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 Post subject: Pure Passenger Aircraft?
PostPosted: Wed Mar 29, 2006 8:46 am 
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I use TTD with TTDPatch 2.5 bata 1, I often got a pure passenger aircraft while I bought a new airgraft. For example, default capacity for Darwin 100 is 170 passengers and 35 bags of mail, but while I create one, I see its detail, I see its capacity is only 170 passengers! (That mean, no bags of mail can be loaded on the aircraft.) Why?
(I never do the REFIT command.)


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 Post subject:
PostPosted: Thu Mar 30, 2006 3:42 am 
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Hmm, I'm afraid I can't reproduce this problem, it works fine here.

Can you investigate in more detail how to reproduce it?

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 Post subject:
PostPosted: Thu Mar 30, 2006 7:22 am 
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Patchman wrote:
Hmm, I'm afraid I can't reproduce this problem, it works fine here.

Can you investigate in more detail how to reproduce it?


I've also noticed that sometimes when you build an aircraft it comes fitted for coal or oil, even if that's not something it can normally be refitted to.

I think what it's doing is carrying over refit information from other vehicle classes. Try starting a new game and building an airport and a road vehicle depot. Build a road vehicle, sell it, then build an aircraft.

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PostPosted: Mon Apr 03, 2006 4:19 pm 
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I've also noticed the 'pure passenger aircraft' problem. To solve it I refit the aircraft with 'passengers' again. Then the mail capacity actually appears as well.

/Davidoff


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