Mini Integrated Nightly [discontinued 31/12/2006]
Moderator: OpenTTD Developers
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- Engineer
- Posts: 70
- Joined: 24 Apr 2006 21:11
just wondering, why no or only old nightly server out there!
now i started a dedicated server with r4564
edit: now r4575
Labienus Nightly r4575 DE 217.172.188.162
just for info
now i started a dedicated server with r4564
edit: now r4575
Labienus Nightly r4575 DE 217.172.188.162
just for info
Last edited by penticrack on 26 Apr 2006 01:01, edited 1 time in total.
LOL, ROFL, LMAO!!SpecialK wrote:I've found a graphical bug, but I don't know if it's a mini-IN thing or not. Notice something unusual about this train? Yes, that's a Ginzu G4 engine...
r4452M
NewGRF: Oil Wells in Temperate terrain now can Increase production, Better vehicle names, Use-able default aircraft, Oil Rig for Snowland and Desert, Speed for Suspension bridges.
Patches (OpenTTD): Improved smooth_economy [in trunk], More (diesel) smoke [in trunk], Realistic_acceleration finetune.
Keep 'em rollin'!
Patches (OpenTTD): Improved smooth_economy [in trunk], More (diesel) smoke [in trunk], Realistic_acceleration finetune.
Keep 'em rollin'!
You're quite welcome!christooss wrote:Ok I did as I said and its working
1. Download curent nightly source code
2. Extract it. Put Original grf files in data folder
3.Extract data.zip in to data folder. Data.zip can be found in first post
4. Put mini in to Nightly source code folder
5. Aplly patch with
6 ./configure
7 make
8. ./openttd
And voila you have workin Nightily mini patch
Thanks all patch developers
Just one note - it's usually better to download the same revision of the source as the mini_IN patch is - to avoid possible patching conflicts.
NewGRF: Oil Wells in Temperate terrain now can Increase production, Better vehicle names, Use-able default aircraft, Oil Rig for Snowland and Desert, Speed for Suspension bridges.
Patches (OpenTTD): Improved smooth_economy [in trunk], More (diesel) smoke [in trunk], Realistic_acceleration finetune.
Keep 'em rollin'!
Patches (OpenTTD): Improved smooth_economy [in trunk], More (diesel) smoke [in trunk], Realistic_acceleration finetune.
Keep 'em rollin'!
LOL - you know how to get on my sweet side I'll take a look, but no promisesJessica wrote:Hi Richk67,
I know you're very busy with much more important things right now, but I was wondering if you had a chance to fix/repair the PBS problem. I've just downloaded r4562M and I still get the error message.
I really think you are a wonderful person...
Jessica
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
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- Engineer
- Posts: 70
- Joined: 24 Apr 2006 21:11
I have an old r4426 version at http://nightly.openttd.org/mini_IN/files/.penticrack wrote:hello, someone have a i386 linux binary for dedicated server (r4562M) ?
i cannot make "make" on my rootserver.
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
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- Engineer
- Posts: 70
- Joined: 24 Apr 2006 21:11
ah good thx, but i think i need the version r4562M , because im running a dedicated root server
i think many guys using ur newest mini and couldnt connect to server.
i cannot install SDL on my rootserver, and thats why i cannot run MAKE.
i need the linuxbinary for the mini_IN community so they can play on multiplayer dedicated server...
i think many guys using ur newest mini and couldnt connect to server.
i cannot install SDL on my rootserver, and thats why i cannot run MAKE.
i need the linuxbinary for the mini_IN community so they can play on multiplayer dedicated server...
OK - I have investigated this, but cannot find where to fix it. Can someone take what I have found, and investigate further, as I am crushed on time?Jessica wrote:I was wondering if you had a chance to fix/repair the PBS problem.
What I know so far is that the assert ripples this way:
Assert in rail.h:434 GetRailTypeInfo
called from IsCompatibleRail
called from IsEndofLine
called from NPFCalcStationOrTileHeuristic.
Code: Select all
/* for pbs runs, we ignore tiles inside the pbs block for the tracking
of the 'closest' tile */
if ((as->user_data[NPF_PBS_MODE] != PBS_MODE_NONE)
&& (!NPFGetFlag(current , NPF_FLAG_SEEN_SIGNAL))
&& (!IsEndOfLine(current->tile, current->direction, as->user_data[NPF_RAILTYPES])))
return dist;
I suspect that the compatible_railtype is not getting set correctly, and this is rippling through to this point and asserting here.
BTW this only happens with NPF. Normal train pathfinder works fine.
I would really appreciate if someone could track this one down. I have limited time and limited trace facilities.
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
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- Engineer
- Posts: 25
- Joined: 29 Mar 2006 09:20
- Location: Netherlands
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- Engineer
- Posts: 70
- Joined: 24 Apr 2006 21:11
possible bug found:
- at beginning of game if u want to buy a part of company the money changed suddenly to ca. -500,000,000 (think it must be the signed variable for money)
at time im testing the mini_IN 4562M on two servers. on my serverthread i will make a lil bug reporting
bugreporting serverthread http://www.tt-forums.net/viewtopic.php?t=24796
- at beginning of game if u want to buy a part of company the money changed suddenly to ca. -500,000,000 (think it must be the signed variable for money)
at time im testing the mini_IN 4562M on two servers. on my serverthread i will make a lil bug reporting
bugreporting serverthread http://www.tt-forums.net/viewtopic.php?t=24796
You'll be happyJessica wrote:I was wondering if you had a chance to fix/repair the PBS problem.
Found and killed. New patch and win32 exe posted.
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
I got a crash on 4593 when trying to play one of the maps i created myself with that patch.Chillosophy wrote:While 4453 worked perfect, 4562 immediately crashes when I start the program. Did I do something stupid? I attached a list of files in the data-folder, am I missing some files perhaps?
- Attachments
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- I get this crash when trying to play scenario
- failed.JPG (21.02 KiB) Viewed 3249 times
Dang - I thought we'd squashed that bug... its the feature that lets you play multiplayer game offline as the same player you were in multi (without having to cheat). When a scenario is created, it is made with player 16 as the active player, which in normal mode is an invalid player. I will have a word with Darkvater on that one.Dune wrote:I got a crash on 4593 when trying to play one of the maps i created myself with that patch.Chillosophy wrote:While 4453 worked perfect, 4562 immediately crashes when I start the program. Did I do something stupid? I attached a list of files in the data-folder, am I missing some files perhaps?
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
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- Engineer
- Posts: 25
- Joined: 29 Mar 2006 09:20
- Location: Netherlands
I've just spend a few hours working on a map, before realising the map isn't backwards compatible with 0.4.7. Very stupid, because it was mentioned a few times in this thread. Is there a way to 'convert' a map to a 0.4.7 map?
By the way, when I use 'load scenario' instead of 'new game' to play the map, I get the same error as mentioned above. Maybe it's useful for bugfixing, so I attached the scenario.
By the way, when I use 'load scenario' instead of 'new game' to play the map, I get the same error as mentioned above. Maybe it's useful for bugfixing, so I attached the scenario.
- Attachments
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- Netherlands.scn
- (432.26 KiB) Downloaded 106 times
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