Heavy Equipment Set (HEQS) v1.5.2 released! [OTTD]
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Re: NewGRF set proposal: Special Vehicles (Heavy Equipment?)
I'm back and ready to code! I shall have a play and get some test grfs going...
- andythenorth
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Re: NewGRF set proposal: Special Vehicles (Heavy Equipment?)
A bunch of sprite updates to fix mistakes / add detail:
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- andythenorth
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Re: NewGRF set proposal: Special Vehicles (Heavy Equipment?)
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- andythenorth
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- Joined: 31 Mar 2007 14:23
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Re: NewGRF set proposal: Special Vehicles (Heavy Equipment?)
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- andythenorth
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Re: NewGRF set proposal: Special Vehicles (Heavy Equipment?)
The 1960s off-highway truck can be used with the belly dump trailer; I decided that for this use, the truck would look better with two axles:
That looked pretty good, so I tried the two axle truck with a dump body; I thought it looked really neat, so it can go in the set. This gives about 30t and will be available around 1954.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- andythenorth
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Re: NewGRF set proposal: Special Vehicles (Heavy Equipment?)
Finally, an up to date teaser featuring all dump trucks / belly dump rigs drawn so far. There are a few more left to draw. Although this seems like a lot of dump trucks, typically only two or three will be available at any time in the game.
- This set is intended to be used with eGRVTS (or NARVS when it's available) which means that there could be perhaps six or even eight trucks in the vehicle list that can carry mineral cargoes. Adding even more seems unnecessary.
- Although the ADTs can be refitted to several other cargoes (there are real life examples for water, goods and logs, and RL can be ignored anyway if it helps gameplay), they will overlap with similar vehicles that will be in the set. For example, they will overlap with the Foremost Delta trucks (examples earlier in the thread), and there will also be plenty of other logging vehicles included.
- One option would be to include ADTs for temperate, and the Foremost Delta trucks for tropic and arctic. That's pretty realistic, but might be overkill.
Thoughts?
One thing I'd like player input on: the first sprite I drew was an articulated dump truck (ADT). I would have fun drawing a couple of different versions of these, but I'm not sure they would add much to game play. - This set is intended to be used with eGRVTS (or NARVS when it's available) which means that there could be perhaps six or even eight trucks in the vehicle list that can carry mineral cargoes. Adding even more seems unnecessary.
- Although the ADTs can be refitted to several other cargoes (there are real life examples for water, goods and logs, and RL can be ignored anyway if it helps gameplay), they will overlap with similar vehicles that will be in the set. For example, they will overlap with the Foremost Delta trucks (examples earlier in the thread), and there will also be plenty of other logging vehicles included.
- One option would be to include ADTs for temperate, and the Foremost Delta trucks for tropic and arctic. That's pretty realistic, but might be overkill.
Thoughts?
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- andythenorth
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- Location: Lost in Music
Re: NewGRF set proposal: Special Vehicles (Heavy Equipment?)
95t mining truck - comes later in the game, offers upgraded capacity and hp compared to the 60t version. Two of these will fully load a GCV from MB ship set.
Last edited by andythenorth on 31 Aug 2008 18:12, edited 1 time in total.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- andythenorth
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Re: NewGRF set proposal: Special Vehicles (Heavy Equipment?)
Dolly wheels for a large belly dump: for use with the No. 9 Bulldozer, and as a two trailer mining unit to get a 240t truck that hates going up hills...
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
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Re: NewGRF set proposal: Special Vehicles (Heavy Equipment?)
andythenorth wrote:Finally, an up to date teaser featuring all dump trucks / belly dump rigs drawn so far. There are a few more left to draw. Although this seems like a lot of dump trucks, typically only two or three will be available at any time in the game.One thing I'd like player input on: the first sprite I drew was an articulated dump truck (ADT). I would have fun drawing a couple of different versions of these, but I'm not sure they would add much to game play.
- This set is intended to be used with eGRVTS (or NARVS when it's available) which means that there could be perhaps six or even eight trucks in the vehicle list that can carry mineral cargoes. Adding even more seems unnecessary.
- Although the ADTs can be refitted to several other cargoes (there are real life examples for water, goods and logs, and RL can be ignored anyway if it helps gameplay), they will overlap with similar vehicles that will be in the set. For example, they will overlap with the Foremost Delta trucks (examples earlier in the thread), and there will also be plenty of other logging vehicles included.
- One option would be to include ADTs for temperate, and the Foremost Delta trucks for tropic and arctic. That's pretty realistic, but might be overkill.
Thoughts?
It's your set mate, if you believe you'd enjoy putting in the trucks, then stick 'em in there!!! The set will be all the richer for it!
- andythenorth
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Re: NewGRF set proposal: Special Vehicles (Heavy Equipment?)
Problem with that was, the truck was just plain ugly. Here's an amended 95t version, and for those who like to compare, the (already finished) 60t version:andythenorth wrote:95t mining truck - comes later in the game, offers upgraded capacity and hp compared to the 60t version. Two of these will fully load a GCV from MB ship set.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- andythenorth
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- Joined: 31 Mar 2007 14:23
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Re: NewGRF set proposal: Special Vehicles (Heavy Equipment?)
Zephyris works his magic: here's Heavy Equipment in red, orange and everybody's favourite, white. (Yes, these are screenshots from a real test grf - no promises on a release date yet, but things are happening
)

FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- Sabret00th
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Re: NewGRF set proposal: Special Vehicles (Heavy Equipment?)
He had written it - that's magic
I can't wait for this set, really...especially with my fascination about mining trucks

I can't wait for this set, really...especially with my fascination about mining trucks

- cmoiromain
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Re: NewGRF set proposal: Special Vehicles (Heavy Equipment?)
oooooooh! looking really good!
About that first truck you drew, please do include it! I will create some diversity in the game. And this truck was the first toy truck I ever had, so it kind of makes me all nostalgic when I see it
About that first truck you drew, please do include it! I will create some diversity in the game. And this truck was the first toy truck I ever had, so it kind of makes me all nostalgic when I see it

I am little, ugly, and nasty. How do you do?
- andythenorth
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Re: NewGRF set proposal: Special Vehicles (Heavy Equipment?)
Oops - misleading teaser. Open question - any of you really want giant dump trucks carrying these? They'll be slow and the cargo payment curves are quite steep, so they won't make much money. On the other hand, dump trucks carry gold and diamond ore in real life, and it's not a lot of extra work to include.ISA wrote:on You screeny mining truck hauling 120 tons of gold that a lot and shiny!
I never transport valuables (gold or diamonds) much in my games, so I don't mind either way.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: NewGRF set proposal: Special Vehicles (Heavy Equipment?)
120 tonnes of gold is rather a lot. I assumed it was just all dumped in earth and all considering the amount of gold extracted from a mine is measured in ounces!
- andythenorth
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Re: NewGRF set proposal: Special Vehicles (Heavy Equipment?)
Agreed. No gold, no diamonds on dump trucks - drawing these cargoes turns out to be painful (as I have lots of different truck shapes to draw them for)!Ameecher wrote:120 tonnes of gold is rather a lot. I assumed it was just all dumped in earth and all considering the amount of gold extracted from a mine is measured in ounces!
cheers,
Andy
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- andythenorth
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- Joined: 31 Mar 2007 14:23
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Re: NewGRF set proposal: Special Vehicles (Heavy Equipment?)
(Bump)...fancy a new test grf? Stay tuned... 

FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- andythenorth
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Re: NewGRF set proposal: Special Vehicles (Heavy Equipment?)
The grf attached to this post is an old version: v0.2 (HEQS Dump Trucks preview). It has been replaced by an updated HEQS grf featuring many more vehicles. See the first post for the latest grf.
I'm leaving v0.2 available here for anyone who might need it for any reason. GPL licensed.
Heavy Equipment Set (HEQS) preview 1 Created by andythenorth and Zephyris
Features:
Four dump trucks, covering 1954-2050. Uses second company colour. Trucks should be refittable to all mineral cargoes. These replace the first four buses in the game.
No support
No warranty
Beware of reversing trucks 
Release notes:
- will probably only work with recent builds of OpenTTD (I haven't tested on Patch and won't be able to support Patch).
- in my testing, the extended vehicle pool feature was not required for compatibility with default vehicles ("Enable multiple newGRF engine sets" was off).
- the extended vehicle pool feature was required for compatibility with eGRVTS ("Enable multiple newGRF engine sets" was on). Without this feature enabled, there will be conflicts between the dump trucks and eGRVTS trams.
I'm leaving v0.2 available here for anyone who might need it for any reason. GPL licensed.
Heavy Equipment Set (HEQS) preview 1 Created by andythenorth and Zephyris
Features:
Four dump trucks, covering 1954-2050. Uses second company colour. Trucks should be refittable to all mineral cargoes. These replace the first four buses in the game.
No support



Release notes:
- will probably only work with recent builds of OpenTTD (I haven't tested on Patch and won't be able to support Patch).
- in my testing, the extended vehicle pool feature was not required for compatibility with default vehicles ("Enable multiple newGRF engine sets" was off).
- the extended vehicle pool feature was required for compatibility with eGRVTS ("Enable multiple newGRF engine sets" was on). Without this feature enabled, there will be conflicts between the dump trucks and eGRVTS trams.
Last edited by andythenorth on 01 Jan 2009 19:36, edited 5 times in total.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: NewGRF set proposal: Special Vehicles (Heavy Equipment?)
Sad I'm not home to try it out! Very nice Andy! Keep up the good work!
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