Where do I sign up?
Moderator: Graphics Moderators
- athanasios
- Tycoon
- Posts: 3138
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Re: Where do I sign up?
Simply stated:
Normal tile set and 256 tile set do not have the same scale. (So first check scale in 256 and then do exactly half for 64).
The reason is that in 256 we are supposed to use more tiles for sprites (e.g. for houses more than 1x1 or 2x2). I do not agree with this (scale - not the idea of more tiles). I wouldn't change the scale but would better jump to 512 tile size. Yet I am not the one to decide what 3D artists will do as I do not draw in 3D.
regards
athanasios
Normal tile set and 256 tile set do not have the same scale. (So first check scale in 256 and then do exactly half for 64).
The reason is that in 256 we are supposed to use more tiles for sprites (e.g. for houses more than 1x1 or 2x2). I do not agree with this (scale - not the idea of more tiles). I wouldn't change the scale but would better jump to 512 tile size. Yet I am not the one to decide what 3D artists will do as I do not draw in 3D.
regards
athanasios
http://members.fortunecity.com/gamesart
"If no one is a fool I am also a fool." -The TTD maniac.
I prefer to be contacted through PMs. Thanks.
"If no one is a fool I am also a fool." -The TTD maniac.
I prefer to be contacted through PMs. Thanks.
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- Tycoon
- Posts: 1829
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- Location: Spain
Re: Where do I sign up?
I have tried with lots of numbers (00 FF 0F...) but the result was the same.glx wrote:Check http://wiki.ttdpatch.net/tiki-index.php ... n0Stations prop 11,14 and 15.maquinista wrote:I can't make it as a non track tile, or delete the wires & pylons.
Code: Select all
// Catenaria y pilones fuera - Pylon & wires out
11 FF
14 FF
// Casilla sin vias - Not track tile
15 00
Code: Select all
// Automatically generated by GRFCODEC. Do not modify!
// (Info version 4)
// Format: spritenum pcxfile xpos ypos compression ysize xsize xrel yrel
0 * 4 11 00 00 00
// Sample station code
// CC BY
// INFO :
1 * 40 08 06 "Wota" "Wotan's Stations" 00 "Wotan's Stations" 00
//Acción 2
//<Sprite-number> * <Length> 02 <feature> <set-id> <type> <variable> <varadjust> <nvar> (<set-id> <low-range> <high-range>){n} <default>
2 * 182 00 04
// Class ID: "wot0"
07 01 00 08 77 6F 74 30
//Definiendo posibles casillas - Tiles:
09 0A
8C 05 00 00
00 00 00 01 01 01 2D 04 00 00
80
8C 05 00 00
00 00 00 01 01 01 36 04 00 00
80
8C 05 00 00
00 00 00 01 01 01 2E 04 00 00
80
8C 05 00 00
00 00 00 01 01 01 35 04 00 00
80
8C 05 00 00
00 00 00 01 01 01 2F 04 00 00
80
8C 05 00 00
00 00 00 01 01 01 34 04 00 00
80
8C 05 00 00
00 00 00 01 01 01 30 04 00 00
80
8C 05 00 00
00 00 00 01 01 01 33 04 00 00
80
8C 05 00 00
00 00 00 01 01 01 31 04 00 00
80
8C 05 00 00
00 00 00 01 01 01 32 04 00 00
80
//Solo 1 pista de 5 de largo - Only one track of 5 of length
0C fe
0D ef
//Desarrollo - Layout
0E
05 01 08 06 04 02 00
00 00
// Catenaria y pilones fuera - Pylon & wires out
11 FF
14 FF
// Casilla sin vias - Not track tile
15 00
// Ni ide de lo que es esto - I don't know wath is this:
//ID: 43 52 B1 40 4352B140
// 01 Estaciones - 1set - 4 vistas
3 * 4 01 04 01 0A
//Dibujitos, se cargan 10 - Sprites 10 are loaded
4 estac2/estac.pcx 0 0 01 145 64 -31 -114
5 estac2/estac.pcx 64 0 01 145 32 +1 -98
6 estac2/estac.pcx 96 0 01 145 32 +1 -82
7 estac2/estac.pcx 128 0 01 145 32 +1 -66
8 estac2/estac.pcx 160 0 01 145 32 +1 -50
9 estac2/estac.pcx 192 0 01 145 32 -30 -50
10 estac2/estac.pcx 224 0 01 145 32 -30 -66
11 estac2/estac.pcx 256 0 01 145 32 -30 -82
12 estac2/estac.pcx 288 0 01 145 32 -30 -98
13 estac2/estac.pcx 320 0 01 145 64 -30 -114
//De aquí para abajo, estoy un poco perdido - From this to bottom, I'm a bit lost
// Action 2 for the station
// 8 * 9 02 04 00 00 00 01 00 00 00
14 * 7 02 04 00 00 01 00 00
// Action 3
// 9 * 7 03 04 01 00 00 00 00
15 * 7 03 04 01 00 00 00 00
// give it the name "Station A"
// s t a t i o n A
16 * 17 04 04 9F 01 00 C5 98 53 74 61 74 69 6f 6e 20 30 00
// set the name of station class (TEST) to "Station test"
// s t a t i o n t e s t
17 * 24 04 04 9F 01 00 C4 98 57 6f 74 61 6e 27 73 20 53 74 61 74 69 6f 6e 73 00
//viewtopic.php?t=8374&highlight=station+nfo
- Attachments
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- estac.grf
- GRF file
- (22.15 KiB) Downloaded 167 times
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- Wotan station.tar
- TAR file
- (297.5 KiB) Downloaded 180 times
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
Re: Where do I sign up?
he says immediately before informing the world that exactly none of the eight types are non-track tiles.maquinista wrote:Code: Select all
// Casilla sin vias - Not track tile
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Re: Where do I sign up?
Here is a 768px wide version of the station with som extra detail added.
Is it possible to have the signs and the flags on the station in the company colours?
Is it possible to have the signs and the flags on the station in the company colours?
- Attachments
-
- station1-32.png (616.46 KiB) Viewed 6449 times
-
- station2-32.png (477.96 KiB) Viewed 6446 times
Coders wanted:
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- Tycoon
- Posts: 1829
- Joined: 10 Jul 2006 00:43
- Location: Spain
Re: Where do I sign up?
Thanks!
Is a very good station!
I have renamed the files as "wotan_stations.grf" and "wotan_stations.tar". I have coded the new PNGs.
Is a very good station!
I have renamed the files as "wotan_stations.grf" and "wotan_stations.tar". I have coded the new PNGs.
- Attachments
-
- wotan_stations.grf
- 8 bits file
- (22.15 KiB) Downloaded 200 times
-
- wotan_stations.tar
- 24 bits file, It has z0, z1 and z2 zoom levels.
- (1.47 MiB) Downloaded 304 times
-
- Screenshot at full zoom.
- station full zoom.JPEG (376.24 KiB) Viewed 2192 times
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
Re: Where do I sign up?
This is a small rural station.
- Attachments
-
- smallstation1-38.png (67.7 KiB) Viewed 6337 times
-
- smallstation2-38.png (63.2 KiB) Viewed 6331 times
Coders wanted:
DSB Litra E in 2cc -
DSB Litra A in 2cc
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- CommanderZ
- Tycoon
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Re: Where do I sign up?
The flag an the red banners on the buildings (both this and the large station) are in company colors?
PS: Looks awesome
PS: Looks awesome

Re: Where do I sign up?
I would very much like them to be in company colours. If this is possible I would like to know how to do it.CommanderZ wrote:The flag an the red banners on the buildings (both this and the large station) are in company colors?
PS: Looks awesome
Coders wanted:
DSB Litra E in 2cc -
DSB Litra A in 2cc
Unless stated otherwise all works published by me on these forums is covered by a Creative Commons Attribution Non-commercial share-alike License. Please PM me if you are interested in obtaining a different license.
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- Tycoon
- Posts: 1829
- Joined: 10 Jul 2006 00:43
- Location: Spain
Re: Where do I sign up?
It can be done with other PNG file, but I can draw it.Wotan wrote:I would very much like them to be in company colours. If this is possible I would like to know how to do it.CommanderZ wrote:The flag an the red banners on the buildings (both this and the large station) are in company colors?
PS: Looks awesome
My problem, is that I don't know code two different stations in a single GRF file.

Edit: This is the first screenshots. I need to change some parameters.
Edit 2: It has been coded, but It needs some little changes. Thanks to the stacja.grf where I saw how to add two stations.
Edit 3: I have changed the name of the station by "Station 1", thanks to Action 4 documentation.

The sprites needs some retouching in 8 bits, There have some blinking lights and They have lost some details in the conversion. I'm not a good artist.

- Attachments
-
- Trial & error.
- station_coding.PNG (27.8 KiB) Viewed 6149 times
-
- It's coded, It needs a new name, but It works. Also, trains can go over it.
- station_coding2.PNG (36.49 KiB) Viewed 6151 times
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- Source graphic for sprites.
- estac2.png (5.44 KiB) Viewed 6147 times
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
Re: Where do I sign up?
I got an idea for an improvement to my railway crossing. In real life a railway crossing is not just signalling to motorists. There is also signals for the trains. One of those signals is a control signal that is turned on if the crossing is open. I tried adding some of those signals to the crossing.
- Attachments
-
- a-closed1.png (61.82 KiB) Viewed 6136 times
-
- a-closed2.png (61.81 KiB) Viewed 6125 times
-
- a-open.png (61.95 KiB) Viewed 6117 times
Coders wanted:
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DSB Litra A in 2cc
Unless stated otherwise all works published by me on these forums is covered by a Creative Commons Attribution Non-commercial share-alike License. Please PM me if you are interested in obtaining a different license.
Re: Where do I sign up?
and the last ones...
- Attachments
-
- b-closed1.png (61.78 KiB) Viewed 6110 times
-
- b-closed2.png (61.79 KiB) Viewed 6106 times
-
- b-open.png (64.37 KiB) Viewed 6099 times
Coders wanted:
DSB Litra E in 2cc -
DSB Litra A in 2cc
Unless stated otherwise all works published by me on these forums is covered by a Creative Commons Attribution Non-commercial share-alike License. Please PM me if you are interested in obtaining a different license.
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- Tycoon
- Posts: 1829
- Joined: 10 Jul 2006 00:43
- Location: Spain
Re: Where do I sign up?
This is the update of the GRF:
- Attachments
-
- wotan_stations.grf
- GRF file, 8 bits
- (25.22 KiB) Downloaded 186 times
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- wotan_stations.tar
- TAR with 24 bits sprites.
- (1.6 MiB) Downloaded 8462 times
-
- Screenshot with the new station and a road.
- station_coded.jpg (257.95 KiB) Viewed 1757 times
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
- CommanderZ
- Tycoon
- Posts: 1872
- Joined: 07 Apr 2008 18:29
- Location: Czech Republic
- Contact:
Re: Where do I sign up?
As someone already said, the station is vastly upscaled when set to 5*1 tiles. You should really reduce it at least to 3*1.
Re: Where do I sign up?
Wotan wrote: Is it possible to have the signs and the flags on the station in the company colours?
Yes, it is. Teemes has written a nice tutorial on the wiki:
http://wiki.openttd.org/index.php/Creat ... l_Graphics
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- Tycoon
- Posts: 1829
- Joined: 10 Jul 2006 00:43
- Location: Spain
Re: Where do I sign up?
Level crossings:
- Attachments
-
- crossings_wotan_02.tar
- TAR file
- (394.5 KiB) Downloaded 218 times
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- Level crossing, train, rural station building, some station tiles, grass, roads... in 32 bbp.
- pantallazo.JPEG (100.1 KiB) Viewed 5954 times
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- Level crossing without barriers in city 2.
- sin_barreras_ciudad2.PNG (39 KiB) Viewed 5836 times
Last edited by maquinista on 07 Jul 2008 08:56, edited 1 time in total.
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
- CommanderZ
- Tycoon
- Posts: 1872
- Joined: 07 Apr 2008 18:29
- Location: Czech Republic
- Contact:
Re: Where do I sign up?
The fence is being painted over the signal. Is it possible to solve these z-order bugs without much changes to the code?
-
- Tycoon
- Posts: 1829
- Joined: 10 Jul 2006 00:43
- Location: Spain
Re: Where do I sign up?
There's only a base sprite with barriers. We will need a code that draws the crossings by parts, first the base sprite, second the barrier, third the train, bus... fourth, the front barrier. This is the base sprites without barriers:CommanderZ wrote:The fence is being painted over the signal. Is it possible to solve these z-order bugs without much changes to the code?
- Attachments
-
- Level crossing without barriers 1.
- sin_barreras.PNG (42.06 KiB) Viewed 5838 times
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- Level crossing without barriers 2.
- sinbarreras2.png (41 KiB) Viewed 5825 times
-
- Level crossing without barriers in city 1.
- sin_barreras_ciudad.PNG (39.73 KiB) Viewed 5815 times
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
Re: Where do I sign up?
A timber-framed 2x1 station building.
- Attachments
-
- mediumstation1.png (128.69 KiB) Viewed 5499 times
-
- mediumstation2.png (123.44 KiB) Viewed 5492 times
Coders wanted:
DSB Litra E in 2cc -
DSB Litra A in 2cc
Unless stated otherwise all works published by me on these forums is covered by a Creative Commons Attribution Non-commercial share-alike License. Please PM me if you are interested in obtaining a different license.
Re: Where do I sign up?
Wow, that looks awesome! Maquinista, are you around? 
How long did that one take you?

How long did that one take you?
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