Ben1338 wrote:I can think of one reason why you should:
What if someone didn't want to transfer to ttdp.
Anyway thanks for telling me.
I cannot make this GRF compatible with OpenTTD.
This is true on a multitude of levels...
The GRF is written to a spec which OTTD does not support, for the sole purpose of displaying signals not supported by OpenTTD in a rather odd and complex manner such that I had to do less sprite work for the large number of combination involved.
As it so happens, I am a TTDP contributor, and hence TTDP implements this spec, which is very tightly tailored to, and developed for the sole purpose of displaying, the newer signalling systems of TTDP (some of which I added for other reasons, which I won't go into here), and is frankly not yet finished.
I am not an OTTD developer, and therefore could not really add this (or the associated signalling systems) to OTTD.
My C skills are not that good, and my coding style would not be appreciated...
Furthermore PBS is something very much out of my depth to implement (it was done very well by Josef Drexler) and is pretty much a prerequisite to make practical use out of/implement much of the added signalling systems.
To conclude; whilst I have nothing against OTTD, do not expect to be able to use this GRF with it.