Trams in trunk
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Trams in trunk
Well I heard that trams made it to trunk last night so it should be available in the nightly this evening. Did someone have a link to a .grf with trams?
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if (YouAreHappyAndYouKnowIt) {
ClapYourHands();
}
You think tram will be added without the corresponding grf ?kaan wrote:Did someone have a link to a .grf with trams?
it's like they added the canal without canalsw.grf file.
I hope they won't do such error !
note : I follow the daily changes here : http://cia.vc/stats/project/OpenTTD and yes, today the word "tram" appeared !!!!!
fabca2 wrote:You think tram will be added without the corresponding grf ?kaan wrote:Did someone have a link to a .grf with trams?
it's like they added the canal without canalsw.grf file.
I hope they won't do such error !
note : I follow the daily changes here : http://cia.vc/stats/project/OpenTTD and yes, today the word "tram" appeared !!!!!
I found a .grf file here: http://www.tt-forums.net/viewtopic.php?t=19850
Its quite nice actually. Its not that profitable to start with so it should only be build when you begin having trouble keeping up with demand on a bus route.
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if (YouAreHappyAndYouKnowIt) {
ClapYourHands();
}
ohh, and another grf here: http://www.tt-forums.net/viewtopic.php?t=15496
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if (YouAreHappyAndYouKnowIt) {
ClapYourHands();
}
Its like when you change from rail to monorail, just on the road button.Ethical wrote:Hmm.. Am I missing somthing here.. I can't seem to find construction tools for trams.. Are they added or is there just some tram code added for later developments?
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if (YouAreHappyAndYouKnowIt) {
ClapYourHands();
}
Yes, but it's always disabled. Tested in the years 1960, 1980, and 2007. And the corresponding commit logs in the trunk repository where not prefixed with "Feature". Am I missing something or has it not yet been completed?kaan wrote:Its like when you change from rail to monorail, just on the road button.
i'm waiting for this evening the nightly to check that.dannys9 wrote:Yes, but it's always disabled. Tested in the years 1960, 1980, and 2007. And the corresponding commit logs in the trunk repository where not prefixed with "Feature". Am I missing something or has it not yet been completed?kaan wrote:Its like when you change from rail to monorail, just on the road button.
but on roadmap wiki, it's witten :
Trams Rubidium Finished
see here : http://wiki.openttd.org/index.php/Roadmap_0.6
- Born Acorn
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You need a tram vehicle GRF.
Rubidium Commit Message wrote:-Add: support for Action 0 Road vehicles, property 1C, bit 0.
Last edited by Born Acorn on 26 May 2007 17:09, edited 1 time in total.
You probably need a grf with trams in it.dannys9 wrote:Yes, but it's always disabled. Tested in the years 1960, 1980, and 2007. And the corresponding commit logs in the trunk repository where not prefixed with "Feature". Am I missing something or has it not yet been completed?kaan wrote:Its like when you change from rail to monorail, just on the road button.
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This is most likely due to the fact there are no free to use Tram GRFs out there that could be used. (speculation)
They'd need to have full company colour trams, and some MPS/Foster/Hereford made up names.
They'd need to have full company colour trams, and some MPS/Foster/Hereford made up names.
Last edited by Born Acorn on 26 May 2007 17:17, edited 1 time in total.
kaan: You can also try CS Tram set, but be warned that it is not finished.
http://ttd.tycoonez.com/?id=120&lang=en
dannys9: The actual commit message looked like this, devs probably wanted to make it a bit cryptic
http://ttd.tycoonez.com/?id=120&lang=en
dannys9: The actual commit message looked like this, devs probably wanted to make it a bit cryptic
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r9923 | rubidium | 2007-05-26 00:07:40 +0200 (So, 26 kvě 2007) | 2 lines
-Add: support for Action 0 Road vehicles, property 1C, bit 0.
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