Six New Airports - Released
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Download the latest nightly.jcmanc wrote:I don't know how to make this work please help!
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The new airports patch was integrated into the trunk back in June, and is now available as part of 0.5.0RC1 and MiniIN. Personally I would not try to use the patch as it is months out of date and the whole GUI system has been rewritten since.
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
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- Born Acorn
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Unless someone has modified the routing table, no helicopters cross any other helipads to get to the depot in any of mine either. The corner helipad moves across a diagonal to the taxiway.
Of course, being open source, if anyone has a better way of doing it... off you go.
Of course, being open source, if anyone has a better way of doing it... off you go.
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
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Hi I am new to this forum as I just found out about OpenTTD.richk67 wrote:The new airports patch was integrated into the trunk back in June, and is now available as part of 0.5.0RC1 and MiniIN. Personally I would not try to use the patch as it is months out of date and the whole GUI system has been rewritten since.
Just like to ask, if I have downloaded the latest 0.5.0RC1, these patches will be included already?
Yes, although only the Commuter, InterContinental, Helidepot, and Helistation are in RC1.Bryan wrote:Hi I am new to this forum as I just found out about OpenTTD.
Just like to ask, if I have downloaded the latest 0.5.0RC1, these patches will be included already?
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
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I noticed a small issue with the intercontinental airport while using my grf. The outer runways seem to use the wrong sprite. See attached image.
It's hard to notice it with the normal sprites.
Left side: fixed one
Right side: current one
It's hard to notice it with the normal sprites.
Left side: fixed one
Right side: current one
- Attachments
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- Bug_compare.png (45.84 KiB) Viewed 6310 times
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- airport.diff
- Patch against trunk
- (845 Bytes) Downloaded 256 times
What does that mean - the circumstances? I determine what circumstances prevail. -- Napoleon Bonaparte
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If we cannot end now our differences, at least we can help make the world safe for diversity. -- John F. Kennedy
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Our problems are man-made, therefore they may be solved by man. No problem of human destiny is beyond human beings. -- John F. Kennedy
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If we cannot end now our differences, at least we can help make the world safe for diversity. -- John F. Kennedy
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Our problems are man-made, therefore they may be solved by man. No problem of human destiny is beyond human beings. -- John F. Kennedy
I dont think thats a bug. There are a whole sequence of tiles 22,23,24,25,26 IIRC designed to allow for different graphics along the length of a runway. Your patch just seems to be selecting a different one of the available ones.
I cant really see what is the big issue with what you show. It could of course be a problem with the graphic you have replacing tile 22, rather than an error in the sprite structure of the airport.
Can you say in words what the problem is. Your graphic isnt self-explanatory. (Is it line thickness at the edge? If so, what is the problem with the 1 pixel edge, as opposed to your 2 pixel one?)
I cant really see what is the big issue with what you show. It could of course be a problem with the graphic you have replacing tile 22, rather than an error in the sprite structure of the airport.
Can you say in words what the problem is. Your graphic isnt self-explanatory. (Is it line thickness at the edge? If so, what is the problem with the 1 pixel edge, as opposed to your 2 pixel one?)
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
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I never said it's a big issue, just noticed it. Just want to keep a bit constancy in the airport appearance. Might look a bit nitpick.
22 = T-piece from the City airport
23 = straight line
So why should there be T-pieces int a straight runway?
As I understand the sprites in the original grf:richk67 wrote:Can you say in words what the problem is. Your graphic isnt self-explanatory. (Is it line thickness at the edge? If so, what is the problem with the 1 pixel edge, as opposed to your 2 pixel one?)
22 = T-piece from the City airport
23 = straight line
So why should there be T-pieces int a straight runway?
What does that mean - the circumstances? I determine what circumstances prevail. -- Napoleon Bonaparte
---
If we cannot end now our differences, at least we can help make the world safe for diversity. -- John F. Kennedy
---
Our problems are man-made, therefore they may be solved by man. No problem of human destiny is beyond human beings. -- John F. Kennedy
---
If we cannot end now our differences, at least we can help make the world safe for diversity. -- John F. Kennedy
---
Our problems are man-made, therefore they may be solved by man. No problem of human destiny is beyond human beings. -- John F. Kennedy
Well, I've never seen 22 described as "T-piece" before, and it certainly doesn't look much different to 23 to me. However, as all the other runways are sprite 23 (except large airport which has the 22,23,24,25,26 sequence), then maybe you're right.
Submit this to bugs.openttd.org - otherwise it is unlikely to get actioned.
Submit this to bugs.openttd.org - otherwise it is unlikely to get actioned.
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
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I would have done this before, but at first I just want to ask you, cause there could have been a reason for the 22-23.richk67 wrote:Submit this to bugs.openttd.org - otherwise it is unlikely to get actioned.
What does that mean - the circumstances? I determine what circumstances prevail. -- Napoleon Bonaparte
---
If we cannot end now our differences, at least we can help make the world safe for diversity. -- John F. Kennedy
---
Our problems are man-made, therefore they may be solved by man. No problem of human destiny is beyond human beings. -- John F. Kennedy
---
If we cannot end now our differences, at least we can help make the world safe for diversity. -- John F. Kennedy
---
Our problems are man-made, therefore they may be solved by man. No problem of human destiny is beyond human beings. -- John F. Kennedy
No probs. Looks like I didnt see that there was a difference between the pieces. You've just about convinced me there is... so bug it is
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Hello all,
I really love the extra airports now available in 0.5.0-rc3!
They work very well for me, especially the intercontinental one. However, there is one little thing that seems rather odd to me: aircrafts aproaching an intercontinental airport will fly in a holding pattern that is not adjacent to the runways, in fact it is 45 degrees to it (they fly in a pattern in the direction of the edges of your monitor)
At all the other airports the airplanes fly parallel to the runway in an attemt to get permission to land.
Is this done on purpose?
I attached an example, the aircraft you see is four times the same one, I gimp'ed them into one picture for clarification.
I really love the extra airports now available in 0.5.0-rc3!
They work very well for me, especially the intercontinental one. However, there is one little thing that seems rather odd to me: aircrafts aproaching an intercontinental airport will fly in a holding pattern that is not adjacent to the runways, in fact it is 45 degrees to it (they fly in a pattern in the direction of the edges of your monitor)
At all the other airports the airplanes fly parallel to the runway in an attemt to get permission to land.
Is this done on purpose?
I attached an example, the aircraft you see is four times the same one, I gimp'ed them into one picture for clarification.
- Attachments
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- Holding Pattern.png
- 45-degree holding pattern at Intercontinental Airport
- (357.71 KiB) Downloaded 392 times
A couple questions regarding the new airports...
1. What happened to working with the queing patch from cobra?
2. Is there a way to change the development of airports? For example, the intercontinental doesn't appear until 2003. However, I know that Heatherow existed far before 2003. The city airport arrives in 1955 and an upgrade doesn't surface until 1980. That just doesn't seem right to me.
Thanks--
1. What happened to working with the queing patch from cobra?
2. Is there a way to change the development of airports? For example, the intercontinental doesn't appear until 2003. However, I know that Heatherow existed far before 2003. The city airport arrives in 1955 and an upgrade doesn't surface until 1980. That just doesn't seem right to me.
Thanks--
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