Michael Blunck's new graphics [http://www.ttdpatch.de/]
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Re: Michael Blunck's new graphics [http://www.ttdpatch.de/]
If you are trying to tell me that you can't create such a sign before the crash, I don't believe you. Try harder.
If you're trying to tell me that you get no content in grfdebug.log, then say that instead.
If you're trying to assert that grfdebug.log will be useless because Patch crashed, consider the concept that I might know what I'm talking about, and give it to me anyway.
If you looked at grfdebug.log, it's non-empty, and you still are convinced that it's useless, give it to me anyway so I'll stop yelling at you.
If you're trying to tell me that you get no content in grfdebug.log, then say that instead.
If you're trying to assert that grfdebug.log will be useless because Patch crashed, consider the concept that I might know what I'm talking about, and give it to me anyway.
If you looked at grfdebug.log, it's non-empty, and you still are convinced that it's useless, give it to me anyway so I'll stop yelling at you.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
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Re: Michael Blunck's new graphics [http://www.ttdpatch.de/]
Sorry, I forgot that I can press pause first. The problem was that I had not enough time to type the cheat text before crash happens. I'll make log as soon as I get home.DaleStan wrote:If you are trying to tell me that you can't create such a sign before the crash, I don't believe you. Try harder.
If you're trying to tell me that you get no content in grfdebug.log, then say that instead.
If you're trying to assert that grfdebug.log will be useless because Patch crashed, consider the concept that I might know what I'm talking about, and give it to me anyway.
If you looked at grfdebug.log, it's non-empty, and you still are convinced that it's useless, give it to me anyway so I'll stop yelling at you.
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Re: Michael Blunck's new graphics [http://www.ttdpatch.de/]
Here it is
Code: Select all
GET 00180000 6D620402
ACT2 00000348 00000000
- Attachments
-
- crash.rar
- (13.22 KiB) Downloaded 89 times
Re: Michael Blunck's new graphics [http://www.ttdpatch.de/]
And sprite 841 doesn't exist either. How nice.
!summon Patchman.
!summon Patchman.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
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Re: Michael Blunck's new graphics [http://www.ttdpatch.de/]
How did you compute that sprite number? Apparently, George has a lot of .grfs before that .grf in question. Personally, I was unable to figure out that number.DaleStan wrote:And sprite 841 doesn't exist either.

@George
What are "ttd-rusw.grf " and "testw.grf"?
regards
Michael
Re: Michael Blunck's new graphics [http://www.ttdpatch.de/]
My log parser tells me that it's sprite 841. AFAICT from the documentation, only SPRT lines require the grf being debugged to be the first grf in newgrf[w].cfg.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
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Re: Michael Blunck's new graphics [http://www.ttdpatch.de/]
All the GRFs are enabled. The crash happens even when only these 2 grfs are disabledmichael blunck wrote:How did you compute that sprite number? Apparently, George has a lot of .grfs before that .grf in question. Personally, I was unable to figure out that number.DaleStan wrote:And sprite 841 doesn't exist either.![]()
@George
What are "ttd-rusw.grf " and "testw.grf"?
ttd-rusw.grf is russian letters for UTF
testw.grf is the new factory I code
in r1766 I do not get crashes, but AI builds monorails and builds a loco with default steam loco graphics (reversed) and no wagons that does not leave the depot.
Last edited by George on 16 Oct 2007 15:58, edited 1 time in total.
Re: Michael Blunck's new graphics [http://www.ttdpatch.de/]
"Disabled" is not the same as "not loaded". Similarly, "first" is not necessarily the same as "first active".
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Re: Michael Blunck's new graphics [http://www.ttdpatch.de/]
@Michael Blunck: I was just reading the "Read Me" file for your DB Set v0.82 ECS extension. With respect to the line "... in the file ttdpatch.cfg behind the line which specifies the DBXL v0.82 set." shouldn't that say "... in the file newgrf.cfg behind the line which specifies the DBXL v0.82 set." ?
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Re: Michael Blunck's new graphics [http://www.ttdpatch.de/]
Come on Wally, that's supposed to be a DO NOT readme you know. 

Wie zich gelukkig voelt met het geluk van anderen, bezit een rijkdom zonder grenzen. (F.Daels)

Still the best OS around
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Re: Michael Blunck's new graphics [http://www.ttdpatch.de/]
Indeed, it is.Rob wrote:Come on Wally, that's supposed to be a DO NOT readme you know.![]()

@Wally
You´re not the first reading a Donotreadme.
Then people "complained" about that it was still there the next day. Problem is that I wanted to upload yet another version in the evening, but then even more problems with overloading .grfs emerged (and resulted to a fix in TTDPatch by Csaboka).mb wrote:I´m sorry. That´s a typo. O/c, it should be newgrf.cfg instead.
Anyway, the new version didn´t get uploaded until today but that typo remained.
I´m going to upload a corrected version right now, just in case.

regards
Michael
Re: Michael Blunck's new graphics [http://www.ttdpatch.de/]
Oh my! Sorry about that.Rob wrote:Come on Wally, that's supposed to be a DO NOT readme you know.



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Re: Michael Blunck's new graphics [http://www.ttdpatch.de/]
NewShips are not ECS (yet)?
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Re: Michael Blunck's new graphics [http://www.ttdpatch.de/]
No, sorry. Not yet. There were some difficulties with overwriting cargo bits due to a small bug in TTDPatch, and some other inconveniences. Will be the next thing to do.MJS wrote:NewShips are not ECS (yet)?

BTW, I´ve just uploaded a "river graphics" .grf on http://www.ttdpatch.de/download.html. ATM, this isn´t really much more than a test file. E.g., it´s only working in temperate ATM, but there´ll be a full implementation when I´ve some more time soon.
regards
Michael
Re: Michael Blunck's new graphics [http://www.ttdpatch.de/]
Can you post a screenshot? Or are the screenshots in another topic?
Good to hear the ships will be ECS'ed too!
Good to hear the ships will be ECS'ed too!
Re: Michael Blunck's new graphics [http://www.ttdpatch.de/]
Looking forward to trying out the rivers
Just what I need for my scenarios!
Michael, I don't know if you saw my suggestion earlier about the BR59, but I think it'd be a great slow heavy freight engine at the start. You like strange things and a 2-12-0 would be a good "starter" freight loco. of course it would be expensive and slow, but IIRC, they were pretty numerous.
Just a thought if you have a spare ID lying around

Michael, I don't know if you saw my suggestion earlier about the BR59, but I think it'd be a great slow heavy freight engine at the start. You like strange things and a 2-12-0 would be a good "starter" freight loco. of course it would be expensive and slow, but IIRC, they were pretty numerous.
Just a thought if you have a spare ID lying around

Regards,
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site

CN Boxcar drawn by Dave Hersrud
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
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Re: Michael Blunck's new graphics [http://www.ttdpatch.de/]
Umm, no, I must´ve missed that. Indeed, the "K" class (later BR59) is an interesting engine, but it wasn´t that successful in Germany. Although there were 44 units built, they were exclusively used on the "Geislinger Steige" (a ramp in Baden-Württemberg) and sold to Austria for service on the Semmering when that ramp was electrified.DanMack wrote:Michael, I don't know if you saw my suggestion earlier about the BR59, but I think it'd be a great slow heavy freight engine at the start. You like strange things and a 2-12-0 would be a good "starter" freight loco. of course it would be expensive and slow, but IIRC, they were pretty numerous.
Nevertheless, I´d like to include it into the AlpineVehicle Set.

Thanks for pointing it out, though.
regards
Michael
Re: Michael Blunck's new graphics [http://www.ttdpatch.de/]
Oops!

=michael blunck wrote:http://www.ttdpatch.de/download.html
For riverw.zip (Windows) ewetel wrote:Fehler 404
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