym.

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 Post subject: Re: [OTTD] ...BANDIT...
PostPosted: Tue Dec 15, 2009 6:51 pm 
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Emperor Jake wrote:
...please let there be road trains and b-doubles and stuff....

http://www.roadtransport.com/blogs/big-lorry-blog/2009/12/australian-roadtrainwith-a-big.html

_________________
Want to help OTTD development? Here's the official list of bitesize patches needed: http://wiki.openttd.org/Todo_list

FIRS Industry Replacement Set (Released)
HEQS Heavy Equipment Set (trucks, industrial trams and more) (Finished)
FISH is Ships (Released)
CHIPS Has Improved Players' Stations (Finished)


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 Post subject: Re: [OTTD] ...BANDIT...
PostPosted: Thu Dec 17, 2009 4:38 pm 
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Road trains... those things FRIGHTEN me. But quite interesting, since such trucks are not allowed to be operated on US roads. Are these going to be able to turn corners on roads properly?

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 Post subject: Re: [OTTD] ...BANDIT...
PostPosted: Thu Dec 17, 2009 5:29 pm 
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In Sweden they are testing a 30 meter long 'timber train', and discussing if it should be generally allowed. The normal limit is 24 meters here (more than EU).

http://www.youtube.com/watch?v=8F-L0O4vOWw - the first truck that is overtaken is a standard one, the next is the oversized.

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 Post subject: Re: [OTTD] ...BANDIT...
PostPosted: Thu Dec 17, 2009 6:11 pm 
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andythenorth wrote:
kamnet wrote:
A new scenario of moving 400 cases of Coors beer from Texarkana, TX to a rodeo in rural Georgia in under 28 hours?

You bring the scenario, I'll bring the truck. Who brings the beer?


Y'know, somebody did recently just create a new Southeast USA heightmap...

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 Post subject: Re: [OTTD] ...BANDIT...
PostPosted: Fri Dec 18, 2009 8:13 pm 
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How about these?

WIP semi-reallistic trailers for trucks, based on Pikkabirds 8/8 length train vehicle template for offsets.


Attachments:
BANDIT_Trailers_Flatbed_1.png
BANDIT_Trailers_Flatbed_1.png [ 5.1 KiB | Viewed 9362 times ]
BANDIT_Trailers_Flatbed_2.png
BANDIT_Trailers_Flatbed_2.png [ 5.09 KiB | Viewed 9362 times ]
BANDIT_Trailers_Flatbed_3.png
BANDIT_Trailers_Flatbed_3.png [ 4.06 KiB | Viewed 9362 times ]

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