Changed line in the nfo file:
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4742 sprites/ogfx1_base.pcx 674 21000 09 78 26 -22 -53
I can remove this extension if it is not wanted.
Moderator: Graphics Moderators
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4742 sprites/ogfx1_base.pcx 674 21000 09 78 26 -22 -53
Hmm, I'll try tomorrow or another day without the borders. The white line at the top however is intended, but could probably be darken a bit. But the others should probably be removed I'll see what I can do about randomization.Roujin wrote:Hmm, how should I put it.. I think it's too comic-ish. I know it's for toyland and all, but it also has to fit the other toyland sprites, which it imo currently does not yet do.
With comic-ish, I mean that you have very distinctive borders. Like a comic, where the outline is drawn very distinctively (usually black), and then the areas are filled more or less uniformly.
I think you should apply some randomization in the areas (especially the very uniform shading of the tower looks.. strange), to overcome this effect, and leave out the borders.
Well... you don't find wrapped houses and teapot-shaped houses in reality either.Well you really don't find iglus in places where snow has started melting, so I don't know..
When I tried to apply more noise, they would look more like concrete than some metal cans. It might be possible to put some more thinking into the pattern used to get it better, but that would take quite some time to accomplish. Not to mention the problem of having to re-do all the action colors yet another time.lawton27 wrote:nice, but I would say that needs more variation, you can still clearly see the lines of different shades, maybe try use the shading LordAzamath made a few posts up.
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