Pathfinding - do we really need it?
Moderator: Transport Empire Moderators
I don't think Uzurpator's idea was any good at all.
If aarona's post was against, Uzy's, then I'm with him.
If aarona's post was against, Uzy's, then I'm with him.
Official TT-Dave Fan Club
Dave's Screenshot Thread! - Albion: A fictional Britain
Flickr
Why be a song when you can be a symphony? r is a...
Dave's Screenshot Thread! - Albion: A fictional Britain
Flickr
Why be a song when you can be a symphony? r is a...
I haven't read Uzurpator's post, and if I did, I can't remember it anyway.
It is quite useless to think of a pathfinder before you have a method of laying track (and storing them), you could make a fancy tile-based pathfinder, but it would be totally useless if you aren't saving tracks tile-based.
Locked until the DD discussion arrives at this issue.
It is quite useless to think of a pathfinder before you have a method of laying track (and storing them), you could make a fancy tile-based pathfinder, but it would be totally useless if you aren't saving tracks tile-based.
Locked until the DD discussion arrives at this issue.
Don't panic - My YouTube channel - Follow me on twitter (@XeryusTC) - Play Tribes: Ascend - Tired of Dropbox? Try SpiderOak (use this link and we both get 1GB extra space)
OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone
OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone
Who is online
Users browsing this forum: No registered users and 0 guests