Fake diagonal Airport

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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Dave
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Post by Dave »

gahhhh have you used a text box for the welcome sign!?

Looks good other than that.
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Post by DaleStan »

Jezulkim wrote:The coding is going fine exept this, buses and trains are glued over tiles!
You probably forgot to set (or clear) bit 31 of the sprite number in station prop 09.
Jezulkim wrote:I'm also having problems with the action 4, I can only make one name to show up.
What does NFORenum say?
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Post by Jezulkim »

Ok, now I got buses only on one station. And that seems to be because TTD somehow ignores the first ID (normal runway), but now about the action 4.
NFO Renum and additional words by Jezulkim wrote: //!!Warning (99): Offset 7: No more data was expected.
8 * 20 04 04 9F 01 00 C5 00 "Runway NE/NW" 00
//This seems to be ok
15 * 20 04 04 9F 01 00 C5 01 "Runway Zebra" 00
//!!Warning (143): Offset 6: Using unspecified control character 02.
22 * 20 04 04 9F 01 00 C5 02 "Car Entrance" 00
//!!Warning (143): Offset 6: Using unspecified control character 03.
29 * 17 04 04 9F 01 00 C5 03 "D. Runway" 00
//!!Warning (143): Offset 6: Using unspecified control character 04.
36 * 18 04 04 9F 01 00 C5 04 "D. Zebra 1" 00
//!!Warning (143): Offset 6: Using unspecified control character 05.
43 * 18 04 04 9F 01 00 C5 05 "D. Zebra 2" 00
//!!Warning (143): Offset 6: Using unspecified control character 06.
50 * 13 04 04 9F 01 00 C5 06 "Empty" 00
//!!Warning (143): Offset 6: Using unspecified control character 07.
57 * 18 04 04 9F 01 00 C5 07 "Terminal A" 00
//!!Warning (143): Offset 6: Using unspecified control character 08.
64 * 21 04 04 9F 01 00 C5 08 "Main Terminal" 00
//!!Warning (143): Offset 6: Using unspecified control character 09.
71 * 18 04 04 9F 01 00 C5 09 "Terminal B" 00
//!!Warning (143): Offset 6: Using unspecified control character 0A.
78 * 14 04 04 9F 01 00 C5 0A "Hangar" 00
Unfortunately, I don't know what to do when it says: //!!Warning (143): Offset 6: Using unspecified control character ##.
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A screenie to keep you warm -- Notice the wrong runway on the lower right corner. My first ID was not loaded or I did something wrong, but that'll be fixed :)
A screenie to keep you warm -- Notice the wrong runway on the lower right corner. My first ID was not loaded or I did something wrong, but that'll be fixed :)
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Post by DaleStan »

It's not a particularly useful message, is it?
/me adds "Verbose mode" to his NFORenum todo.

What it means is that NFORenum thinks byte 6 is part of the string that you're defining.

If this is not where you want the string to start, recheck the widths of the earlier parts of the sprite. Especially <num-ent>.
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Post by Jezulkim »

Thank you, DaleStan, for your awesome help!
Now all problems are fixed and I can release the grf.

EDIT: Now the hangar's company colours are working.
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The screenshot
The screenshot
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RSpeed tycoonfreak
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Post by RSpeed tycoonfreak »

This is awsome!
I want to thak Jezulkim and everybody who helped him. :D
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Post by Dave »

So it's used like a train station? And it's just Eye Candy?

Looks good!
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Post by Jezulkim »

Yes, that's right Dave.

I know I should have tested the grf more before releasing, the runway lights are not flashing correctly.

Here's the fix.

Rspeed, you should add this file to the first post so people can find it easier.
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fakeap.grf
Everything should be ok now.
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Post by Jezulkim »

Ahh, the ground tile was wrong, this'll fix it.

I also added this to the grf crawler, I hope that's ok with you Rspeed.
Replace the grf on the first post with this one.
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Post by RSpeed tycoonfreak »

It's OK I'll replace it. :D
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Post by Samwise »

Davidoff wrote:the Airport looks really cool!
I also use the harbour/container freight to make my stations look more realistic. I looked at the pictures at your website. Very cool man! have you coded them yourself? How did you get those airports? The one with the inverted arc as a roof kinda looks like Washinton Dulles. Is it possible to download somwhere?

/Davidoff
How can you build those harbour/container freight? (what button at OTTD) And where can you download them? I'd like to try them as well :)
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Post by DaleStan »

Well, first you code newstations support in OTTD.
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Post by Samwise »

Can you download them anywere? I tried to find them.. But none worked :(
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Post by Dave »

They don't work because OTTD doesn't have newstations support yet, as DaleStan said.

You'll have to bug one of the coders in OTTD to do that - but don't say I sent you :P.
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Post by RSpeed tycoonfreak »

I've made a new terminal for the fake airport.
I release the GRF tomorrow, because it needs moore texturing.
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a new terminal for the fake airport.
a new terminal for the fake airport.
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Post by Samwise »

Dave Worley wrote:They don't work because OTTD doesn't have newstations support yet, as DaleStan said.

You'll have to bug one of the coders in OTTD to do that - but don't say I sent you :P.
damn, I wanna try them Lol. Anyways, thanks ;)
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Post by richk67 »

Dave Worley wrote:They don't work because OTTD doesn't have newstations support yet, as DaleStan said.

You'll have to bug one of the coders in OTTD to do that - but don't say I sent you :P.
OK, its not "newstations" support, but OTTD does now have 6 new airports that I have created. These are fully working airports, BTW. Nothing fake about these babies ;)
Attachments
District (W/E). (2 runways, 4 terminals, 3 helipads)<br />Helidepot (1 helipad + hangar)<br />Commuter Airport (1 runway, 3 terminals, 2 helipads)
District (W/E). (2 runways, 4 terminals, 3 helipads)
Helidepot (1 helipad + hangar)
Commuter Airport (1 runway, 3 terminals, 2 helipads)
Lunningstone Transport, 14th Jan 2003.png (49.3 KiB) Viewed 8529 times
Intercontinental (4 runways, 8 terminals, 2 helipads)<br />District (N/S). (2 runways, 4 terminals, 3 helipads)<br />Helistation. (3 helipads)
Intercontinental (4 runways, 8 terminals, 2 helipads)
District (N/S). (2 runways, 4 terminals, 3 helipads)
Helistation. (3 helipads)
Lunningstone Transport, 6th Jan 2003.png (48.4 KiB) Viewed 8528 times
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
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RSpeed tycoonfreak
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Post by RSpeed tycoonfreak »

Those stations look realy cool. :D
I don't know much about coding but I don't know why it shouldn't be possible with train stations.
It would be awsome to have all those great stations like the harbour set, glass staton and canadian station set avalible in OTTD. :D
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Dave
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Post by Dave »

richk67 wrote:
Dave Worley wrote:They don't work because OTTD doesn't have newstations support yet, as DaleStan said.

You'll have to bug one of the coders in OTTD to do that - but don't say I sent you :P.
OK, its not "newstations" support, but OTTD does now have 6 new airports that I have created. These are fully working airports, BTW. Nothing fake about these babies ;)
*cough* Show off *cough* :P
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Post by Caelan »

If we can change airports in size and shape wouldnt it be possible to add new graphics as well?
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