[UNIV] ISR - Industrial Stations Renewal

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ISA
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Re: Industrial Stations Renewal (test version available!)

Post by ISA »

Raichase wrote:
ISA wrote:Nice!
Please don't make one word posts. Please re-read the forum rules.
Ok ok! No offense! :) but those sprites make me speechless :))
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Re: Industrial Stations Renewal (test version available!)

Post by krtaylor »

I have updated the website. However, the newest version of the modern gantry cranes is a standalone file, whereas previously there was a combined file with both the cranes, and some warehouses. So I kept both up there. I can make changes as needed, just clarify them.
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Sanchimaru
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Re: Industrial Stations Renewal (test version available!)

Post by Sanchimaru »

> krtaylor: it's fine, they are at the moment working files, but they are fully usable to be coded. I'm rearranging a lot of the elements, and creating new ones, so maybe we'll need to split the sprite sheets. Please, keep updating them and when we have a more organized version, I'll tell you so that we can clean up space. Thanks!
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Dave
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Re: Industrial Stations Renewal (test version available!)

Post by Dave »

I'm not downloading this baby until you have a final version, Sanchi. I don't want to spoil the surprise!
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Re: Industrial Stations Renewal (test version available!)

Post by Ben_K »

Dave Worley wrote:I'm not downloading this baby until you have a final version, Sanchi. I don't want to spoil the surprise!
I thought that but then I thought it was best to get 'beta testing' it before release. A few people have found small things that need tweaking so giving in to the temptation has its plus side.... ;)

A moderator wrote:
ISA wrote:Nice!
Please don't make one word posts. Please re-read the forum rules.
With a great amount of respect mods, I think this is a little far. I fully understand and appreciate the forum rules, however, I also think that if ISA wrote "Wow Sanchimaru that is a really nice piece of work that you have done there." it would make no difference despite being 15 words in length. All Im suggesting is concious moderating of these things. I think it was an appropriately placed appreciation of Sanchimaru's awesome work. :)
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Re: Industrial Stations Renewal (test version available!)

Post by Maedhros »

I'm sorry, all I've managed to do recently is to add the new buffers (low platform, and double). I'm going on holiday to San Francisco tomorrow for a week as well, so I'm not going to be able to add any of the other new sprites for a little longer either. Sorry about that!

Here's the latest release anyway, which also fixes a few magic colours that shouldn't have been.
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Re: Industrial Stations Renewal (test version available!)

Post by Raichase »

Don't apologize! Thanks for the release, and enjoy your holiday :D
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Re: Industrial Stations Renewal (test version available!)

Post by Sanchimaru »

Indeed, this is our hobby ;) just enjoy your holidays, actually getting a little bit away from it usually gives you renewed motivation to work.

Also, I'm currently re-arranging a lot of sprites, so you can leave it a bit until they are done.
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Re: Industrial Stations Renewal (test version available!)

Post by MJS »

Cargo waiting at the station is still somewhere in the pipeline, I hope? That's a feature that made the harbour extremely useful, and I guess many people couldn't do without...
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Re: Industrial Stations Renewal (test version available!)

Post by m3henry »

Image
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Re: Industrial Stations Renewal (test version available!)

Post by Raichase »

m3henry wrote:<image>
While I appreciate what you're trying to say, please god lets not start a trend where people post an image like that to show their opinion.

But yes, I agree with you m3henry.
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Re: Industrial Stations Renewal (test version available!)

Post by mtwist »

Good work! Looks pretty and fits perfectly into the TT world.

Some minor things:

- You added the sheds from brickfreight.grf (those with the black/yellow markers at the doors). I like the drive through feature with the automatic doors. Is it possible to draw doors always open if no PBS is used for the platform? I have PBS activated so doors will stay closed on non PBS stations.

- There are small glitches with overhead wires (sheds, cranes). Wires seem to be drawn over the sprites. I am using the dutch catenaries, could this be a reason?

Keep on going, very nice work. I think I can say that in the name of all TTDP players: We are glad to have people like you providing us with those gifts! :bow:
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Re: Industrial Stations Renewal (test version available!)

Post by Sanchimaru »

> MJS: I'm not sure what you exactly mean, but: yes, there are now even more sprites for waiting cargo: wood, containers (goods) and livestock pile in the same platforms where the train is. Then, minerals, oil and some others too pile in non-track tiles.

> mtwist: We have to see first if we have space enough in the menu for them. If so, we can add the always open version too
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Re: Industrial Stations Renewal (test version available!)

Post by welshdragon »

singing 'I can't wait, for this set to be released!' end singing

Well, i'm contradicting myself here, but i'm going to have to wait too (primarily because my laptop's a stubborn b*tch and hates anything big and memory consuming), plus if i get the set now my family, TTD project and other work would have to go on hold because of me being totally hooked to TTD, which has happened once before!
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Sir A. Boey
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Re: Industrial Stations Renewal (test version available!)

Post by Sir A. Boey »

tested this new set and I must say can't wiat till it's finished :shock: :shock: :shock:
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Muse
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Re: Industrial Stations Renewal (test version available!)

Post by Muse »

I must say, excellent work. I can't wait for the final! The stations look very nice, a lot better than the old industry set which had clipping problems with trains. :)
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ISA
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Re: Industrial Stations Renewal (test version available!)

Post by ISA »

Muse wrote:I must say, excellent work. I can't wait for the final! The stations look very nice, a lot better than the old industry set which had clipping problems with trains. :)
Yes old one is clipping but some stations were better in old industrial stations! I liked old coal mine station and coal unloading station more! No offense. New ones are nice too but they seems to clean for me!
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Re: Industrial Stations Renewal (test version available!)

Post by Muse »

ISA wrote:Yes old one is clipping but some stations were better in old industrial stations! I liked old coal mine station and coal unloading station more! No offense. New ones are nice too but they seems to clean for me!
I agree on the coal unloading station, that one was better decorated in the old set.
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Sir A. Boey
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Re: Industrial Stations Renewal (test version available!)

Post by Sir A. Boey »

Why not put them both in one set? So everyone can decide for them selfs which one they like?
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Re: Industrial Stations Renewal (test version available!)

Post by Muse »

Good idea, but without the clipping problems if that's possible. :P
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